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    [Plugin] Universal Importer - v1.2.6 - 30 July 2024

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    • D 離線
      Danish9762
      最後由 編輯

      Hi sir im using sketchup 2017 when i install this plugins by extension manager so im getting unsigned plugin please contact plugins developer. Not working please gix it or tell me how to fix it

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      • jujuJ 離線
        juju
        最後由 編輯

        @danish9762 said:

        Hi sir im using sketchup 2017 when i install this plugins by extension manager so im getting unsigned plugin please contact plugins developer. Not working please gix it or tell me how to fix it

        @Danish9762: You need to relax the extension loading policy you have set withing SketchUp.

        Save the Earth, it's the only planet with chocolate.

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        • samuel_tS 離線
          samuel_t
          最後由 編輯

          @Danish9762 "Unsigned" problem isn't a bug, it just means plugin doesn't come from SketchUp Extension Warehouse.

          As suggested by @juju, relax SketchUp extension loading policy settings. To access these settings, select Window > Preferences > Extensions Policy (Microsoft Windows) or SketchUp > Preferences > Extensions > Policy tab (OS X). SketchUp has three available extension policy modes: “Identified Extensions Only”, “Approve Unidentified Extensions”, and “Unrestricted”. Select “Unrestricted” then restart SketchUp.

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          • sketch3d.deS 離線
            sketch3d.de
            最後由 編輯

            based on the MeshLab engine should maybe be mentioned.

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            • P 離線
              paladinjnr
              最後由 編輯

              Will do

              Hi Here is a link to the model as requested.

              Filehorst wurde abgeschaltet! Filehorst has been shut down!

              favicon

              (filehorst.de)

              Many Thanks Rae

              Thank You for your help, I have spent most of today importing different models , some worked some didn't , so I am gong to give it a break for a couple of weeks then pick it up again .
              Once again many thanks for your help

              Keep up the good work

              Rae

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              • samuel_tS 離線
                samuel_t
                最後由 編輯

                @sketch3d.de said:

                based on the MeshLab engine should maybe be mentioned.

                It was already mentioned on GitHub page. And now, it's also mentioned on SketchUcation page.

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                • pilouP 離線
                  pilou
                  最後由 編輯

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • OxerO 離線
                    Oxer
                    最後由 編輯

                    Thanks for the macos version!! 👍

                    SU2017 & macOS 10.13.6

                    I found some problems with the importing:

                    1. If you import a file that contains a space in filename (e.g. Pinas Prueba.obj), it appears a popup message window in Sketchup: "Import Error". I looked in the Console (I opened SketchUp via Terminal) and this is the error message:

                    assimp export; wrote output file; /Users/Oxer/.UniversalImporter/tmp/Pinas Prueba.obj.dae
                    Warning; uri contains white space, dom will convert them to %20 in output files!
                      uri=#Pinas Prueba.obj.obj
                    Error; daeStandardURIResolver;;resolveElement() - failed to resolve file;//localhost/Users/Oxer/.UniversalImporter/tmp/Pinas Prueba.obj.dae#Pinas Prueba.obj.obj
                    

                    2. With a file without spaces in filename Universal Importer work fine but nothing is imported, it appears a popup window in Sketchup with this text --> 'An empty component cannot be inserted'
                    I probed with different file format: obj, dae, fbx, blend and the same in all.

                    Generated files.jpg

                    Warning message.jpg

                    Perhaps it is a SketchUp error or perhaps is a problem with the scale, I don't know it, but I tried changing the 405 line in converter.rb:

                    dae_export.sub!('meter="1"', 'meter="0.01"')
                    
                     to   
                    
                     dae_export.sub!('meter="1"', 'meter="1"')
                    

                    And the Universal Importer inserted a flat component with two lines, see the image:

                    Inserted component with meter=1.jpg

                    3. When you select a file (e.g. in the Finder) to import, the plugin copy all Finder files to the temp folder, why? and are this files delete automatically or is it necessary delete manually?

                    4. A minor detail, the texts 'Select a 3D Model' '3D Models |.3d;.3ds;.3mf;.ac;.ac3d;.acc;...' 'Select a Texture Atlas (Optional)' 'Images |.jpg;.png;*.bmp;||' do not appear in the importing windows.

                    Again, thanks for your efforts !!

                    "The result is the end what is important is the process" by Oxer
                    [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                    • samuel_tS 離線
                      samuel_t
                      最後由 編輯

                      @oxer said:

                      Thanks for the macos version!! 👍

                      Thanks for detailed report! 😉

                      @oxer said:

                      1. If you import a file that contains a space in filename (e.g. Pinas Prueba.obj), it appears a popup message window in Sketchup: "Import Error". [...]

                      OK. I'm gonna fix that.

                      @oxer said:

                      2. With a file without spaces in filename Universal Importer work fine but nothing is imported, it appears a popup window in Sketchup with this text --> 'An empty component cannot be inserted' [...]

                      Did you tried to import a completely different model? Could you please upload original "Pinas Prueba.obj + mtl + jpg" to a file hoster or here. This way I could debug it.

                      @oxer said:

                      3. When you select a file (e.g. in the Finder) to import, the plugin copy all Finder files to the temp folder, why? and are this files delete automatically or is it necessary delete manually?

                      Model and associated files are copied to a temp folder to avoid invalid characters in path.
                      These temp files are automatically deleted at each import.

                      @oxer said:

                      4. A minor detail, the texts 'Select a 3D Model' '3D Models |.3d;.3ds;.3mf;.ac;.ac3d;.acc;...' 'Select a Texture Atlas (Optional)' 'Images |.jpg;.png;*.bmp;||' do not appear in the importing windows.

                      Strange. Maybe it's a SketchUp API bug on MacOS... 😕

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                      • OxerO 離線
                        Oxer
                        最後由 編輯

                        Hi, I tried to import the same Pinas.obj file with QuadTools plugin and the importing works fine.

                        Here the files:

                        Pinas.obj, Pinas.mtl and texture

                        "The result is the end what is important is the process" by Oxer
                        [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                        • OxerO 離線
                          Oxer
                          最後由 編輯

                          It would be interest if other mac users test the file with other macos & SketchUp versions.

                          "The result is the end what is important is the process" by Oxer
                          [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                          • samuel_tS 離線
                            samuel_t
                            最後由 編輯

                            @oxer said:

                            [...]
                            EDIT: I see that you have change the converter.rb to V2, I'll test this new version of the file.

                            Super. Thanks for your help.

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                            • OxerO 離線
                              Oxer
                              最後由 編輯

                              I overwrited the converter.rb file and this is the result importing Pines.obj file:

                              Two lines crossed in a vertical plane
                              Pines model imported.jpg

                              I made some testing with another models and formats, I used Blender to export the models to different formats.

                              Original models created with Blender 2.82.
                              Original Models.jpg

                              THE RESULTS

                              1. FBX format

                              The importer works but there are some issues:
                              A) The scale is multiplied by 100.
                              B) It doesn't import the UVMap.
                              C) With complex models the edges are displaced a little (see the image).

                              FBX format.jpg

                              2. OTHER FORMATS

                              A) Cube 1 x 1 m, OBJ, PLY and DXF formats.
                              Other fomats 01.jpg

                              B) Sphere 1 x 1 m, OBJ, PLY and DXF formats.
                              Other formats 02.jpg
                              DXF Sphere.jpg

                              EDIT: I see that you have changed the converter.rb to V2, I'll test this new version of the file.

                              "The result is the end what is important is the process" by Oxer
                              [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                              • OxerO 離線
                                Oxer
                                最後由 編輯

                                Thanks to you for your work!! 👍

                                converter.rb V2 tested and it works fine now, fantastic!! 🎉

                                Some issues only, the Z axis is flipped and the scale isn't correct, for the moment I probed with FBX format only.

                                FBX with converter.rb v2.jpg

                                "The result is the end what is important is the process" by Oxer
                                [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                                • OxerO 離線
                                  Oxer
                                  最後由 編輯

                                  OBJ FORMAT

                                  The same issues as FBX format, scale (in this case is more small) an Z axis.

                                  OBJ format V2.jpg

                                  PLY FORMAT

                                  The same issue with scale as OBJ format but the Z axis is correct. 👍

                                  PLY format V2.jpg

                                  DXF FORMAT

                                  The same issue with scale and axis as OBJ format , I think dxf doesn't support textures.

                                  DXF format.jpg

                                  "The result is the end what is important is the process" by Oxer
                                  [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                                  • samuel_tS 離線
                                    samuel_t
                                    最後由 編輯

                                    @oxer said:

                                    Hi, I tried to import the same Pinas.obj file with QuadTools plugin and the importing works fine.
                                    Here the files:

                                    Hello Oxer,

                                    I can import "Pinas.obj" on Windows. So it's maybe related to macOS or SU.

                                    Could you please overwrite your installed "converter.rb" with attached one?

                                    converter.rb

                                    Then restart SketchUp. Then try to re-import "Pinas.obj". Thanks for help. 😉

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                                    • samuel_tS 離線
                                      samuel_t
                                      最後由 編輯

                                      @Mac Users

                                      I've fixed again plugin code. I hope this one works on macOS! 😛
                                      Please overwrite your installed "converter.rb" with attached one.

                                      converter.rb

                                      Then restart SketchUp. Then import a model. Tell me if it works.

                                      Thank you. 😉

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                                      • samuel_tS 離線
                                        samuel_t
                                        最後由 編輯

                                        1.0.3 version fixes critical bugs on macOS and Windows. macOS is now fully supported.

                                        Download latest Universal Importer plugin from SketchUcation PluginStore.

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                                        • samuel_tS 離線
                                          samuel_t
                                          最後由 編輯

                                          @oxer said:

                                          Fantastic plugin but I work on mac, is there plan for macos support?

                                          Problem is I don't have macOS computer. Maybe I could try code it on a virtual machine?
                                          Since v1.0.3, plugin is compatible with macOS.

                                          @oxer said:

                                          Spanish Language File

                                          Thanks for Spanish translation.

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                                          • samuel_tS 離線
                                            samuel_t
                                            最後由 編輯

                                            1.0.2 version adds:

                                            • Preliminary macOS support,
                                            • Spanish translation.

                                            Download latest Universal Importer plugin from SketchUcation PluginStore.

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