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    Posts

    Recent Best Controversial
    • RE: Iria - main car

      Glamour shots coming.

      posted in WIP
      Bryan KB
      Bryan K
    • RE: Iria - main car

      Well, unless I can think of something else, it's finished. I'm not going into any more detail on the cockpit because references do no exist.

      I'm really obsessed with the pilot's chair. It turned out way better than I expected. And all from just pushing around triangles. I need to remember that.

      Iria car 71.jpg

      Iria car 72.jpg

      Iria car 73.jpg

      Iria car 74.jpg

      posted in WIP
      Bryan KB
      Bryan K
    • RE: Iria - main car

      Some vague rear detailing. Absolutely no pictures of this area behind the main body. Also added slight curve to tail boom base.

      Iria car 69.jpg

      Iria car 70.jpg

      posted in WIP
      Bryan KB
      Bryan K
    • RE: Iria - main car

      A litle more detail for the pilot seat and controls.

      Iria car 65.jpg

      Iria car 66.jpg

      Iria car 67.jpg

      Iria car 68.jpg

      posted in WIP
      Bryan KB
      Bryan K
    • RE: Iria - main car

      Almost finished.
      Iria car 64.jpg

      posted in WIP
      Bryan KB
      Bryan K
    • RE: Iria - main car

      More cockpit detail. There are almost no references pictures below torso level.

      Iria car 63.jpg

      posted in WIP
      Bryan KB
      Bryan K
    • RE: Iria - main car

      @Mike-Amos said in Iria - main car:

      @Bryan-K

      It looks muddy marvelous mate, agree re the continuity issue.

      Looking at all kinds of Sci-Fi vehicles, they have crazy levels of surface detail and frankly it is hard to set a level, you can go on a fractal tangent and fry every synapse going if you are not careful.

      Thanks!

      posted in WIP
      Bryan KB
      Bryan K
    • RE: Iria - main car

      Adding and refining. Still a ways to go. But the exterior is almost finished.
      Iria car 59.jpg

      Iria car 60.jpg

      Iria car 61.jpg

      Iria car 62.jpg

      posted in WIP
      Bryan KB
      Bryan K
    • RE: Iria - main car

      Thanks L i am. Those are in fact, landing pads and will be included as part of the detailing.

      LOL, as with all the anime ships I've worked on, continuity of the designs by the animators was not good. But I can't really blame them. Low budgets and crazy deadlines will do that.

      29236_4.jpg

      posted in WIP
      Bryan KB
      Bryan K
    • RE: Rayscaper, My trip down the road to adjumacation.

      Wow! That is well done!

      posted in WIP
      Bryan KB
      Bryan K
    • RE: Iria - main car

      Under detailing.

      Iria car 57.jpg

      Iria car 58.jpg

      posted in WIP
      Bryan KB
      Bryan K
    • RE: Iria - main car

      Alright! It's just detailing from here on. All the main object masses are in place, including underneath.

      Iria car 53.jpg

      Iria car 54.jpg

      Iria car 55.jpg

      Iria car 56.jpg

      posted in WIP
      Bryan KB
      Bryan K
    • RE: Iria - main car

      It's getting there.
      Iria car 49.jpg
      Iria car 50.jpg
      Iria car 51.jpg
      Iria car 52.jpg

      posted in WIP
      Bryan KB
      Bryan K
    • RE: Iria - main car

      Alright. Got the cockpit rough-in rebuilt. Much easier this time, Even had time to add more substance to the instrument console.

      Iria car 47.jpg
      Iria car 48.jpg

      posted in WIP
      Bryan KB
      Bryan K
    • RE: Iria - main car

      Got it fixed. Not much to see. I had to roll back to before I made the cockpit. But the geometry is much cleaner now. Cleaned up a bunch of other discrepancies as well such as color and extra lines and component alignments.

      Thank god is was easy enough to re-align the tail and top hull.

      At least the cockpit should be easier to make this time. The floor was running into the geometry plane problem and clued me into the problem. Should just be a straight Push/Pull this time.

      Iria car 43.jpg
      Iria car 44.jpg
      Iria car 45.jpg
      Iria car 46.jpg

      posted in WIP
      Bryan KB
      Bryan K
    • RE: Iria - main car

      Yeah, the geometry wasn't fixed. Had to redo the entire top hull. Thank god I saved more than one version file.

      Sigh. I really wish SU would not infer point nodes in open space based on some point node from another section on the other side the model leaving me with 16th inch gaps and offsets that I cannot see.

      posted in WIP
      Bryan KB
      Bryan K
    • RE: Iria - main car

      Roughing in the cockpit. Simple blocks for the seat for now. The pilot cowling I made years ago with Curviloft. Just resized.

      I had to explode all the hull components to Push/Pull the cockpit drop. Found internal geometry problems. That should not have been there. My fault from the first resizing. Fixed.

      Iria car 42.jpg
      Iria car 41.jpg

      posted in WIP
      Bryan KB
      Bryan K
    • RE: Kitchen render

      Thanks for the reply.

      Ah, I see, the client wants matte surfaces. That makes sense.

      posted in Gallery
      Bryan KB
      Bryan K
    • RE: Orgelf's works. second topic.

      Those are stunning!

      posted in Gallery
      Bryan KB
      Bryan K
    • RE: Folding Step Animation

      Very cool animation!

      posted in Gallery
      Bryan KB
      Bryan K
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