ah, that is peculiar, Perhaps a thrust issue. Wonder how many horsepower was under that cowl.
![](/uploads/imported_avatars/upload/2cde590848b478d382d186ea9f7f6116_55619.jpg)
Posts made by andybot
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RE: Retro Cool
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RE: Retro Cool
@unknownuser said:
The Douglas TB2D Skypirate was a torpedo bomber
what's to distinguish this from other WWII planes? Just curious what you find retro cool about it. (looks sorta like the corsair)now that motorcycle - awesome!!
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RE: RICHARD'S ULTRA LOW POLY CARS - UPDATED
That's pretty cool Richard, thanks for sharing! Looks like with the detail lines it's great for NPR.
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RE: Problem with VRay for SU - stripes on surface
he says he checked for duplicate faces, but I agree with you - it looks completely like z-fighting. Could be that some component got copied twice - it's happened to me before...
You can confirm by altering your viewpoint and see if the pattern changes. With z-fighting it does - as it's view dependent.
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RE: Retro Cool
@michaliszissiou said:
@Dave R
I love these old cameras, I know what you mean but this isn't the case.
There's a halo around the figures. Not an aperture neither a vignette effect. It's definitely a retouching. If it's a hoax, I can't be sure.It could also just be a darkroom thing - if the print was made by burning and dodging around the figures, the background around them would be blown out.
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RE: Vray for blender
yeah, saw those. So far have found what I need in the wiki and on the various forums. A lot translates from using VFSU. Except having the up-to-date and fully functional vray is worlds better!
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RE: VFB history?
@eidam655 said:
hello all,
do we have a similar feature to this, available to max users?
it's currently broken in vfsu...
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RE: V-Ray for SU vs V-Ray for MAX
@earthmover said:
unbiased solutions are almost as fast as biased solutions. I think in the future, unbiased will win out......when realtime speed and accuracy are one in the same.
The increased processor power lifts all boats.. Unbiased is still way slower, no matter which way you slice it.
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RE: Vray for blender
@stefanq said:
I've opened blender a couple of years ago, but I couldn't wrap my head around it.
I had the same reaction a couple years ago, but the development community has done wonders for the interface, where now the navigation now is simple and intuitive coming from sketchup. There are many good tutorials and a great user manual online. Learning the shortcut keys is very helpful.
I tried Modo at 401. I liked it OK, but it was just way too slow running on the computer I had at the time. I also was rather lost in the shader tree too. I don't know that I'll have time for 601 anytime soon, but it does look nice.
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Vray for blender
is f--ing brilliant!!!!
Finally have a chance to use it, and it is everything I imagined and more. Hello camera contraints and keyframing and uv mapping and 64bit and modifiers and and... simply everything!
I am justand thought I would share.
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RE: Getting ready to buy vray or should I wait
Well, right, @o2bwin assuming you've done the month trial...
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RE: (solved) cpu slows down with high res
have you tried rendering to raw format (save as .exr)?
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RE: Getting ready to buy vray or should I wait
some of the workarounds:
- copy and paste only when vray is not enabled (either on another computer or through plugin manager)
- save vismats (material definitions) for reloading if you do lose vray material information.
- only have one window of vray open, will crash the rendering with multiple windows open.
- for saved irradiance maps, need to have autosave checked and a file selected.
Those are the main ones I can think of, others can add to this if it's helpful to have a list.
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RE: Getting ready to buy vray or should I wait
It's still plenty useable, I've found workarounds for pretty much everything thus far. The biggest limitation honestly has been Sketchup and the 32 bit environment. If you need it, go for it.
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RE: Furniture
Thanks Rich, nicely done! Yeah, it's nice to clean up and re-purpose stuff from the warehouse, there are a lot of things that take just a little bit of time and they can be quite usable.
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RE: Vray not working
try turning off Light cache (in secondary engine - select "none") Sometimes with complex materials, it takes a very long time (or hangs) when trying to process the LC pass.
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RE: More VR4SU Griping
Well, +1 from me for coming back to vray after trying and not quite liking other competing solutions... I am psyched about the next version, whenever it may be. In the meantime, I am going down the vray standalone route with Blender. So far, I've played with the Blender integration, and it's looking good.
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RE: Problems with two files open
Well, weird things happen with second instances of vfsu in windows too. I don't recall specifics anymore because I just don't have multiple windows of SU open ever (One of the numerous workarounds I've adopted...)