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    Rayscaper New Releases

    Scheduled Pinned Locked Moved Extensions & Applications Discussions
    rayscaperrender
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    • P Offline
      pixelcruncher Extension Creator @Alattab
      last edited by

      @Alattab

      @pixelcruncher Is it now possible to display the materials of the sets if they are painted on the outside without the need to paint the surfaces on the inside?

      I'm not sure which bug you are referring to here. Painting materials on containers was already supported in Rayscaper before.

      Have liquids been added to the materials list and Specular maps? I would appreciate it if you could attach images of updated Apti elements.

      No, the liquid material and specular maps are not part of this release. Maybe, if you provide some examples of materials that are hard to recreate, I can help you identify workarounds.

      Regards,
      Thomas

      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

      1 Reply Last reply Reply Quote 0
      • KrassK Offline
        Krass
        last edited by

        Hey everyone. This is my first animation with Rayscaper, but I'm having trouble getting the frame rate right in Premiere Pro for editing. Any tips? It's at 30 frames per second, though...

        Krass

        P A 2 Replies Last reply 👍 Reply Quote 1
        • P Offline
          pixelcruncher Extension Creator @Krass
          last edited by

          96a04c4e-4268-49fd-81e5-8374bbc81a4e-image.png

          @Krass Wow, that's very impressive! Thanks for sharing, this made my weekend.

          I can't help you with Premiere Pro, but does it have temporal denoise? I wonder if that would help with the flicker caused by the noise.

          Do you mind if I share your video link around? This is great marketing for Rayscaper.

          Regards,
          Thomas

          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

          KrassK 1 Reply Last reply Reply Quote 0
          • ntxdaveN Offline
            ntxdave
            last edited by

            Very impressive video. 👍👍

            Wish I could afford Premiere Pro.

            Press F1...thank me later

            1 Reply Last reply Reply Quote 0
            • KrassK Offline
              Krass
              last edited by

              Thanks, everyone, and thanks Pixelcruncher. Now I should do a film school course and learn editing: you'll notice that the fruit (exotic, since they're the cheapest in 3D) appeared as if by magic. It's a perfect example of a jump cut.

              I'm also going to try the same edit with DaVinci Resolve, which has a free version, but I haven't installed it yet. To see if I can get a decent export. Pixelcruncher, I'll look into temporal denoising; I'm not familiar with it. Probably in Premiere, yes.

              Krass

              1 Reply Last reply Reply Quote 1
              • KrassK Offline
                Krass @pixelcruncher
                last edited by

                @pixelcruncher I will try that spatial temporal Denoiser ! Yes you can share this master piece !

                Krass

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                • A Offline
                  Alattab @Krass
                  last edited by

                  @Krass You are one of those who are skilled at using things accurately.

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                  • A Offline
                    Alattab
                    last edited by

                    Water samples
                    images-80.jpeg
                    5408f06b2254613fe5295267c968e99c0814f5df.jpeg
                    29ada114ce53be2123e3695fa54449e1.jpg
                    foam-water-fountain-500x500.jpg
                    Untitled-.png

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                    • A Offline
                      Alattab
                      last edited by

                      Could you please provide me with settings for clear water with a caustic sheen and caustic

                      P 1 Reply Last reply Reply Quote 0
                      • KrassK Offline
                        Krass
                        last edited by Krass

                        Hello, it seems you did not had any normal map for your water...below the fountain... You can find many on the web. You will get nice réflection. You could randomly resize the fountain flow for more réalism. There must be a way to produce fake caustics in rayscaper, let us take on this challenge !

                        Krass

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                        • P Offline
                          pixelcruncher Extension Creator @Alattab
                          last edited by

                          @Alattab I haven't found the time yet to do the water material. You will have to work around it by using a caustic pattern from the internet.

                          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                          • P Offline
                            pixelcruncher Extension Creator
                            last edited by

                            Hey, Rayscaper users!

                            Rayscaper 0.9.85 Beta is available. You can get it via:

                            • The SketchUcation store.
                            • Direct download: Rayscaper_Win_0.9.85_Beta.rbz.

                            I recommend upgrading to the latest version.

                            What Changed?

                            • Add anisotropy support for metal materials. You can now create brushed metal effects by controlling the direction and amount of anisotropy in metallic surfaces.

                            ed9db893-3f4f-446e-a689-2cd4a28047e8-image.png

                            219f9f41-16ed-4b98-855f-5bb2115b6a78-image.png

                            • Add sheen roughness control to PBR materials. This gives you finer control over fabric-like reflections on surfaces.

                            47db5336-36df-44a2-8ea7-0d3bf20e296b-image.png

                            • Add 'Reload All Materials from SketchUp' option to the Tools menu. This makes it easy to refresh all materials after making changes in SketchUp without restarting Rayscaper.

                            • Add a Reset button to the material editor toolbar. Quickly restore a material to its default settings with a single click.

                            5fa2e456-59ef-431e-b983-c6d8c37097b1-image.png

                            • Improve PBR material editor with better-organized advanced settings using subgroup headers for easier navigation.

                            edc7ce25-1a23-4cca-9731-a5e7e61fe172-image.png

                            • Fix normal maps not automatically enabling when loading a normal map image.

                            Help Me Build the Community 👍

                            If you like Rayscaper, please share your renders (final or work-in-progress, it doesn't matter)! This is motivating and helps me showcase its capabilities to new users.

                            Follow me on X.

                            Happy Rendering!
                            Thomas

                            I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                            • KrassK Offline
                              Krass
                              last edited by

                              C'est extra ! merci!
                              Dear Pixelcruncher,
                              if it's possible in a future version to change the number of pixels in height or width and have the other dimension update accordingly, that would be great. Image resolution scaling by homothety... I don't think that's the case; RS offers "double or half".

                              Krass

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                              • KrassK Offline
                                Krass
                                last edited by

                                When I move a project, I end up with blue renders... probably an asset path issue? Or maybe it's version 9.85?

                                image.png

                                Krass

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                                • KrassK Offline
                                  Krass
                                  last edited by

                                  Yes, I was able to reduce the noise with a mask to which I applied a denoiser effect, but is that the denoiser you're thinking of? It's better anyway.

                                  Adobe_Premiere_Pro_I8vnu3lP6R.png

                                  image.png

                                  Krass

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