Scene animation with Animator
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OK, I just found a video about the camera position in Animator and I am working on it. If I figure this on out correctly I will be very close to where I want to be.

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Great, just keep plugging away. There is no better way to learn other than just brute force.
Failing is part of winning.
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Still wondering about some video editing software
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@ntxdave said in Scene animation with Animator:
Still wondering about some video editing software
Go research it. But if you keep biting off more and more things to learn you'll get nowhere.
What's the rush? Take things at a sensible pace and enjoy the journey. Make the best animation in SketchUp you can then fuss over the rest when that part is sorted.
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OK, I have created a very basic model/animation that has an object that I view via the front, right, left, back, top and bottom. Each of the segments is 2.0 seconds. Not what I would like to do is control the transition from one sequence to the next. However, so far, I have not been able to figure out how to control the transitions,
Here is the silly little model.
Camera Positioning.skpI probably should also figure out a nice clean way to animate the change from one scene to another. Again, this is really helping me get to the direction I want to go with my future 2 models/animations.
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Try reverse engineer this:
I didn't look at your file but check that to see if there are scenes in my file. If not then figure out how the camera moves without using scenes.
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@Rich-O-Brien Thanks Rich but that is not my issue. I have some totally different objects in multiple scenes. I can capture the camera position/view in each of the scenes but I cannot get a smooth transition from one of the views to another. Each camera view is the different view, not always but usually different objects' When Animator goes from one camera view to the next, it is a crisp shot. I would like to have a way to make the transition rather smooth instead of just a different shot.
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@ntxdave said in Scene animation with Animator:
I cannot get a smooth transition from one of the views to another

That is because the Scene is Static. Hover the buttons to see the tooltips.
Use the first icon

Click the Scene tab and then Capture View. Repeat for each Scene.
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OK, @rich-o-brien I have made some progress thanks to your post in the @majid thread.
So here is an updated file with the multiple scenes and the video I was able to create after following you response.
Camera Positioning 2.skp
amera Positioning 2.mp4Now back to the last thing I am still trying to solve. How do you create a nice smooth transition between the clips. Just to let you (and other) know, I learned that before you do the screen capture, I needed to lick on the scene first.
Again, progress....

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@ntxdave said in Scene animation with Animator:
How do you create a nice smooth transition
If it is movement between Camera A position and Camera B position you can see how that is done in the file I shared further up.
If the element in your timeline is stretched or fills the duration between A and B then the transition has no space to occur.
So lets say you capture camera position at 0.0 and make it last 1 sec and then capture at 1.0 for another 1sec. You are essentially telling Animator keep that captured view held from 0.0 to 1.0 then switch to the next view at 1.0 etc.
What should happen is you capture at 0.0 and then set the duration you want that held for. Then space for the Fadeout before your next captured view.
In that 'space' the Fadeout will execute.

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