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    [Plugin] ClothWorks v1.8.0 - 28 Apr 2024

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    • BoxB Offline
      Box
      last edited by

      Actually Frederik, Pixero was answering the question/statement that Solo made after he said it worked like a charm.

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      • BoxB Offline
        Box
        last edited by

        Here's a bit of a summer print skirt made by dropping a cloth with a hole in it over a rudimentary waist. A sphere with a pulled top and scaled to an oval.


        Summer Skirt (2).jpg

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        • PixeroP Offline
          Pixero
          last edited by

          @Frederik:

          @solo said:

          bezier spline worked like a charm.
          Too bad there is no plugin that can divide a welded line into equal segments.

          In his reply he asked for a way of dividing lines into equal segments and my reply answered that.

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          • S Offline
            sofie9536
            last edited by

            clothwork is a great tool to create models in sketchup and to use in iclone. Here is a little example:


            coll. objects


            in iclone

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            • HornOxxH Offline
              HornOxx
              last edited by

              @sofie9536 said:

              ...Here is a little example
              ๐Ÿ‘ this upper Collider is a good isea !

              never trust a skinny cook

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              • FrederikF Offline
                Frederik
                last edited by

                @pixero said:

                In his reply he asked for a way of dividing lines into equal segments and my reply answered that.

                All good...
                I interpreted it as if you hadn't read all posts...

                Cheers
                Kim Frederik

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                • A Offline
                  Anton_S
                  last edited by

                  Announcing version 1.1.0: https://sketchucation.com/pluginstore?pln=ClothWorks

                  1. Fixed toolbar and dialogs on Mac OS X. Now dialogs are no longer displayed as modal dialogs and toolbars can be updated.
                  2. Improved UI slider performance when simulation is active.
                  3. Added a feature to split edges. Now in addition to Weld Edges option there is a Split Edges option, allowing you to assign maximum spacing.
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                  • alsomarA Offline
                    alsomar Extension Creator
                    last edited by

                    I really love this extension. Thank you so much Anton! ๐Ÿ˜„
                    Here's my last test using ClothWorks and Thea Render. The statue I've used is "Le Transi de Rene de Chalon" from Three D Scans

                    https://alejandrosoriano.xyz/wp-content/uploads/2018/03/Chalon_skp.jpg

                    https://alejandrosoriano.xyz/wp-content/uploads/2018/03/Chalon_thea.png

                    Alejandro Soriano Visuals ยท All my links

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                    • BoxB Offline
                      Box
                      last edited by

                      Somewhat reminiscent of Priscilla queen of the desert......

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                      • alsomarA Offline
                        alsomar Extension Creator
                        last edited by

                        @box said:

                        Somewhat reminiscent of Priscilla queen of the desert......

                        Anyway it's a good refecence, isn't it? ๐Ÿ˜„

                        http://i.dailymail.co.uk/i/pix/2015/02/03/254C4B0D00000578-2938162-image-m-10_1422980924360.jpg

                        Alejandro Soriano Visuals ยท All my links

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                        • BoxB Offline
                          Box
                          last edited by

                          That's the one!
                          Chris of the desert isn't quite the same somehow....


                          Priscilla.PNG

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                          • pilouP Offline
                            pilou
                            last edited by

                            So funny! ๐Ÿ˜Ž

                            Tapis.jpg

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • BoxB Offline
                              Box
                              last edited by

                              Party Time!

                              https://i.imgur.com/FPx0XGD.gif

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                              • ntxdaveN Offline
                                ntxdave
                                last edited by

                                Box, that is really intriguing! Can that be combined with other animations? As an example, could you rotate the base and streamers at the same time as the animation you did?

                                I do car wash equipment and the brushes are a challenge. When the brush is not in action, the cloth strips just hang down when they go into action, they fly out somewhat similar to your animation except that the brush rotates and the pieces stand out similar to your animation and spin around as well.

                                Watching the thing you guys are doing with this plugin make me wonder it it could also be used to produce some water effects by using the same techniques but with a water texture instead of cloth. If not, maybe this could be Anton's next challenge (developing a plugin for presenting water in some manners similar o this plugin).

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                                • HornOxxH Offline
                                  HornOxx
                                  last edited by

                                  @box said:

                                  Party Time!
                                  ๐Ÿ˜ฎ ๐Ÿ˜ฎ astonishment time ๐Ÿ˜„ ๐Ÿ˜„
                                  just WOW !!! You're taking it to a new cool level ๐Ÿ‘ ๐Ÿ˜„

                                  never trust a skinny cook

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                                  • HornOxxH Offline
                                    HornOxx
                                    last edited by

                                    just another test - here I condensed(?) the clothes surface by giving it a wavy shape first to receive more cloth materia density for more "crumpled" cloth on my collider... (what a complicated sentence ๐Ÿ˜„ )
                                    I forgot to mention that I copied the final drop state of the cloth into a new skup instance, deleted the entire surface to get only the frame line with which I produced a follow-me figure to simulate a cloth border with thickness ...


                                    BBCar Render SL 1600.jpg


                                    BBCar mo.jpg


                                    002 follw me.jpg

                                    never trust a skinny cook

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                                    • H Offline
                                      huckrorick
                                      last edited by

                                      I don't know if I'll have time to do a lot with this, but I just bought it because watching what people have done with it, or just playing with it, is more fun than the movies.
                                      Great work Anton.

                                      Can you post something that explains a bit of how it works? What are the factors that influence the simulation?

                                      I was imagining using it in the design of tent structures and hanging structures. Knowing how it works would help in understanding how to use it and how good it would be for such structures.

                                      Also, the "end" state would be most important in this case.

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                                      • BoxB Offline
                                        Box
                                        last edited by

                                        @ntxdave said:

                                        Can that be combined with other animations? As an example, could you rotate the base and streamers at the same time as the animation you did?

                                        You probably could but you would need some serious computing power. I edited my gif to give it some speed, here it is in real time on my ancient PC, notice how it stops when I orbit.


                                        ani.gif

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                                        • alsomarA Offline
                                          alsomar Extension Creator
                                          last edited by

                                          I tried to combine animations from SketchUp and ClockWorks with a rendered pic made with Thea Render. I used Photoshop to put them all together into a video file. The bust model is from Three D Scans.

                                          Alejandro Soriano Visuals ยท All my links

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                                          • HieruH Offline
                                            Hieru
                                            last edited by

                                            @box said:

                                            ...notice how it stops when I orbit.

                                            Isn't that part of the functionality of the pugin (to prevent it from hanging up due to the extra computations required)?

                                            www.davidhier.co.uk

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