@rich o brien said:
When it comes to creating UVs the image size is not important. What is important is support for non-square images which is in the works.
Any update on this ?
@rich o brien said:
When it comes to creating UVs the image size is not important. What is important is support for non-square images which is in the works.
Any update on this ?
@rich o brien said:
We have a WrapR build that supports keeping crease data. It has introduced some other issues we are trying to workaround.
But you will get support for creases sooner rather than later.
How bout textures over 512 ?
What about Sketchups own Advanced camera tools ?
I don't know of any extensions that will "tween" objects. You could create an animation using Fredo's Animator extension https://sketchucation.com/forums/viewforum.php?f=401 or if not too complex Sketchup scenes.
I think Twinmotion just put the big boys on notice. 2020.1 is out, low cost and free if you downloaded the previous version. Could be a game changer.
Make sure to check the box next to Preserve Scale on Resize.
Thanks guys, already own Skatter and Transmutr and with Thea, Enscape, and Twinmotion don't feel a need for Twilight but will check out Curics extensions.
Any good deals this Black Friday / Cyber Monday?
New update available with Sketchup direct link
https://youtu.be/NsIBlkacvcQ
Still on 2018 though my maintenance is current, haven't even downloaded 2019, dashed lines didn't seem like a big enough feature to go through the trouble of migrating extensions and setting up toolbars. I have been playing with Rhino, Blender, and got a beta version of Altar Inspire, though haven't gotten around to actually checking it out yet. Must say that Rhino does have the potential to replace SU/LO for me. We'll see what 2020 brings but Trimble has left a bad taste in my mouth with 1) not providing a decent replacement for Google Maps, get location is pretty useless now and 2) the subscription thing, the way it was done and for kind of slapping the face of people who have supported them with maintenance fees over the last 6 years that now get less than someone who signs up for a $200 subscription.
Bought out by Epic, free to download and use till November
https://www.unrealengine.com/en-US/blog/epic-twinmotion-join-forces-easy-high-quality-real-time-visualization
@web said:
I was wondering: with all the dissatisfaction expressed here and elsewhere over SketchUp’s recent past performance and their apparent direction for the future, how many of you are seriously considering transitioning to different software?
Yes I am, I've been mostly happy with SU except for the crap Digital Globe imagery and terrain, really pissed me off and this latest release was the final straw. I just can't get my head around Blender so it's going to be Cinema 4D or Rhino. Cinema 4D is more than I wanted to spend but have some familiarity with it as I've done some lite modeling in it with the version that comes with After Effects. Rhino is only a few dollars more than a SU license and maintenance. Watched a few youtube videos on modeling and drafting architectural. Both work with Enscape and Thea Render. Even though my maintenance is current I haven't even downloaded SU 2019.
Can I change my vote in the poll?? I've been using Sketchup since version 6 and had really high hopes for 2019 especially with the release delay. Doesn't seem like anything to get excited over though I will hold off on judging it till I have used it for a few weeks. But the biggest disappointment is going subscription. And before people start replying with "the classic version license" just read Mark's statements again, "for the time being", so it won't be long before Sketchup is following the Autodesk empire's footprints. I would of rather had them double or triple the yearly maintenance fee. So where to go from here? Guess now would be a good time for some developers to come up with a Blender addon that at least kinda mimicked SU especially with the 2.8 release. I would buy it.
Subscription licensing would be a deal breaker for me personally, it's the main reason I've avoided plusspec. I do understand the developer's need for a steady revenue stream though. I agree with Juju here and is why I don't mind the SU business model. Buy the software, use it forever, pay a "subscription" for upgrades, pay extra $xx for upgrades without the "subscription". Also don't mind paying a higher initial price if I feel the software is worth it to me. I want to own my software, not rent it. I also think this is the fairest solution for both parties, my roi of my initial investment is that I own the software and can use it forever, I can decide what to do regarding upgrades, and hopefully the upgrade "subscription" produces enough of a revenue stream for the developers to keep developing.
Has anyone gotten a reply back and been able to use this?