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    ⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

    Rayscaper New Releases

    Scheduled Pinned Locked Moved Extensions & Applications Discussions
    rayscaperrender
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    • KrassK Offline
      Krass
      last edited by

      I'm trying to find a plugin to extract all textures from a SU model, I had one before, I think it is from Eneroth...

      Krass

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      • KrassK Offline
        Krass
        last edited by

        eneroth material Extractor

        Krass

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        • KrassK Offline
          Krass
          last edited by Krass

          In the meantime, to transfer a project to another machine, simply go to the editor of the material and open the texture in the Windows viewer, then save it in the images folder generated by the Rayscaper material archive once SU is opened on the other machine (from the archive created by Rayscaper).

          Krass

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          • A Offline
            Alattab @Krass
            last edited by

            @Krass thank you

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            • A Offline
              Alattab @pixelcruncher
              last edited by

              @pixelcruncher Where can I add specular luminosity maps? Or where can i mange specular value

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              • A Offline
                Alattab
                last edited by

                PBR Parameters.PNG

                Just a suggestion: all PBR parameters should be available, in addition to an AO parameter that allows the user to add all PBR maps. Also, the ability to add FORE GROUND AND BACK GROUND should be added instead of using the environment image, and the ability to resize the environment image should also be included.

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                • KrassK Offline
                  Krass
                  last edited by

                  Yes, when you talk about resizing HDRI maps, it's an ideal function, but you know, even D5 Render doesn't have that feature yet. It's available in Twinmotion and V-Ray (Infinite Dome) for the programs I use. For the background, you can also place an arc-shaped plane with an image in Raycacaper, which often works.
                  Have you tried that slot for your specular map?
                  image.png

                  Krass

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                  • majidM Offline
                    majid
                    last edited by

                    Unbelieveably good!

                    My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                    • A Offline
                      Alattab @Krass
                      last edited by

                      @Krass thank you , i will try this slot , but there is an However, there is a difference between specular and specular tint. For clear water that has a specular, it is best to use metallic with the transparency.

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                      • KrassK Offline
                        Krass
                        last edited by

                        Hi, would it be possible to have the total render time remain displayed in the dedicated window after the render is complete? Of course, I've noted the estimated time that appears during the animation render, but the final time disappears once the job is finished...

                        Krass

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                        • Mike AmosM Offline
                          Mike Amos @Krass
                          last edited by Mike Amos

                          @Krass

                          Not here mate. The render time is a constant.![Render Time Persistent.

                          Render Time Persistant.jpg

                          Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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                          • KrassK Offline
                            Krass
                            last edited by

                            Hi, I don't quite understand, do you mean the total rendering time is displayed at the bottom here? Also for the animation?

                            image.png

                            Krass

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                            • Mike AmosM Offline
                              Mike Amos
                              last edited by

                              Pardon me, I missed the 'animation' part of your post, just wondering if it was a new behaviour from the app.

                              Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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                              • P Online
                                pixelcruncher Extension Creator @Alattab
                                last edited by

                                @Alattab said in Rayscaper New Releases:

                                PBR Parameters.PNG

                                Just a suggestion: all PBR parameters should be available, in addition to an AO parameter that allows the user to add all PBR maps. Also, the ability to add FORE GROUND AND BACK GROUND should be added instead of using the environment image, and the ability to resize the environment image should also be included.

                                Which application is this?

                                AO parameter is on the list, but I haven't gotten around to it yet.

                                Also, the ability to add FORE GROUND AND BACK GROUND should be added instead of using the environment image, and

                                By background, you mean adding an image to the backplate, for example for compositing? And would you then save this image as part of the render, or not?

                                What is foreground? Do you have an example from other render software?

                                The ability to resize the environment image should also be included.

                                I'm not sure what that means. Do you mean a smaller / bigger resolution, or something else? The environment is wrapped as a "sphere" around your scene, so resizing will only impact the level of detail.

                                Thanks for the feedback!

                                Regards,
                                Thomas

                                I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                                • P Online
                                  pixelcruncher Extension Creator @Krass
                                  last edited by

                                  @Krass

                                  So you mean keeping this window open until you explicitly close it after rendering?

                                  6a9ebcc1-9702-4088-b3cd-5ea467253924-image.png

                                  I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                                  • A Offline
                                    Alattab
                                    last edited by

                                    I'm still learning, and I hope the program's creator will allow me to provide feedback and suggest improvements. I'm a beginner with SketchUp and have tried many rendering programs that work independently, like Stanalone. I think it's great that it supports Intel OpenImage Denoiser. I'd like contrast control added to the post-processing section, and full PBR properties added, along with additional materials like transparent liquids, bubbled, fizz, and airborne water.
                                    Test.PNG
                                    Sketchup.PNG
                                    01-1.png

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                                    • A Offline
                                      Alattab @pixelcruncher
                                      last edited by

                                      @pixelcruncher Back palette (background) and front plate (foreground), like a keyshot render. If you choose a transparent background, you can add other images as a background or in front image as clipart in front of rendered image , some thing like whate happen in sketchup style editting

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                                      • KrassK Offline
                                        Krass
                                        last edited by

                                        Hi, why dont you use sky alpha mask with a photo editor ?

                                        Krass

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                                        • KrassK Offline
                                          Krass
                                          last edited by Krass

                                          About hdri scale I think Alattab means a physical dôme, like infinite dôme in vray, that can be stretched and scaled. This is very usefull. It is an hemisphere

                                          Krass

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                                          • A Offline
                                            Alattab
                                            last edited by

                                            To make the program fully functional without relying on external applications, background and overlay options can be added to this list.
                                            Sketchup_background-1.PNG
                                            Background.png

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