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    [Plugin] Universal Importer - v1.2.6 - 30 July 2024

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    • P 離線
      p11205
      最後由 編輯

      Hi Samuel,
      Thanks for responding so quickly. I tried again as you outlined.after importing the 12044_w_Rae_30k.OBJ file I never got the message regarding default material from the plug in. The model again came in with no textures. Not sure how to proceed.


      these are screenshots of what I did

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      • MikeG73M 離線
        MikeG73
        最後由 編輯

        Hello Sam,

        Is there a recommended way to get the most out of your model as you reduce its poly count, I mean I keep getting wild responses. I have tried 20/50/70% etc... and my models look like crap up, not at all like your deer example. 😲

        Should I break down the model into groups and reduce each group at the same settings??? I hope I am making sense!

        Cheers Sam. 😄

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        • samuel_tS 離線
          samuel_t
          最後由 編輯

          @Paul To import this ".OBJ" file with its textures, extract also "12044_w_Rae_30k.mtl" file and "tex" subfolder. Keep folder hierarchy.

          @Mike Hello 😄 I suppose groups don't matter. I don't know if there's an optimal percent... Poly reduction algorithm is in MeshLab hands.

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          • M 離線
            Moltres Rider
            最後由 編輯

            This plugin claims that it works with FBX files not it does not! 😞

            Every time I try to import an FBX file I ALWAYS get the following error message:
            Universal importer failed to load file FBX-DOM unsupported format.

            Obviously this plugin CANNOT handle FBX files

            This shocks me that Google has no information on that specific error message since it is EVERY FBX file that results in this error

            this plugin obviously does NOT support FBX files 😞 Please either fix this or remove the option to import FBX files because as it currently stands, Universal Importer does NOT support FBX files

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            • Rich O BrienR 離線
              Rich O Brien Moderator
              最後由 編輯

              FBX file format can be Binary or ASCII. If your file is in a format the importer doesn't support it will throw errors.

              Similar to how an FBX export from SketchUp cannot be opened in Blender.

              Also older FBX versions can throw up some issues as well.

              Many things can lead to an error. It may not be Samuel's lovely extension that is at fault.

              Download the free D'oh Book for SketchUp 📖

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              • samuel_tS 離線
                samuel_t
                最後由 編輯

                @Moltres Rider

                Obviously, you have NO LUCK 😮 Universal Importer plugin works in most cases with recent versions of FBX format. Try to upgrade model with Autodesk FBX Converter then try again to import model...

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                • A 離線
                  Arakon
                  最後由 編輯

                  Awesome plugin, but it doesn't seem able to handle decimals on the model sizes.. i.e. I have a model that is 53.69mm tall, when importing and entering that value, I get the following error, both with a comma and a decimal point:
                  2022-01-10 00_00_02-Start.png

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                  • TIGT 離線
                    TIG Moderator
                    最後由 編輯

                    Maybe it expects 53.69 but is receiving 53,69 - so does your system use a . or a , as the decimal separator ?
                    What do you actually type in the input-box ??
                    Also it seems to expect an integer, rather than a float in any case ???

                    TIG

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                    • A 離線
                      Arakon
                      最後由 編輯

                      @tig said:

                      Maybe it expects 53.69 but is receiving 53,69 - so does your system use a . or a , as the decimal separator ?
                      What do you actually type in the input-box ??
                      Also it seems to expect an integer, rather than a float in any case ???

                      I did type both 53.69 and 53,69 and both cause the error.
                      I ended up having to import it at 100x scale and scale it back down.. it's a workaround, but not really ideal.

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                      • TIGT 離線
                        TIG Moderator
                        最後由 編輯

                        I suspect that the default scaling factor is set as an integer, so trying to use a decimal float will cause an error in the input-box.

                        The extension's author [samuel_t] should be able to re-code it to suit ??

                        TIG

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                        • samuel_tS 離線
                          samuel_t
                          最後由 編輯

                          I locked target height to an Integer. Since scaling is hacky in this plugin, I must test Float carefully 😛

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                          • samuel_tS 離線
                            samuel_t
                            最後由 編輯

                            1.1.7 version allows you to import in SketchUp models exported from Blender 2.80 or newer at .blend format.
                            Expect better compatibility for many formats. Thanks again to Assimp's contributors who made this happen!

                            Download latest Universal Importer plugin from SketchUcation PluginStore.

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                            • A 離線
                              Arakon
                              最後由 編輯

                              Found an issue with "small" models.
                              Example: I'm importing a functional model that is 95x46x75.45mm in size. The STL is 75.45 tall, however, in order for it to import semi-properly, I have to use the 46mm as height.
                              However, the model, when imported, is actually 99.12x47.99x78.72mm in size, so it's actually 104.3261% of the original size in all directions.
                              If I import it at a factor of 100 (telling it that the STL is 4600mm in height), then downscale it to 0.01 in Sketchup, the size is correct.


                              Both the original model and imported model overlapped


                              2022-01-19 20_36_35-.png

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                              • EarthMoverE 離線
                                EarthMover
                                最後由 編輯

                                Hi Samuel,

                                I'm getting this error in 2017 Make (Pro trial). I've tried with a .DAE and .FBX file and get the same error. The extension is working as expected in my licensed SU 2021 version, but failing with 2017 only. Any suggestions? Thanks for all your hard work on this amazing free tool!


                                Error

                                3D Artist at Clearstory 3D Imaging
                                Guide Tool at Winning With Sketchup
                                Content Creator at Skapeup

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                                • TIGT 離線
                                  TIG Moderator
                                  最後由 編輯

                                  I see C:\ versus C:/ in paths in the error message ?
                                  Is the path inside '...' or "..." - which will give different result ?
                                  Best to force the paths to use all / ??

                                  TIG

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                                  • samuel_tS 離線
                                    samuel_t
                                    最後由 編輯

                                    @tig said:

                                    I see C:\ versus C:/ in paths in the error message ?
                                    Best to force the paths to use all / ??

                                    I agree, it's better to normalize dir separator but I don't think EarthMover's issue come from this...

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                                    • TIGT 離線
                                      TIG Moderator
                                      最後由 編輯

                                      Does the .mtl file exist in the special tmp folder ?
                                      If that tmp file read/writeable ?
                                      The error msg says it can't read it ??

                                      TIG

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                                      • samuel_tS 離線
                                        samuel_t
                                        最後由 編輯

                                        @TIG Yes, it seems plugin can't read "export.mtl" file. Normally, plugin reads "export.mtl" after conversion of input model to "export.obj". Maybe this conversion silently fails...

                                        @EarthMover Can you follow these steps, please?

                                        1. Import a model in SketchUp 2017 with Universal Importer plugin.
                                        2. When plugin error message is shown: don't click on "OK" button!
                                        3. Open "C:\ProgramData\Universal Importer\tmp" in File Explorer.
                                        4. Display files with details so we see each file present and its size...
                                        5. Send us a screenshot of File Explorer and "assimp.log" if it exists.
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                                        • samuel_tS 離線
                                          samuel_t
                                          最後由 編輯

                                          @earthmover said:

                                          The extension is working as expected in my licensed SU 2021 version, but failing with 2017 only.

                                          Hi EarthMover 😉

                                          When you import a model with this extension, are SU 2017 and 2021 running in same time and OS?

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                                          • EarthMoverE 離線
                                            EarthMover
                                            最後由 編輯

                                            @samuel_t I don't get a .log file, I get this assimp.nfo here - https://www.dropbox.com/s/wl0v2chqcap2sdz/assimp.nfo?dl=0

                                            File explorer looks like attached

                                            Also, here is the .dae file I'm trying to import if that is helpful. It's from Home Designer (Chief Architect) Again, I don't have a problem importing the file into 2021, but this is to provide an option for my students who are looking for a free solution.-

                                            Dropbox

                                            favicon

                                            (www.dropbox.com)


                                            Clipboard01.jpg

                                            3D Artist at Clearstory 3D Imaging
                                            Guide Tool at Winning With Sketchup
                                            Content Creator at Skapeup

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