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    [Plugin] Skin.rb

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    • GaieusG Offline
      Gaieus
      last edited by

      I can foresee this Christmas as a very plesent one.
      New Skin.rb, (allegedly) a new Kerky version, maybe some gingerbread houses and last, but not least, hopefully some good marks in your vocabulary classes... πŸ˜’

      http://users.atw.hu/swb/smile/ajandek.gif

      Gai...

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      • A Offline
        architectboy
        last edited by

        Mustn't forget a new Sketchy Physics version, I'm almost addicted to that one. 😲

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        • A Offline
          architectboy
          last edited by

          Well, I'm finding myself forced to enable multiple sides in this version.

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          • GaieusG Offline
            Gaieus
            last edited by

            OK - both wishes included! πŸ˜„

            Gai...

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            • A Offline
              architectboy
              last edited by

              I'm very pleased with what I just did. If you looked at the code for the last version you would have seen a huge 57 line method "connect_rails" that was where all the action happened. Well I just redid that method, making it only 16 lines, adding some functionality to it, and removed some bugs all at once. I'm all πŸ˜„ πŸ˜„ πŸ˜„. Just wait until it comes out, I think this is when it becomes nice πŸ˜‰.

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              • S Offline
                SchreiberBike
                last edited by

                Elegance in programming is next to godliness.

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                • N Offline
                  notareal
                  last edited by

                  Nice work! Thanks.

                  Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                  • A Offline
                    architectboy
                    last edited by

                    So I now have this thing working quite well, but as it is getting close to Christmas I think that I will wait until Christmas to let out the next version, which will hopefully be the final version.

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                    • A Offline
                      architectboy
                      last edited by

                      Well, it's the night before when I hoped to have this script done, but I only have a beta version. Tomorrow is packed and the next day we go to the grandparents house. I don't have a tutorial ready yet, and I won't until I bring out the final version, so you will have to figure out the new GUI on your own. But anyway, Merry Christmas and a happy new year to you all! πŸ˜„

                      PS. The clean selection operation currently occasionally locks sketchup up - save before using it!


                      BETA VERSION for version 3.0

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                      • JClementsJ Offline
                        JClements
                        last edited by

                        I've only played around with skin direct and so far so good. Nice job! I noticed that if the selected curves (edges) are inside a group, that the resulting surfaces are placed OUTSIDE of that group. I like this because this maintains the properties of the original curves (ie., they don't get subdivided).

                        Is there anyway to allow orbiting or panning while the "query" dialogs are on screen?

                        John | Illustrator | Beaverton, Oregon

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                        • GaieusG Offline
                          Gaieus
                          last edited by

                          @jclements said:

                          I've only played around with skin direct and so far so good. Nice job! I noticed that if the selected curves (edges) are inside a group, that the resulting surfaces are placed OUTSIDE of that group. I like this because this maintains the properties of the original curves (ie., they don't get subdivided)...

                          Oh is it really like that? I didn't even notice! Realy cool feature (and Darrel, DON'T fix this thinking it's a bug (if you think it is)! πŸ˜„
                          If anyone wants to put the resulting mesh back to the group, he/she can cut/paste in place within the group but keeping the original entity gives a way better advantage.

                          Gai...

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                          • R Offline
                            Ross Macintosh
                            last edited by

                            Thanks Darrel for all your hard work creating this script.
                            I hope Santa brings you something nice.

                            Regards, Ross

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                            • L Offline
                              lapx
                              last edited by

                              Has skin ruby been updated to do a smooth mesh?

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                              • F Offline
                                fakircho
                                last edited by

                                This is the closest thing to a Loft script for which i have been making requests for years.
                                Thanks Architectboy for all your hard work. Are there any new developments this year around your Skin.rb ? This has a lot of potential πŸ˜„

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                                • M Offline
                                  mike d
                                  last edited by

                                  i could not figure this one out

                                  The grass is always GREENER on the roof.

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                                  • M Offline
                                    Masta Squidge
                                    last edited by

                                    Wow I see my auto smooth idea got put in? I 100% forgot that I had suggested that until just now reading through the script. Now coming back to this I think I have to give it a try again.

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                                    • Dave RD Offline
                                      Dave R
                                      last edited by

                                      @mike d said:

                                      i could not figure this one out

                                      What are you having trouble with. If you'd like help, give us something to go on.

                                      Etaoin Shrdlu

                                      %

                                      (THERE'S NO PLACE LIKE)

                                      G28 X0.0 Y0.0 Z0.0

                                      M30

                                      %

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                                      • pilouP Offline
                                        pilou
                                        last edited by

                                        Sorry but in what Menu or how appear this previous Skin script? 😳

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • pilouP Offline
                                          pilou
                                          last edited by

                                          Many thx! πŸ‘

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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                                          • V Offline
                                            Voder Vocoder
                                            last edited by

                                            @unknownuser said:

                                            There is a bug in SketchUp where regular Edges - which it shows as stray Edges - are in fact Edges which should smooth with the Soften Edges panel, but do not.

                                            Coen, I think you'll find that if you check "Soften coplanar" in the Soften Edges dialog SU will indeed smooth those edges, and with the slider set well below 180 degrees (like <20).

                                            Voder

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