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    ⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

    Rayscaper New Releases

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    rayscaperrender
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    • KrassK Offline
      Krass
      last edited by Krass

      here a test with PBR mode/color/no roughness/ and this normal map
      water.png

      water.jpg

      Krass

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      • KrassK Offline
        Krass @pixelcruncher
        last edited by Krass

        @pixelcruncher Hello ! This is great,
        You managed to fix the resolution change issue, and you did it very quickly, thank you! I'm now going to test my new animation in HD. I really like the subtle little changes you made to the interface; it's very well thought out: the fact that you only have to click once on the value field is perfect.

        And I really like the interface in general. The scenes load very quickly...

        However, it's true that being able to export the project as a workable zip file on another machine without having to remap missing textures would be ideal.

        Let me give you a specific example: I don't like modeling and preparing the Rayscaper render on my laptop. But it will be much faster for rendering animations, so I need to export the project from the PC to the laptop.

        Krass

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        • P Offline
          pixelcruncher Extension Creator @Krass
          last edited by

          @Krass That's some nice looking water! And a great workflow.

          I did a similar experiment. I used a glass material with an index of refraction of 1.33 (the IOR of water). I used a water texture I found online.

          Here's how I set it up in SketchUp and Rayscaper:

          f0c646ab-616a-4486-bb0d-f41f9862d930-image.png

          And there are the details of the glass material:

          7c3267f3-55ca-405b-9220-f71adf1d90f2-image.png

          I found the water texture here: https://www.cadhatch.com/seamless-water-textures

          One of the upcoming releases, I will try to add a water material. It's such a common item in Archviz that I think Rayscaper should have one.

          I hope this helps!

          Cheers,
          Thomas

          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

          A 1 Reply Last reply πŸ‘ Reply Quote 0
          • P Offline
            pixelcruncher Extension Creator @Krass
            last edited by

            @Krass said in Rayscaper New Releases:

            @pixelcruncher Hello ! This is great,
            You managed to fix the resolution change issue, and you did it very quickly, thank you! I'm now going to test my new animation in HD. I really like the subtle little changes you made to the interface; it's very well thought out: the fact that you only have to click once on the value field is perfect.

            Cheers! Glad to hear the bug is fixed.

            And I really like the interface in general. The scenes load very quickly...

            Nice! I did put some work into improving the interface during the holidays.

            However, it's true that being able to export the project as a workable zip file on another machine without having to remap missing textures would be ideal.

            Let me give you a specific example: I don't like modeling and preparing the Rayscaper render on my laptop. But it will be much faster for rendering animations, so I need to export the project from the PC to the laptop.

            Fair enough, I'm aware that this working 100% correct is super important. Expect this to be fixed in one of the upcoming releases.

            Regards,
            Thomas

            I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

            1 Reply Last reply Reply Quote 0
            • KrassK Offline
              Krass
              last edited by

              I'm trying to find a plugin to extract all textures from a SU model, I had one before, I think it is from Eneroth...

              Krass

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              • KrassK Offline
                Krass
                last edited by

                eneroth material Extractor

                Krass

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                • KrassK Offline
                  Krass
                  last edited by Krass

                  In the meantime, to transfer a project to another machine, simply go to the editor of the material and open the texture in the Windows viewer, then save it in the images folder generated by the Rayscaper material archive once SU is opened on the other machine (from the archive created by Rayscaper).

                  Krass

                  1 Reply Last reply Reply Quote 1
                  • A Offline
                    Alattab @Krass
                    last edited by

                    @Krass thank you

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                    • A Offline
                      Alattab @pixelcruncher
                      last edited by

                      @pixelcruncher Where can I add specular luminosity maps? Or where can i mange specular value

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                      • A Offline
                        Alattab
                        last edited by

                        PBR Parameters.PNG

                        Just a suggestion: all PBR parameters should be available, in addition to an AO parameter that allows the user to add all PBR maps. Also, the ability to add FORE GROUND AND BACK GROUND should be added instead of using the environment image, and the ability to resize the environment image should also be included.

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                        • KrassK Offline
                          Krass
                          last edited by

                          Yes, when you talk about resizing HDRI maps, it's an ideal function, but you know, even D5 Render doesn't have that feature yet. It's available in Twinmotion and V-Ray (Infinite Dome) for the programs I use. For the background, you can also place an arc-shaped plane with an image in Raycacaper, which often works.
                          Have you tried that slot for your specular map?
                          image.png

                          Krass

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                          • majidM Offline
                            majid
                            last edited by

                            Unbelieveably good!

                            My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                            • A Offline
                              Alattab @Krass
                              last edited by

                              @Krass thank you , i will try this slot , but there is an However, there is a difference between specular and specular tint. For clear water that has a specular, it is best to use metallic with the transparency.

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                              • KrassK Offline
                                Krass
                                last edited by

                                Hi, would it be possible to have the total render time remain displayed in the dedicated window after the render is complete? Of course, I've noted the estimated time that appears during the animation render, but the final time disappears once the job is finished...

                                Krass

                                Mike AmosM P 2 Replies Last reply Reply Quote 0
                                • Mike AmosM Offline
                                  Mike Amos @Krass
                                  last edited by Mike Amos

                                  @Krass

                                  Not here mate. The render time is a constant.![Render Time Persistent.

                                  Render Time Persistant.jpg

                                  Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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                                  • KrassK Offline
                                    Krass
                                    last edited by

                                    Hi, I don't quite understand, do you mean the total rendering time is displayed at the bottom here? Also for the animation?

                                    image.png

                                    Krass

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                                    • Mike AmosM Offline
                                      Mike Amos
                                      last edited by

                                      Pardon me, I missed the 'animation' part of your post, just wondering if it was a new behaviour from the app.

                                      Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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                                      • P Offline
                                        pixelcruncher Extension Creator @Alattab
                                        last edited by

                                        @Alattab said in Rayscaper New Releases:

                                        PBR Parameters.PNG

                                        Just a suggestion: all PBR parameters should be available, in addition to an AO parameter that allows the user to add all PBR maps. Also, the ability to add FORE GROUND AND BACK GROUND should be added instead of using the environment image, and the ability to resize the environment image should also be included.

                                        Which application is this?

                                        AO parameter is on the list, but I haven't gotten around to it yet.

                                        Also, the ability to add FORE GROUND AND BACK GROUND should be added instead of using the environment image, and

                                        By background, you mean adding an image to the backplate, for example for compositing? And would you then save this image as part of the render, or not?

                                        What is foreground? Do you have an example from other render software?

                                        The ability to resize the environment image should also be included.

                                        I'm not sure what that means. Do you mean a smaller / bigger resolution, or something else? The environment is wrapped as a "sphere" around your scene, so resizing will only impact the level of detail.

                                        Thanks for the feedback!

                                        Regards,
                                        Thomas

                                        I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                        A 1 Reply Last reply Reply Quote 0
                                        • P Offline
                                          pixelcruncher Extension Creator @Krass
                                          last edited by

                                          @Krass

                                          So you mean keeping this window open until you explicitly close it after rendering?

                                          6a9ebcc1-9702-4088-b3cd-5ea467253924-image.png

                                          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                                          • A Offline
                                            Alattab
                                            last edited by

                                            I'm still learning, and I hope the program's creator will allow me to provide feedback and suggest improvements. I'm a beginner with SketchUp and have tried many rendering programs that work independently, like Stanalone. I think it's great that it supports Intel OpenImage Denoiser. I'd like contrast control added to the post-processing section, and full PBR properties added, along with additional materials like transparent liquids, bubbled, fizz, and airborne water.
                                            Test.PNG
                                            Sketchup.PNG
                                            01-1.png

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