Rayscaper render.
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Well, the layout is definitely derivative.
I find that my method of modelling creates a few issues with Rayscaper render so I shall have to look into new mthods with each floor level a group and lights outside of these.
There are a number of artifacts which come and go to an extent. The tops of the walls and the floor texture have a dark weblike appearance which I suspect has to do with light levels.
Otherwise a case of moving on a little by little, test and redo.


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I would dial the roughness on the bedding way up and add sheen since its a fabric.
I'd wait until there's a new build of Rayscaper as the current has gremlins.
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What? They let the Gremlins get wet?
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Despite the gremlins, nice render. Working on chasing down the gremlins.
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@pixelcruncher OK, another week another Windoze solution that is not. Not able to activate the Rayscaper license now.

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Manage your seats at https://sketchucation.com/webshop/my-licences.php
If you keep activating on different devices you will run into seats exceeded.
You need to release seats on devices you don't use.
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Got it Rich, the system not reacting to inputs was a bit of a drain but I got there. I cannot match the sketchup viewport in Rayscaper now but then since reset of windoze, everything has been more than a little off.
I cannot say the entertainment level is low tho'.
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OK guys, this is not a very good one, but I have been doing some fooling around and testing. First, I will share some pictures of something I received from a fried that I then did a 3D model of using SketchUp and then rendered with Rayscaper.
Here are some images of what i received: (OK, images too large)
Here is my render with Rayscaper:

I know this is not very fancy. I would like to have some advice as to how it might be made better.
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HDR environment light. Search the Studio category and set the Transparent flag on.

With the lighting set you can play with materials to see how they interact with the light.
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@Rich-O-Brien Thanks @Rich-O-Brien . I will try this later.
I have some images/photos that I took with my iPhone that I would like to share, however, I am having problems opening them. They say that are PNG file but every app I try to open them with says they are not a valid file type.
Can someone give me some advice about how to open these files so that I can get them into a format/size that I can share on the forum?
One of the things I would like for people to see is that the item that was share with me, and the model I created and shared in the previous post is not really created the way viewers might suspect. The word "Jesus" was created by creating pieces that are attached to a wood block that outline the word. It was not created by adding text to the block. I found this kind of interesting and is what inspired me to create a model using the same technique.
@Rich-O-Brien Here is a new render using the approach you suggested.

I also have done an animation that show creating "Jesus" one letter at a time. However, I have not found a way to create the animation using Rayscaper. If someone can tell me how to do that, I would appreciate it so a can "bring the model to life".

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