[Plugin] Universal Importer - v1.2.6 - 30 July 2024
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Hi! Here's a free new SketchUp plugin: Universal Importer. It imports more than 50 3D file formats*. Bonus: You can reduce polygon count of imported model or existing model.
=> You can download it from SketchUcation PluginStore .
(*) Supported formats:
- 3D
- 3DS
- 3MF
- AC
- AC3D
- ACC
- AMJ
- ASE
- ASK
- B3D
- BLEND
- BREP
- BVH
- CSM
- COB
- DAE / Collada
- DXF
- ENFF
- FBX
- glTF 1.0 + GLB
- glTF 2.0 + GLB
- HMB
- IFC-STEP
- IGES 5.3
- IQM
- IRR / IRRMESH
- LWO
- LWS
- LXO
- M3D
- MD2
- MD3
- MD5
- MDC
- MDL
- MESH / MESH.XML
- MOT
- MS3D
- NDO
- NFF
- OBJ
- OFF
- OGEX
- PLY
- PMX
- PRJ
- Q3O
- Q3S
- RAW
- SCN
- SIB
- SMD
- STEP AP203, 214, 242
- STL
- TER
- UC
- VTA
- X
- X3D
- XGL
- ZGL
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Wow. Thanks. Does it import textured objects?
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@pixero said:
[...] Does it import textured objects?
Yes. If input model has only one material: select material texture at second step. If input model has more materials: you can ignore second step because materials should be automatically loaded:
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thank you thank you thank you!!!
started to move my old trueSpace models from the archives to Sketchup...
just gotta work out a method tho... some of my models (well all of them) are multipart models that are to big to bring in as one mesh. problem is, splitting them down means having to line it all up again, unless I'm missing a key modifier for "paste in place"....
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1.0.1 version adds:
- Polygon reduction,
- French translation.
Download latest Universal Importer plugin from SketchUcation PluginStore .
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Impressive...!
Fredo
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Impressive, imported a Quake 2 (game) md3 file.
Thank you -
dxf fileHi, i tried your plugin
It worked for a OBJ file
but not for this DXF file (joined)
do you know why?
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ok. Cob (caligari trueSpace) is a little shakey, but don't worry, I'm likely to be the only person to be using that....
OBJ so far is nice and solid, other than some scaling issues.. everythings coming in tiny but thats not a real issue...
thanks again!
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@glro said:
Hi, i tried your plugin
It worked for a OBJ file
but not for this DXF file (joined)
do you know why?
Hi,
Import fails because filename contains a '#' character.
Substitute '#' with '_' and import will be succesful. -
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Hi
I have installed the plugin in my SketchUp 2018 , absolutely brilliant
how ever I am having a problem with textures , models import fine but no textures, which format should the textures be , I have tried dds and png -
I have not had this program to import any files, STL or OBJ or STP. Below is the following error message I get trying to import an STP file of a nut that is 24k large.
I did notice in the program, it lists the file as obj file when the file name is, CROSBY 2160 300T NUT.STP.
Thanks for your help.
Ken
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@paladinjnr said:
Hi
I have installed the plugin in my SketchUp 2018 , absolutely brilliant
how ever I am having a problem with textures , models import fine but no textures, which format should the textures be , I have tried dds and pngCould you please upload whole folder (model and textures) to a file hoster? This way I could debug it.
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@oxer said:
Fantastic plugin but I work on mac, is there plan for macos support?
Good news: I'm working on a macOS version of plugin. Stay tuned!
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@unknownuser said:
Run SketchUp as Administrator then re-import OBJ model. Let me know if problem persists.
If this step fixes the issue then it's almost certain that SketchUp was not installed correctly !
To fix it...
Whilst logged into Windows as your normal Windows user-name, ensure that SketchUp is closed.
Find the SketchUp installer's exe file - probably in your Downloads folder ?
Select the exe file's icon and right-click > context-menu > "Run as administrator"
When prompted choose "Repair".
Restart SketchUp and retry...Installing any complex app in any other way can cause weird and unpredictable problems, often around permissions...
So never double-click an installer's exe file to 'Run' it - even if you have admin-powers, it is not the same thing. -
French translation file
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@paladinjnr said:
[...]
Hi Here is a link to the model as requested.
[...]
Your model had absolute paths to textures. That's not supported by plugin.
I converted absolute paths to relative paths with a text editor. It's OK now:Fixed model is attached below:
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