Rayscaper New Releases
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a small issue

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I just sent you my log file
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IMHO, there is zero requirement to "Load assets" full stop. Perhaps instead, just have links to load what we need at the time. It gets in the way and for me has little in the way of voracity for the render in hand. Sorry, just my ten pence worth.
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I don't entirely agree, especially since the assets are only loaded as links... the thumbnails are loaded, unless I'm mistaken. It's very lightweight and convenient. On the contrary, I'd like to have a whole catalog of PBR materials like this one, without having to manually enter each map. The catalog is available, for example, at https://3dassets.one/?q=&license=any&sort=latest, but we're not going to ask Thomas to do that work again.
Furthermore, the size and presentation of the materials is rarely done this well in a rendering program. Just take a look at V-Ray.
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@Krass Thanks for the log file, I'm looking into this.
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IMHO, there is zero requirement to "Load assets" full stop. Perhaps instead, just have links to load what we need at the time. It gets in the way and for me has little in the way of voracity for the render in hand. Sorry, just my ten pence worth.
I don't entirely agree, especially since the assets are only loaded as links... the thumbnails are loaded, unless I'm mistaken. It's very lightweight and convenient. On the contrary, I'd like to have a whole catalog of PBR materials like this one, without having to manually enter each map. The catalog is available, for example, at https://3dassets.one/?q=&license=any&sort=latest, but we're not going to ask Thomas to do that work again.
Furthermore, the size and presentation of the materials is rarely done this well in a rendering program. Just take a look at V-Ray.
This is only loading the thumbnails. Loading the actual assets, which can be several megabytes, is done on demand. I.e. why you drag & drop an asset on your scene.
Having the assets at your fingertips is one of the reasons people like Rayscaper so much, so I'm not dropping that.
https://3dassets.one/?q=&license=any&sort=latest, but we're not going to ask Thomas to do that work again.
Happy to support more asset providers, as long as they offer them as cc0. I don't have the funds to license assets to ship with Rayscaper.
Cheers,
Thomas -
@Mike-Amos If you don't like them, I can add a small feature to hide this panel so you can have more viewport?
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Yes please, the less visual clutter the better.
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Hey, Rayscaper users!
Rayscaper 0.9.91 Beta is available. You can get it via:
- The https://sketchucation.com/plugin/2677-rayscaper.
- Direct download: https://rayscaper-releases.s3.amazonaws.com/SketchUp/Windows/Rayscaper_Win_0.9.91_Beta.rbz.
I recommend upgrading to the latest version.
What Changed?
- Add tone mapping options β choose from ACES Filmic, Filmic (Hable), PBR Neutral, Linear, or Reinhard to control the look of your renders.
- Add color grading controls β fine-tune renders with white balance temperature, tint, and contrast sliders.
- Add auto-exposure β exposure now adjusts automatically to scene lighting, with a toolbar toggle and compensation slider.
- Improve asset library reliability β fix occasional failures when browsing or downloading Poly Haven assets.
Below screenshot shows the new post-processing capabilities:

Full release notes: https://rayscaper.com/manual/release-notes/
Help Me Build the Community

If you like Rayscaper, please share your renders (final or work-in-progress, it doesn't matter)! This is motivating and helps me showcase its
capabilities to new users.Follow me on https://x.com/rayscaper3d.
Happy Rendering!
Thomas -
Add tone mapping options β choose from ACES Filmic, Filmic (Hable), PBR Neutral, Linear, or Reinhard to control the look of your re
aaaah, je m'y mets tout de suite
merci ! -
@pixelcruncher Is there any update on the bug that if I have a group nested in a different group, that nested group is always visible even if it is on a tag that is turned off?
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Hello,
not yet, I still have this issue too, but I hide the unwanted geometry in the the scene
Render with 0.9.91, post prod photoshop.But I really like the auto exposure settings, all this settings are great

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Hello,
not yet, I still have this issue too, but I hide the unwanted geometry in the the scene
Render with 0.9.91, post prod photoshopI really like the auto exposure settings

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With your input, this post could be even better π
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