sketchucation logo sketchucation
    • Login
    1. Home
    2. alejande
    โ„น๏ธ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
    Offline
    • Profile
    • Following 0
    • Followers 0
    • Topics 2
    • Posts 26
    • Groups 1

    alejande

    @alejande

    10
    Reputation
    1
    Profile views
    26
    Posts
    0
    Followers
    0
    Following
    Joined
    Last Online
    Age 44

    alejande Unfollow Follow
    registered-users

    Latest posts made by alejande

    • RE: [WIP] Estonian submarine Lembit

      Just wow!

      posted in WIP
      alejandeA
      alejande
    • RE: What's wrong with these polygons?

      @chris fullmer said:

      In SketchUp you'll see that those faces that are extra dark are in a shadow from the sun. Try this, turn off shadows and turn on "Use Sun for Shading". You see you get a smooth shading, but no hard shadow lines. I know that doesn't help with V-Ray though.

      Maybe in v-ray do something to help diffuse your sunlight. I'm not sure how V-Ray works, but can you make you sun physically larger? I think it would help if you didn't have a small point of light casting the shadows, but if you had instead a large light that would create softer shadows. That might be something to try.

      Thank you very much for bringing me to a couple of ideas! ๐Ÿ‘
      1.Increase the size of the sun (1 to 24):
      sunlight.jpg

      1. Do not use the sunlight at all. I tried a rectalgular light instead:
        rectlight.jpg

      I think I shall not use sunlight with this model.
      And thanks to all for suggestions!

      posted in Newbie Forum
      alejandeA
      alejande
    • RE: What's wrong with these polygons?

      @chris fullmer said:

      What software are you using to render with?

      V-Ray 1.49.02

      posted in Newbie Forum
      alejandeA
      alejande
    • RE: What's wrong with these polygons?

      @gilles said:

      its just something to see with shadows, if you change a little the hour or the month everything goes ok.

      @unknownuser said:

      yeah.. thats the way the flat surfaces are shading (you can't have a truly gradual shade on a curved object being represented by flat facets.. not inside of sketchup itself..)

      here's your model with the sun position changed.. now you have 'problem' polygons in other locations.. see?

      [attachment=0:1f7woi5z]<!-- ia0 -->zil_debug.skp<!-- ia0 -->[/attachment:1f7woi5z]

      [edit- yeah.. what gilles is saying]

      Now i understand. I made a render with another sun position and yes, hard edges appeared in the some new positions. And how it can be avoided? I need to make more hi-poly model?

      posted in Newbie Forum
      alejandeA
      alejande
    • RE: What's wrong with these polygons?

      @gilles said:

      its just something to see with shadows, if you change a little the hour or the month everything goes ok.

      Do you think so? They look very hard-edged on a render. I don't like it at all ))
      render2_cr.jpg

      posted in Newbie Forum
      alejandeA
      alejande
    • RE: What's wrong with these polygons?

      @chris fullmer said:

      I think Dave's got some good intuition on that - ๐Ÿ‘ . Could you upload the model?

      Allright, here it is:


      zil_debug.zip

      posted in Newbie Forum
      alejandeA
      alejande
    • RE: What's wrong with these polygons?

      @dave r said:

      It's hard to tell without seeing the SKP file but it looks to me as if either those edges are hidden instead of softened and/or there are internal faces connected to those edges.

      Here is closeup view of the top-right poly.
      cu.jpg
      I manually deleted all 3 lines, then made them again with "Line" tool, and erased with Ctrl pressed. Nothing changed. This put me into a dead end. ๐Ÿ˜•

      posted in Newbie Forum
      alejandeA
      alejande
    • What's wrong with these polygons?

      Dear all, I need your help. Why some polygons/edges in this model look like this?
      1.jpg
      2.jpg

      posted in Newbie Forum sketchup
      alejandeA
      alejande
    • RE: Trimble Version

      @beginner said:

      Folder with SKP files looks different too ๐Ÿ˜ฒ

      And "Open" dialog too, with "giant" preview ๐Ÿ˜•


      open_dialog.PNG

      posted in SketchUp Discussions
      alejandeA
      alejande
    • RE: Biplane (not a copy of a real plane)

      Guys, you are exaggerating ) This is my first big SketchUp job, and it has been going on for almost a year. When i started, i knew nothing about plugins, rendering and many other stuff.
      PS: just made โ€‹โ€‹another render, and see that there is still a lot of improvements to do. Thahks you all for your advice and criticism ๐Ÿ˜„

      posted in WIP
      alejandeA
      alejande