All is well with your great tool.
Attached is the current status of my major terraforming project (~95% complete).
I could not have done it without Vertex Tools as the major player.
All the areas around the buildings had to be modified, especially those in the upper part

Posts
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RE: [Plugin][$] Vertex Tools
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RE: StreetView finally in Ireland
Beautiful home in an invitingly beautiful setting.
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RE: [Plugin] Select by Material, and Hide All Unselected
Karen,
Thanks for the offer to look at my model, but I think I have it now:
So the sequence is to make the material active, use "Material Selection" and then use "Hide All Un-selected".CadFather: I did not see the other entry in the plugin list: "Hide All Un-selected".
That's sort of an unusual approach. I would suggest that the "Material Selection" entry have a fly-out menu for the Hide option.
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RE: [Plugin] Select by Material, and Hide All Unselected
In the attached picture I have:
- Clicked on the tile material in the model
- Noted that there are 46 faces with this material
- Clicked on the tile material in the Material Editor
- Clicked on Material Selection in the Plug-ins
Nothing selected-nothing hidden
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RE: [Plugin] Select by Material, and Hide All Unselected
This is exactly the tool I've been looking for
BUT: I selected a material (clicked on it to make it the current material), clicked on "Material Selection" in the Plugins drop-down list....but nothing happens
The material I selected was within a group: is that the problem? -
RE: Modifying Dimensions to add Text
@unknownuser said:
Tip: Type \n followed by a space to start a new line of text (Microsoft Windows)
Honest, Rich, when I clicked on the link it did not take me to the "real" link
@unknownuser said:
No hidden clues, no secret agenda, like i said, you never stop learning...
How true
@unknownuser said:
Great to hear from you too Bob. Hope you're keeping well. How's the job in Area 51 going? Oooops, have i let the cat outta the bag!
Cat? What cat?
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RE: Modifying Dimensions to add Text
That's it!!
Thank you Rich/Csaba
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RE: Modifying Dimensions to add Text
@unknownuser said:
for example, 31.5cm \n Bob James would read
31.5cm
Bob JamesSuper: Just what I was looking for.
Really great to hear from you RichDon't you still need the <>?
@unknownuser said:
http://sketchup.google.com/support/bin/answer.py?hl=en&answer=95012
Check the last tip
I went, I read, but I didn't see what you are referring to. (Hidden clue??) (Is this an Irish thing
)
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Modifying Dimensions to add Text
At Basecamp I was standing with Solo and someone told him that in addition to being able to add text to a dimension, he explained how to make the text more than one line. But I can't remember what he said to do.
Pete?
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RE: [Plugin][$] Vertex Tools
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RE: [Plugin][$] Vertex Tools
It turns out that the problem (in addition to the standard numbness of my brain) appears to be the computers I am using.
At work (where I really need your tool) I have a three-year-old Mac Pro running Win7 under Boot Camp with two 30" monitors.
At home I have an i7 860 and an nVidea GTX480 running two 24" monitors.At work is where I was/am having all the difficulty. At home it works fine. So I chalk it up to the "antiquity" of the setup at work.
In the simple test case attached, I've put a horizontal "road" around the "mountain" (it really is flat even though in perspective it doesn't look like it) and a flat plain to put the "house" on. I also attached two meshes by lifting and joining vertices to make the final mesh. I had to rotate the flat surfaces in two directions to get them horizontal, hence the request that I be able to select one of the chosen vertices (or maybe even another vertex not in the original group) as the final level for all chosen vertices.
I'm still not really clear on the "two points": is one a vertex and the other a point in 3D space in the direction I want to move?
I'm anxious to see what direction you're going to take this tool: it has great potential.
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RE: [Plugin][$] Vertex Tools
One thing: If I have a whole row or pattern of vertices already selected and want to move them (let's say "up") what does it mean when it says, "Pick two points to move......."? I've already several points "picked"????
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RE: [Plugin][$] Vertex Tools
@thomthom said:
Would you be able to record a video?
Yes, as soon as I can after word today (or tomorrow
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RE: [Plugin][$] Vertex Tools
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RE: [Plugin][$] Vertex Tools
TT,
I was unable, with any repeatability, to "grab" a vertex and move it to coincide with another vertex: the purpose being to close up an opening in the mesh.
Basically, I was unable to control the arbitrary direction I needed to move in order to connect with the other vertex. -
RE: [Plugin][$] Vertex Tools
@thomthom said:
So instead of best fit plane - you want to project the selected vertices to a user defined plane?
Yes, that would be great: perhaps by selecting one of the vertices as "this height".
@thomthom said:
The arrow keys didn't lock the movement to the axis?
Not that I could tell. I'll check it out more today to be sure.
It would also be very useful if I could "say" move this vertex to "this spot". -
RE: [Plugin][$] Vertex Tools
@unknownuser said:
would of been sweet if i could've made the plane then chose (either via a single vertex or some other kind of input) which height the plane would be leveled at..
other uses might be for cutting a level tract in the side of a hill for instance..
i dunno, not that important but just an idea.
+1
I spent a lot of time on my current project using Vertex Tools doing just as Jeff described: make planar, create a reference plane for rotation of the sloped plane, rotate the plane. Jeff's idea would have been really usefulI also had considerable difficulty making the move tool move in the direction I wanted to go. Operator error?? I tried the up arrow key, but that doesn't seem to have any effect. Guess I need some guidance TT.
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RE: [Plugin][$] Vertex Tools
I've now had a chance to give Vertex Tools a try on my "problem" Google landscape. (See my post on the Thea Forum under "Work In Progress")
What a great tool Thomas
By the time I've gotten a little more experience with it I'm sure it will solve my terrain modification task.
This task became necessary when I tried to put our facilities on the actual Google Earth landscape. It turned out that the Google landscape does not take into account even major modifications taken when the facilities were built in circa 1980. So, to allow me to place my models on the terrain I must modify the Google Earth landscape to match reality.
Why? Because I plan to use renders of the models in their "natural environment".
For anyone that needs some really handy mesh adjustment tools without getting into the middle of Bryce or the like, plunk down the very reasonable $20 USD for ThomThom's Vertex Tools.
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RE: [Plugin] Sculpt Tools v 1.0...
@unknownuser said:
On another note, I hope to start on a v.2 of sculpt tools some time in the next few months. v.1 was made just after I learned to code, and can be simplified an improved quite a bit; plus I never got around to adding the flatten or inflate features in the finished product.
Bring it on