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    • RE: Layers Are Disappearing (Falling off?)

      Just to put a fork into this and call it done (and to help others who might read this), it seems I must have somehow deleted the objects in those layers and then they disappeared when I cleaned up last time. I don't recall doing it, and I thought I was being careful, but I shall just have to be more careful!

      As to why I am using so many layers, it is so I can try out each different moulding in its place on each wall, switching them back and forth to see the difference. That means that there are 3 layers (for the 3 different walls other than the bath area) for each crown design, each chair rail design, each base design, and each casing design. Additionally, I put each piece of furniture on its own layer.

      I love layers.

      I am sure the overall size of my model is so large because there is a small half-spheres used for each bead on the mouldings. That's a ton of edges and faces. In my defense, I am still a beginner and am still learning the basic.

      Thank you again, Dave, for taking the time to help me.

      leaves brownies

      Cheers,
      Bantymom

      posted in Newbie Forum
      B
      bantymom
    • RE: Layers Are Disappearing (Falling off?)

      Thank you for coming to my rescue!

      I tried to post my model with my original post, I know how important it is, but it was too big.

      I don't think I purged them accidentally, though anything is possible. The "missing" layers are suspiciously all at the bottom of the list and deal with the shower and tub area, which I haven't messed with for a while now.

      I found the Model Statistics and see that I have 88 layers, which is the number I can see in the list. (I was so hoping that would lend some answer to the mystery.)

      I am trying now to send my model by PM.

      Edit: Ah, yes, still too large....
      "The attachment’s file size is too large, the maximum upload size is 4 MB.
      Please note this is set in php.ini and cannot be overridden."

      I had done a clean-up in preparation to trying to post it (after the layers were discovered missing) so I don't know if I can make it any smaller and still leave everything there for you to look at. I will be happy to send it to another address if that helps.

      posted in Newbie Forum
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      bantymom
    • Layers Are Disappearing (Falling off?)

      (I'm sorry if this eventually shows up twice. I sent it once and it didn't show up, so I've sent it again. If it shows up twice, I would like to ask the moderators to kindly remove the other one.)

      Greetings all,

      I am fussing about with the moulding in a bathroom. Each wall of the bathroom, and each moulding trial on each wall is on its own layer. I was just beginning to feel very confident when working with layers (even thought to name in such a way to make them easy to find), but all of a sudden, some are missing.

      It isn't that when I select a layer to turn on that it isn't showing up in the model, what I mean is that the layer is no longer even showing up in the list of layers!

      In the model I am working on, there was an entire section for the shower walls, the tub, and the moulding at the base of the tub. They are almost all missing. Only the layers labeled Shower Crown, Shower Under Crown, and Tub Corners remain. Shower Glass, Shower Wall Back, Shower Wall Closet Side, Shower Wall Long Side, Tub, Tub Base, and possibly others are all gone.

      These missing layers were all at the bottom of the list. It's as though they just dropped off. Is there a limit??? I did a search and the only thing I found was a reply that said you could have 500 layers, and I am no where close to that.

      I have attached two screenshots. The first is of the layer list from the model I am currently working on. The second is of the layer list from the older model that I abandoned that still has the missing layers for comparison. I know the models themselves would be more useful, but they are 8mb each and so exceed what I believe is a 2mg limit for attachments.

      Screen Shot of the Layer List that is missing layers from the bottom Screen Shot of the Layer List from the older Model that still has the missing Layers.

      I suppose I could save this model as another version and delete layers I am not currently working on, say, the shower area and the closet wall, but that is a work-around, and I would really rather know what I am doing wrong.

      I would appreciate any help.

      Thank you very much,
      Bantymom

      posted in Newbie Forum sketchup
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      bantymom
    • RE: [Plugin] TECLA 0.1

      @chrisjk said:

      This sounds very interesting but I use a Mac.. - looking forward to the OS X version!

      I, too, think this sounds interesting, but I, too, use a Mac and am looking forward to the OS X version, or did I miss it? If I have, please just point me in the right direction. 😄

      posted in Plugins
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      bantymom
    • RE: Extremely Newbie Question

      Thank you again for the time you are taking to help me. Things are slowly coming along.

      Some responses:
      The individual tiles are no longer part of the current version of the model. I did that when I was working on the layout of the tile, but that is finished now. I took pictures of the finished tub and shower surround and used the one for the front of the tub on the model (plus just the bottom row of tile as one long piece with no grout lines as I want to be sure things work out with the base moulding) so I can see how my choices for moulding go with it, but otherwise the walls of the surround are now blank, though the thickness of the mud bed and the tile is accounted for.

      You should also know that my rendering skill is about as unadvanced as my SU skills (I have the free version of Podium). I didn't plan to make an official render of my bathroom, but your comments have made me consider it and have given me things to keep in mind. I am sure there will be more questions from me if I decide to try.

      I'm afraid I can't open the attached example of the "Face Me" component because I still have SU v.7 (I don't want to dl the new one in the middle of this. I am slow enough and I want to keep working with what is familiar to me). I have cut away all the backs and tops of the beads that go up against the moulding, so I hope that helps. As soon as I finish this post, however, I will go find information about it in a video. 😄

      I must seem a very poor student, slow in learning. Thank you again for all your patience and the time everyone has taken and continues to take to explain things so clearly too me. I must tell you that being able to do that is a skill in and of itself that is very rare to find among people who are already good at at the thing they are trying to explain. Not everyone can teach, but here I find there are many who can.

      And, yes, there are more brownies! Some with walnuts and some without.

      The attached file is of the three versions of the beaded moulding:

      24 is the original, not cleaned up
      8 is the first one I did, cleaned up, backs, tops, and sides removed, made into components.
      12 is the second one I did, cleaned up, backs, tops, and sides removed, made into components.

      Above the 24 is another moulding that I went back and redid, reducing all the curves and arcs to fewer segments. I now have only the chair rail and base moulding to do now.


      Moulding Masters - Latest.skp

      posted in Newbie Forum
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      bantymom
    • RE: Extremely Newbie Question

      Thank you everyone for your patience.

      After reading TIG's response, I went back and followed the directions and came up with what I think Alan Fraiser came up with. The original sphere said "24" in the dimensional window, which fits with the 12 for the half that TIG said. I missed that part that he had been speaking of half of the sphere, and so entered 6 in the box and got something that didn't look much like a sphere. I did it again with 8 and ended up with a passable sphere that when put together looked like Alan Fraiser's example. (I'm still using SU7, so I couldn't check that yet, and I'm not ready to go to a new version of SU in the middle of this project.) Then I reread TIG's response and did it with 6 for the half, or 12 in the box, and that looks very much like a sphere.

      With both revisions, I did the intersections and trimmed away all the extra bits, then also intersected 3 of the beads and trimmed away the place where they overlapped as well. I think the 8 (4 for the half) will be sufficient. 😄

      I missed the part about making my final result into a component, so I will go back to do that, but I will have to remember to make the bead that will be sliced by my corner slicer (yea! I actually understood that part!) a different component before I trim it away, or won't it trim all of them?

      (I love my corner slicer)

      I also went back and changed the little coved part from a 12-sided arch to a 6-sided arch, and I've been softening up everything.

      As to why I want to put all the little beads into it in the first place, I know it seems very silly and that I am putting in so much more work than necessary, I just feel more comfortable with it that way right now. This is my second project ever, and I am not used to how things turn out in the end yet. You guys are soooo good at this, and have had a lot of experience, and know just how much detail is needed. I'm not quite there yet. I need to make things hard first and then back off of them. Thank you for trying to help and get me there sooner, and thank you for being patient with me.

      And I actually have put in many of the little details (hinges, tracks for the shower doors, floor tiles, etc.) as I have gone along because it helps me work through the process of how everything goes together. For example, when I did the shower tile, I put in every single one and accounted for the grout lines. Now that the tile is in, I have removed all that detail from the current model, but know for certain sure what the facsimile means that I put in its place. But it was very useful for me when it did it to see what kind of situations might arise before the tile guys got there, so I knew what I wanted for sure.

      I also was able to print out many many views of the tile work (there were many different components) and tape them up to the walls for the tile guys to use. I want to be sure there were no misunderstandings as they worked. I was able to go over each one ahead of time and make the very few adjustments then, before they began mixing things, and they really liked being able to refer to the diagrams as they went. I was very pleased with how the tile came out.

      Once I see that the beads are going to give the effect I am hoping for, then I can use something more vague if I want to, or I can leave them in and use close-up views for reference if needed.

      Big Smile

      So now I'm off to tweak my moulding and change the beads into components. Should each one be a component? or should I do them in groups of three or so?

      posted in Newbie Forum
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      bantymom
    • Extremely Newbie Question

      I'm afraid this is not at the level of other newbie questions, but I'm still very much a beginner.

      I am working on designing the moulding for my bathroom and I've gotten to the point where I really need to "see" it in place, so I turned to SketchUp.

      The moulding has beading on it, which I managed to make, spacing it out evenly with just a bit of overlap to look like the real thing. Problem now is that all my hundreds (perhaps a thousand when I am done with it) of tiny spheres will all their faces and edges, are bogging things down. I considered just making a long round part to just stand for all the beads, but determined that I really needed to see the effect of the beading.

      I used the Draw Sphere thing to make the first bead. Is there a way to make more "efficient" beads? If I make it with fewer faces, will the hole at the poles be larger? Or is there a way to compress all the information once I make each row of moulding?

      I am attaching the .skp file. I hope I do it correctly.

      Thank you very much for your time and help. sets out brownies as a bribe


      Moulding Example for SketchUcation.skp

      posted in Newbie Forum sketchup
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      bantymom
    • RE: Paintbucket tool stuck?

      Yes! That was it! The brick! Thank you so very much!

      posted in Newbie Forum
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      bantymom
    • Paintbucket tool stuck?

      I wanted to make a new color, so I clicked on the color picker at the top, got my color, but now I can't seem to make it go back to the way it is supposed to look with all the boxes of colors.

      posted in Newbie Forum sketchup
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      bantymom
    • Simplifying Model and Reducing Filesize

      I recently found the Kohler bathroom models on the 3D warehouse and the actual toilet we are putting into the bathroom. After downloading it, however, I discovered it is 2.4 mg! I would like to know if there is a way to simplify the geometry without losing too much of the detail. I know now, for example, that when modeling, I can reduce the number of segments in the arc tool and save myself some space, but I really don't want to remodel the whole thing. That's why I went to the warehouse.

      Any suggestions?


      Kohler Toilet 3D warehouse.skp

      posted in Newbie Forum sketchup
      B
      bantymom
    • RE: Molding Profiles

      You have made me all happy with this, but now I have a question. If I find a profile that works perfectly in the remodel I'm doing, do I then need to take it to a place that does custom millwork and have new knives made? or did these all come from one place that I could go to and order moulding? I saw that Forrester was mentioned in the initial post. Does anyone know if the profiles came from the mouldings supplied by that company?

      With many thanks,
      Banty

      posted in SketchUp Components
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      bantymom
    • Light Sources

      I'm not sure if I should ask this in a SketchUp forum or in the Indigo forum. I am so confused now. Do I add light sources in SketchUp or in Skindigo or in Indigo? And how do I make them make light? Or is it both? Do I add them in SketchUp and make them light up in Indigo?

      posted in Newbie Forum sketchup
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      bantymom
    • RE: Problem Assigning New Layer to Copied Elements

      Ah ha!

      Yes pbacot, you understand what I was trying to do and you understand the problem I was having perfectly. (Oh, and to reply to your wondering, I have never used any CAD program. I am completely new to this and am trying things well beyond my abilities.)

      Have you ever taken a sick animal to the vet and then, once there, the animal suddenly exhibits no signs of the condition that prompted you to take it there? Well, so it is with me. Now I can't get it to duplicate what it was doing before. All copied entities/elements that I reassign to other layers are toggling on and off only according to the new layer assigned, with no residual "memory" of the previous assignment.

      sigh

      I feel so silly for wasting everyone's time.

      I would, however, like to clear up some things, if I may (going to Sketchup Help didn't answer this for me).

      So:

      Layer 0: That is the layer at the top of the list where everything seems to reside no matter where it is otherwise assigned. That goes along with everything I've read or been told, that unlike, say Photoshop, where things reside in various layers, in SketchUp, everything lives on this, Layer 0, but can have its visibility assigned to another layer. All the other layers are like light switches, for turning off (then back on) glumps of entities, elements, groups, or components. Am I understanding that correctly?

      What does selecting the radio button to the right of the name of the layer signify?

      What does it mean when a layer is highlighted? (If I toggle the visibility, that layer is automatically highlighted, but I can also highlight any layer without toggling the visibility, and highlighting it does not automatically select that radio button).

      Default Layer: (Is that a synonym for Layer 0? The layer selected with the radio button? The layer that is Highlighted?)

      Active Layer: (Is that a synonym for Default Layer? Synonym for Layer 0? The layer selected with the radio button? The layer that is Highlighted in gray?

      If that information is defined or explained somewhere, I couldn't find it, but would welcome having it pointed out to me so perhaps I won't be bothering others with these very basic problems in the future.

      Thank you everyone for your patience,
      Banty

      posted in Newbie Forum
      B
      bantymom
    • RE: Problem Assigning New Layer to Copied Elements

      Thanks, TIG.

      I didn't mean to mix them up. I understand what you wrote and that is what I tried to do. I drew things to begin with in Layer 0, then assigned separate layers to them. Later, I wanted to copy something that I had assigned to Layer A, and then assign the Copy to Layer B. The stuff in Layer A still functioned as it did before, but the [url]Copy[/url] would disappear not only with Layer B (what I had assigned it to), but with Layer A as well (what the original of it had been assigned to).

      I just didn't understand why the new layer assignment doesn't cancel out the older layer assignment for the Copy. I, of course, continued to try to make it work but have finally given up.

      There seems to be no way around this, so now before I copy something, I delete its layer (choosing the "default layer" option for the contents), make my copy, then assign to the original back to Layer A again (rewriting it in the box) and the Copy then to Layer B.

      I'm sure one else has had trouble with this concept, so my light-bulb moment won't help anyone else, but putting it into words helps me to better understand, ever so slightly, what I think I have figured out.

      Cheers,
      Banty 😄

      posted in Newbie Forum
      B
      bantymom
    • Very Basic Indigo Questions (possibly Mac specific)

      I am sure this is a very silly question. I know that applications are wired to look in specific places for specific names, so I don't want to muck it up by putting things in the wrong place, so where do you put all the bits of Indigo on a Mac?

      After I downloaded the .dmg file, I wasn't sure where to put all the pieces. If the .dmg volume had only contained the application, I would have moved that to my apps folder, or if all of it were contained in a folder, I would have moved the whole folder to my apps. However, it contains all of the following separately:

      Example scenes
      Indigo Material Editor.app
      Indigo Network Client.app
      Indigo.app
      License.txt

      Do I put each separately into my App folder or do I create an Indigo folder inside my App folder?

      I'd been running it from the .dmg volume, and it seemed to run fine from there, but eventually it ran out of room (I think) and I got the following message:

      %(#0000FF)[A problem occurred with the scene:
      Failed to save IGI: Failed to open file '/Volumes/Indigo/Indigo.app/Contents/Resources/renders/im1279316022.igi_temp' for writing.
      Please contact support@indigorenderer.com.]

      (I did contact support@indigorenderer.com, but got no response after a week.)

      I don't know where to get things and where to save them as it goes along. I don't know where this "temp" place is that it is looking for: *'/Volumes/Indigo/Indigo.app/Contents/Resources/renders/im1279316022.igi_temp'*for writing.)

      Sorry for the long ramble. Please be patient with me. I am not very intuitive, but I can follow directions. Please let me know where to move the contents of the .dmg volume. I was getting very excited about it, but now I'm stuck.

      With many thanks,
      BantyMom

      posted in Extensions & Applications Discussions extensions
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      bantymom
    • Problem Assigning New Layer to Copied Elements

      After having been introduced to the joys of using layers, I have now come upon a problem.

      Sometimes I want to make an element that is very similar to an element that already exists, so I copy and paste it, or I do the Option/Move thing. But then I want it to appear on a different layer. It seemed fairly intuitive to just assign it to a new layer, and when I do that, it disappears and reappears according to the activation of that layer, so it all seems good.

      However, most of the time, it continues to disappear and reappear with the the activation of the old layer it was assigned to as well (argh). How do I assign the copied element to one new layer and that layer only?

      Thank you very much.

      posted in Newbie Forum sketchup
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      bantymom
    • RE: Intersect problems and Sketchup not responding

      That makes so much sense now that you've said it. Would you (or anyone reading this) please tell me:

      1. When "Intersect Model" would then tend to be used?

      2. What "Intersect with Context" does?

      posted in Newbie Forum
      B
      bantymom
    • RE: Intersect problems and Sketchup not responding

      Thank you, it did eventually stop like you said it would.

      posted in Newbie Forum
      B
      bantymom
    • RE: New project and lessons learned

      Thank you for the tips. I'm a beginner and I've only just discovered the joys of layers. Now, the idea of making everything in a separate file is making me want to jump and shout! It seems so obvious and yet...

      I'm working on a bathroom in excruciating detail (for me) and all those little bits have just been taking so long to redraw, so I have been watering things down. Nope! No more! I will break it up now.

      I don't understand about the locking, however. Would you explain further?

      Thanks,
      Bantymom

      posted in Gallery
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      bantymom
    • Intersect problems and Sketchup not responding

      I am running the most recent version of Sketchup on a MacBook Pro with Snow Leopard.

      I selected a couple of things to intersect (an ungrouped rectangular prism and a component) because I wanted a definite line to show up where they intersected.

      Now, that little Mac ball is just spinning and spinning and it Forced Quit says that Sketchup is not responding.

      1. Is this a hopeless situation or will it eventually finish what it's thinking about?
      2. Is there a way to get it to stop thinking and not do the intersection?
      3. Or do I have to actually Force Quit?

      also

      What did I do wrong with the intersection so I know how to do it correctly in the future?

      Thank you all for any assistance you can render,
      Bantymom

      posted in Newbie Forum sketchup
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      bantymom
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