Rayscaper New Releases
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@Krass thank you , i will try this slot , but there is an However, there is a difference between specular and specular tint. For clear water that has a specular, it is best to use metallic with the transparency.
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Hi, would it be possible to have the total render time remain displayed in the dedicated window after the render is complete? Of course, I've noted the estimated time that appears during the animation render, but the final time disappears once the job is finished...
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Hi, I don't quite understand, do you mean the total rendering time is displayed at the bottom here? Also for the animation?

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Pardon me, I missed the 'animation' part of your post, just wondering if it was a new behaviour from the app.
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@Alattab said in Rayscaper New Releases:

Just a suggestion: all PBR parameters should be available, in addition to an AO parameter that allows the user to add all PBR maps. Also, the ability to add FORE GROUND AND BACK GROUND should be added instead of using the environment image, and the ability to resize the environment image should also be included.
Which application is this?
AO parameter is on the list, but I haven't gotten around to it yet.
Also, the ability to add FORE GROUND AND BACK GROUND should be added instead of using the environment image, and
By background, you mean adding an image to the backplate, for example for compositing? And would you then save this image as part of the render, or not?
What is foreground? Do you have an example from other render software?
The ability to resize the environment image should also be included.
I'm not sure what that means. Do you mean a smaller / bigger resolution, or something else? The environment is wrapped as a "sphere" around your scene, so resizing will only impact the level of detail.
Thanks for the feedback!
Regards,
Thomas -
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I'm still learning, and I hope the program's creator will allow me to provide feedback and suggest improvements. I'm a beginner with SketchUp and have tried many rendering programs that work independently, like Stanalone. I think it's great that it supports Intel OpenImage Denoiser. I'd like contrast control added to the post-processing section, and full PBR properties added, along with additional materials like transparent liquids, bubbled, fizz, and airborne water.



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@pixelcruncher Back palette (background) and front plate (foreground), like a keyshot render. If you choose a transparent background, you can add other images as a background or in front image as clipart in front of rendered image , some thing like whate happen in sketchup style editting
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Hi, why dont you use sky alpha mask with a photo editor ?
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About hdri scale I think Alattab means a physical dôme, like infinite dôme in vray, that can be stretched and scaled. This is very usefull. It is an hemisphere
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To make the program fully functional without relying on external applications, background and overlay options can be added to this list.


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@Krass ، as example simlab composser render engain can scale dome
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It is good thing to copy light properties to each each other
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@Alattab For someone still being in the learning phase, I'm already seeing some pretty impressive results

And don't shy away from the feedback, love it! I take all the feedback seriously and try to add those as new features as I go.
I'd like contrast control added to the post-processing section
Noted.
I'd like contrast control added to the post-processing section, and full PBR properties added

additional materials like transparent liquids, bubbled, fizz, and airborne water.
A new water material is coming soon. And I will iterate on that to give more options.
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@Alattab Okay, that makes more sense. You want a backplate image to compose on? And the front would be to for example put your own logo and watermark on top of it?
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@pixelcruncher Actually, I want to use clip art in the foreground, like grass and other elements, which usually add a sense of depth.
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@pixelcruncher Thank you for your valuable efforts. You are accomplishing something great, and I will share my experience with you regularly.
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As an aside, to quickly edit multiple lights, you can select multiple ones with CTRL / SHIFT + click and edit their properties at the same time.
Regards,
Thomas
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