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    ⚠️ Update | Sketchucation Tools 5.0.8 released with licensing improvements and bugfixes Download

    Modlumi - Easy 3D modelling

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    • pixelcruncherP
      pixelcruncher Extension Creator
      last edited by

      Hey folks, another release is out. Here are the release notes (and also the ones I forgot to post earlier.

      Modlumi 0.4 – 0.8

      Version 0.8 (2026-10-07)

      New features

      • Start a new, empty model with File → New (Ctrl+N, or Cmd+N on macOS). Previously the only way to start over was to restart the app. If the current model has unsaved changes, you can save or discard them first.
      • Paint with image materials. In the Materials panel, choose New image material and pick a PNG, JPEG or BMP file. Set the size of one repeat in your model's units, keep the image's proportions, and optionally tint it. Image materials show thumbnails; click one, or right-click any material, to resize, replace or remove its image. Images are saved in the project file.

      Improvements

      • Imported SKP models keep their textures. Textured faces previously showed only the material's color.
      • Editing models with many nested groups and components is faster. After an edit, Modlumi now updates only the edited part and the objects that contain it, instead of every copy in the model.

      Version 0.7 (2026-10-07)

      Fixes

      • Large arrays of copies no longer look partly transparent. As an array grew away from the origin, edges behind faces could show through. Faces now hide them at any model size. (Original forum report)

      Version 0.6 (2026-10-06)

      New features

      • Round and cut edges with the new Fillet, Chamfer and Bevel tools. Select edges or a face, or click an edge, then drag or type a size. Fillet accepts a segment count, such as 8s, and Bevel accepts a distance with an angle or a second distance. Scripts can use entities.fillet, entities.chamfer and entities.bevel.

      Fixes

      • Scripts that run out of memory now say so instead of reporting "null".

      Version 0.5 (2026-10-06)

      Maintenance release with no user-facing changes.

      Version 0.4 (2026-10-06)

      New features

      • Select everything with Edit → Select All (Ctrl+A, or Cmd+A on macOS). Selects every visible item in the group or component you're editing.
      • Select related geometry from the new Select submenu. In the Edit menu and the right-click menu, choose All Connected, Connected Edges, Connected Faces, Bounding Edges or Same Material.

      Improvements

      • Drawing and extruding stay fast in larger models. These operations now work on the nearby geometry instead of searching the whole model, so extrusion previews stay responsive next to thousands of unrelated faces.
      • Scripting is now available only in the desktop app. The browser app no longer has Run Script, the Script Console or the Script Editor.

      Full release notes: https://modlumi.com/docs/release-notes/

      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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      • pixelcruncherP
        pixelcruncher Extension Creator @pilou
        last edited by

        @pilou Cool feature, I will have a look at this.

        I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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        • pilouP
          pilou
          last edited by pilou

          @ntxdave
          Is that more clear ?
          Here Arc Circle is a group! Like this you can select it first on the Ouliner!
          Draw directely the Offset on the polygon and make the Sweep will not work :the first face will be bad drawn!

          GIF_davenext.if

          The bad way... (for the moment! i suppose a little bug again 🙂
          GIF-badnext.gif

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • pilouP
            pilou
            last edited by

            piop.jpg

            b1a96b57-c2c4-4ef5-86ff-cdb89de52363.jpg

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • pilouP
              pilou
              last edited by pilou

              Request : a tool selection 🙂
              If we want select only one face / 2 ... 🙂 (Loop, ring selection...
              face2.jpg

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              Reply Quote 1
              • pilouP
                pilou
                last edited by pilou

                vaisseau.jpg

                5a12637b-3d0b-45e3-b426-2aa96b3808bd.jpg

                0b746305-4e1e-4003-bdcc-9ace26e4c206.jpg

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • KrassK
                  Krass
                  last edited by

                  Hello Thomas,
                  the bevel is great !
                  But I still can't do multiple copies that make new faces
                  chrome_WkbMh7Lg63.png

                  Krass

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                  • KrassK
                    Krass
                    last edited by Krass

                    offset tool issue

                    image.jpeg

                    Krass

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                    • pilouP
                      pilou
                      last edited by pilou

                      @krass
                      For help, you can post a fil .modl ! (Save as)
                      I believe that is not yet Multiple selections!
                      (you can select some faces but some functions will not work on them)

                      For your lat problem above you can try that (i have tested 😉
                      Select that you want Offset
                      Inverse selection
                      Group (and hide if necessary)
                      Offset on your remake selection...

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • KrassK
                        Krass
                        last edited by

                        Pixelcruncher,
                        will you build a Rayscaper version for Modlumi?

                        Krass

                        pixelcruncherP 1 Reply Last reply
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                        • pilouP
                          pilou
                          last edited by

                          I believe a bug! Of course the same in 3D! 🙂
                          Maybe not a refresh ?

                          GIF_bug refresh.gif

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • pilouP
                            pilou
                            last edited by pilou

                            Cool fillets are positive or negative following edges/faces! Excellent!

                            GIF_champ.gif

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • pilouP
                              pilou
                              last edited by pilou

                              You must make compoents, and component of components!
                              If not the direct Copy Move * will freeze or take minutes!
                              With components it's instant! 🙂

                              champi3.jpg
                              e79c4653-45ba-4d00-bb83-e48d334e18d5.jpg

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

                              1 Reply Last reply
                              Reply Quote 1
                              • pixelcruncherP
                                pixelcruncher Extension Creator @Krass
                                last edited by pixelcruncher

                                @Krass Yes! But integrated directly into the software, not as a plugin. It's easier to have it directly in modlumi.

                                I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                1 Reply Last reply 👍
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                                • Rich O BrienR
                                  Rich O Brien Moderator
                                  last edited by

                                  There's a part of me that's wants to know what @pilou types for his prompts.

                                  But there's another part of me that says don't stare into the abyss

                                  Download the free D'oh Book for SketchUp 📖

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                                  • pixelcruncherP
                                    pixelcruncher Extension Creator
                                    last edited by

                                    Thanks @pilou and @Krass for the reports and examples! Four fixes went into the code today:

                                    Copies now create separate faces
                                    Copying rectangular outlines onto an existing face now splits the surface into independently selectable regions.

                                    77-copied-faces-before-after.gif

                                    Offset works on the copied regions
                                    The related “affected coplanar faces have overlapping interiors” error is fixed. Copied geometry now integrates with the surrounding surface, allowing Offset to work normally.

                                    78-offset-before-after.gif

                                    Sweeping an offset ring leaves both ends open
                                    Offsetting the flat polygon first and sweeping the outer ring now produces the expected hollow shape, without blocking the starting opening.

                                    75-sweep-ring-before-after.gif

                                    Move copy arrays are much faster
                                    An 11 × 11 array of loose cylinders took 34.8 seconds before and 0.61 seconds after in our desktop test. Components remain useful, but loose geometry should no longer suffer that particular slowdown. Browser timings haven’t been measured yet.

                                    80-copy-array-performance-before-after.gif

                                    Keep the bugs coming; I'll keep squashing!

                                    Cheers!
                                    Thomas

                                    I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                    1 Reply Last reply
                                    Reply Quote 1
                                    • majidM
                                      majid
                                      last edited by

                                      The improvement is really crazy! Thanks for sharing...

                                      My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                                      • KrassK
                                        Krass
                                        last edited by

                                        great ! thanks

                                        Krass

                                        1 Reply Last reply
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                                        • pilouP
                                          pilou
                                          last edited by pilou

                                          @rich-o-brien
                                          My prompt was! 🙂 (not a big page turner! 😉
                                          Effacer les axes et faire une image d'animacules sous-marin.
                                          for you...
                                          Erase the axes and create an image of underwater animals.

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

                                          1 Reply Last reply
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                                          • pilouP
                                            pilou
                                            last edited by pilou

                                            Here i have tested an SKP import! (not made with SketchUp but SKP file)

                                            Request : can whe have a Drag & Drop of compatible files inside ModLumi ?
                                            And an automatic rescale of the import file ! Because here maybe one hundred too little! 🙂

                                            heart.jpg

                                            Follow red not ModLumi !
                                            20546cb9-4278-43f1-a1c2-a5d03a5b45ac.jpg
                                            Red is not from ModLumi !
                                            test2hearts.jpg

                                            ModLumi on the right but I don't gave the same chance to it !
                                            Not the same number of faces! 🙂 (less that i can made : )
                                            GIF_facetts.gif

                                            But seems not a problem!
                                            From ModLumi 🙂
                                            10104acb-ac84-4240-8d25-809e50714828.jpg

                                            Frenchy Pilou
                                            Is beautiful that please without concept!
                                            My Little site :)

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