Nice work! would you happen to have a model of this that you would be willing to share? I'm doing a rendition of my own for my studio and need an accurate model to work with.
that looks very nice. I wonder if playing with the parallel/ perpendicular slots in the fresnel settings (adding a flake map) might do the trick with adding flakes. I'm curious to see how this compares with the Chaosgroup vismats - like thomthom, this is what I've been using as a starting point.
That's looking nice, hmmm, sip. π You can also try increasing your refraction depth so you have fewer of the dark reflections in the liquid. If you're using caustics, you could add some point lights to get sharper caustics.