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    Rayscaper New Releases

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    rayscaperrender
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    • pixelcruncherP Offline
      pixelcruncher Extension Creator @pixelcruncher
      last edited by pixelcruncher

      Hey folks,

      Rayscaper 0.9.7 is available in the SketchUcation store. It has more improvements, so we recommend upgrading to the latest version.

      What Changed?

      Support units for sliders and text boxes (not all sliders have it yet). For length units, Rayscaper will display values in units configured for the model (cm, mm, yd, etc).

      SketchUp_qX7plIkhxx.png

      Fix a bug in the sphere light. The sphere light would become black when the radius increased, so the lights started
      intersecting geometry.

      Fix wonky behavior with the spotlight. The spotlight would become very bright when configuring a radius of zero.

      Happy Rendering!

      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

      pixelcruncherP 1 Reply Last reply Reply Quote 1
      • pixelcruncherP Offline
        pixelcruncher Extension Creator @pixelcruncher
        last edited by pixelcruncher

        Hey, Rayscaper lovers (and haters?),

        Rayscaper 0.9.8 is available in the SketchUcation store . It has more improvements, so we recommend upgrading to the latest version

        What Changed?

        1. Fix a self-intersection bug causing dark lines in CPU renders.

        2. Add support for a near-clipping plane to the camera. With the near-clip plane, you can configure a near-clip plane at a distance orthogonal to the camera, and Rayscaper will cut away all geometry before the clip plane. It's not as powerful as section cuts (which are planned), but it can help for some use cases.

        f9f3b1c3-2850-46c4-945a-22cc9e10baae-image.png

        1. Improve the sliders in Rayscaper:

          • Every slider now supports dragging.
          • Scrolling is consistent across sliders. Each mouse scroll wheel increment/decrement will step up/down by one slider step value. Holding shift will step up or down with 10x the slider step value.
        2. Make global illumination (GI) the default render method for new scenes. Using approximate GI as the initial render method might give new Rayscaper users the wrong impression because of its non-physical hacks and limitations.

        Happy Rendering!

        I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

        1 Reply Last reply Reply Quote 4
        • pixelcruncherP Offline
          pixelcruncher Extension Creator
          last edited by pixelcruncher

          Hey, Rayscaper users!

          Rayscaper 0.9.10 is available (0.9.9 was a test release) in the SketchUcation store. More good stuff so we recommend you upgrade to this version.

          What Changed?

          • Support for SketchUp 2024.
          • Add a panoramic projection mode to the camera.

          81059f6b-e7e9-40fc-949c-892ea2034120-image.png

          • Add an orthographic projection mode. The camera is the Rayscaper equivalent of the parallel projection in SketchUp.

          1c8b0d5d-d777-4ab5-a9e6-a19caa4e43ef-image.png

          • Optionally sync the SketchUp field-of-view with the Rayscaper perspective camera. Note that the FOV in SketchUp differs from the value displayed in Rayscaper because SketchUp uses a vertical FOV value while Rayscaper uses a horizontal FOV.
          • Add a focal length control to the perspective camera. This is coupled to the horizontal FOV. I introduced this for users who prefer to work with focal length instead of FOV.
          • Add a toggle to turn DOF on/off explicitly.
          • Express the depth-of-field effect with a blurriness value instead of lens radius. This should make it easier to control the DOF effect.

          02c34497-7308-4df5-9b6b-cdbc6d9deab9-image.png

          • Bugfix: Ensure the rendered image keeps panning when the render restarts. Before this change, the panning would reset on every render restart, which was annoying.

          Happy Rendering!

          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

          ntxdaveN 1 Reply Last reply Reply Quote 2
          • ntxdaveN Offline
            ntxdave @pixelcruncher
            last edited by

            @pixelcruncher
            You need to talk with @fredo6-animator and discuss having RayScaper as an option with his Animator plugin.

            pixelcruncherP 1 Reply Last reply Reply Quote 1
            • pixelcruncherP Offline
              pixelcruncher Extension Creator @ntxdave
              last edited by

              @ntxdave Definitely! Animation support will be part of the 1.0 version.

              I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

              ntxdaveN 1 Reply Last reply Reply Quote 1
              • ntxdaveN Offline
                ntxdave @pixelcruncher
                last edited by

                @pixelcruncher Does that mean with the Animator plugin?

                pixelcruncherP 1 Reply Last reply Reply Quote 0
                • pixelcruncherP Offline
                  pixelcruncher Extension Creator @ntxdave
                  last edited by

                  @ntxdave

                  I was thinking about having SketchUp camera animation support and support for Fredo6 animator. But I need to reach out to @fredo6 to discuss how to achieve that.

                  Cheers,
                  Thomas

                  I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                  ntxdaveN 1 Reply Last reply Reply Quote 1
                  • ntxdaveN Offline
                    ntxdave @pixelcruncher
                    last edited by

                    @pixelcruncher That is what I was trying to suggest. I also suggested to Fredo6 that he contact you. In the past I have used Twilight Render but that is headed toward the end and from what I haves seen your renderer would be a good alternative. 👍 :😀

                    Something else to think about in the future is the ability to view a rendered model in a 3D model viewer.

                    pixelcruncherP 1 Reply Last reply Reply Quote 0
                    • pixelcruncherP Offline
                      pixelcruncher Extension Creator @ntxdave
                      last edited by

                      @ntxdave Thanks for the suggestion. @fredo6 reached out to me. I now understand the work required for the integration with Animator, which will happen in the future.

                      Something else to think about in the future is the ability to view a rendered model in a 3D model viewer.

                      What do you mean by a 3D model viewer? Can you provide an example of other rendering software that offers this feature?

                      Thanks,
                      Thomas

                      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                      ntxdaveN 1 Reply Last reply Reply Quote 0
                      • ntxdaveN Offline
                        ntxdave @pixelcruncher
                        last edited by

                        @pixelcruncher
                        Well there are three areas I have been looking at.

                        • Trimble Connect allows you to save a SketchUp model that can later be viewed in 3D. Since this is all native SU materials and etc. it would be neat if your rendering features could be included.

                        • A SketchUp midel can also be uploaded to Sketchfab. I am not sure but I think Sketchfab saves them in a glb file format. They also allow you to do some “rendering” in their editor but being able to export your rendered version would be neat. After you have exported your midel to them you can then embed a link to the model on a web page and it will then be presented in a full 3D format (this is kind of something mikar to the Trimble Connect I discussed above).

                        • A 3rd option would be that SketchUp also allows you to save a model as a glb format. There are several products ou there that will then allow you to present a glb file in a 3D format on a web page. Many of those tools also allow you to some “rendering” as part of their tools.. It would be neat if you could export the rendered version of the model to a glb format. I have to admit that I have been having some issues with this one because I do not have a web server and most of these tools rely on a couple of javascript tools that I do not/can not have installed on my laptop.

                        I know that this is a little far out there but given the growth in the 3D world it would be really neat to be able to share a rendered midel in a full 3D environment instead of just images and movies.

                        majidM pixelcruncherP 2 Replies Last reply Reply Quote 0
                        • majidM Offline
                          majid @ntxdave
                          last edited by majid

                          I am wondering is there any way to save the materials I make, locally?

                          My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

                          Rich O BrienR 1 Reply Last reply Reply Quote 0
                          • Rich O BrienR Online
                            Rich O Brien Moderator @majid
                            last edited by

                            @majid said in Rayscaper New Releases:

                            I am wondering is there any way to save the materials I make, locally?

                            SketchUp_466I1p6VUI.png

                            Download the free D'oh Book for SketchUp 📖

                            majidM 1 Reply Last reply Reply Quote 2
                            • pixelcruncherP Offline
                              pixelcruncher Extension Creator @ntxdave
                              last edited by

                              @ntxdave That's an interesting idea, but I don't have the resources as a solo developer to create a separate 3D viewer. Currently, I focus on making a great integrated rendering plugin for SketchUp.

                              I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                              1 Reply Last reply Reply Quote 0
                              • majidM Offline
                                majid @Rich O Brien
                                last edited by

                                @Rich-O-Brien thanks, and were exactly they will be saved?
                                I will share my screen, as it is slightly different.

                                My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

                                Rich O BrienR 1 Reply Last reply Reply Quote 0
                                • Rich O BrienR Online
                                  Rich O Brien Moderator @majid
                                  last edited by

                                  @majid said in Rayscaper New Releases:

                                  @Rich-O-Brien thanks, and were exactly they will be saved?
                                  I will share my screen, as it is slightly different.

                                  Materials are saved here...
                                  C:\Users\SomeName\AppData\Roaming\Rayscaper\UserAssets

                                  To import materials you use this menu...
                                  SketchUp_HvyzxkXpDz.png

                                  Download the free D'oh Book for SketchUp 📖

                                  majidM 1 Reply Last reply Reply Quote 2
                                  • majidM Offline
                                    majid @Rich O Brien
                                    last edited by

                                    @Rich-O-Brien Thanks a million. I am wondering if there is any way to have a "custom" preview (model) instead of the default sphere.

                                    My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

                                    pixelcruncherP 1 Reply Last reply Reply Quote 0
                                    • pixelcruncherP Offline
                                      pixelcruncher Extension Creator @majid
                                      last edited by

                                      @majid There's no custom preview model available right now. A while back, I hid material previews from the user interface. Would you like to have them back?

                                      By custom, do you mean switching between a sphere/cube/plane / etc., or are you looking to load a custom model (e.g., an obj file, ...) used in the material preview?

                                      Cheers,
                                      Thomas

                                      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                      majidM 1 Reply Last reply Reply Quote 0
                                      • majidM Offline
                                        majid @pixelcruncher
                                        last edited by majid

                                        @pixelcruncher if I could load my model/preview, or knew how to or where to place it manually, it would be more than enough for me. It is not something in demand that much at this stage I believe.

                                        My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

                                        pixelcruncherP 1 Reply Last reply Reply Quote 0
                                        • pixelcruncherP Offline
                                          pixelcruncher Extension Creator @majid
                                          last edited by

                                          @majid Hey Majid, I will add this to my feature list, but there's not much demand for it right now. The preview scene is baked into the Rayscaper binary, so today, there is no option to overwrite the material preview scene with an alternative scene.

                                          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                          majidM 1 Reply Last reply Reply Quote 1
                                          • pixelcruncherP Offline
                                            pixelcruncher Extension Creator
                                            last edited by

                                            Hey, Rayscaper users!

                                            Rayscaper 0.9.13 is available (0.9.11 and 0.9.12 were internal test releases) in the SketchUcation store. There is more good stuff, so I recommend you upgrade to this version.

                                            What Changed?

                                            • Fix flaky material picking. Sometimes, material picking would not work, or pick the wrong materials. This is fixed.
                                            • Fix a cursor problem after viewport dragging; sometimes, the hand cursor would not go away.
                                            • This release also features a simplification of the user interface:
                                              • Add more readable icons for the Rayscaper window.
                                              • Improved editors for the scene settings with more intuitive controls.

                                            4c92244e-d09e-44b5-981d-56c78a71ce04-image.png

                                            Reworking the editors was a significant code change, so let me know if something is not working or some things don't make sense to you. I'm here to help!

                                            I'm also on Twitter (X) now: https://twitter.com/Rayscaper3d/ - Please follow the @Rayscaper3d that will help me grow the community! 🙏

                                            Happy Rendering!

                                            I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                            S majidM 2 Replies Last reply Reply Quote 2
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