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    [Plugin] Universal Importer - v1.2.6 - 30 July 2024

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    • samuel_tS Offline
      samuel_t
      last edited by

      @rv1974 said:

      Samuel, thanks for creating and sharing this plugin.
      Question: is it possible to to implement the original scale, units and origin respect (in fbx at least)?

      I don't think so... ๐Ÿ˜• The scale is lost during model conversion. I'd study the question if I find the time ๐Ÿ˜‰

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      • C Offline
        coro28
        last edited by

        How do I install your Universal Importer plugin in Sketchup 2021 Pro?

        1 Reply Last reply Reply Quote 0
        • samuel_tS Offline
          samuel_t
          last edited by

          @coro28 said:

          How do I install your Universal Importer plugin in Sketchup 2021 Pro?

          Follow instructions given in Universal Importer plugin documentation.

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          • TIGT Offline
            TIG Moderator
            last edited by

            If you use the PluginStore you login, find and download an RBZ archive for an extension.
            Typically you save it in your Downloads folder.
            In SketchUp use the Extension Manager and in its dialog use the Install... button, select the RBZ and it auto-installs for you...

            Alternatively, if you have the SketchUcation Toolset installed then you find an extension's entry in its ExtensionStoreยณ dialog [red toolbar button opens that] and click the button against its entry in the dialog to install it automatically... [essentially skipping the need to manually download an RBZ file...]

            TIG

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            • F Offline
              fabrice
              last edited by

              Hello
              Thank you very much for this plugin.
              But I also have a problem with sketchup 2017, unable to import an obj, yet I have given the permissions.
              A miracle solution ?? ๐Ÿคฃ


              import1.jpg


              import2.jpg

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              • TIGT Offline
                TIG Moderator
                last edited by

                Find the folder C:/ProgramData/Universal Importer/
                Select its icon - select it and right-click > context-menu > Properties > Security > Edit...
                Ensure that every entry listed has FULL permissions set...
                OK to save changes.
                Thereafter you should be able to read/write/delete files in that subfolder or its tmp folder...

                TIG

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                • F Offline
                  fabrice
                  last edited by

                  great, it works THANKS !!!!

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                  • E Offline
                    ekoek0999
                    last edited by

                    thanks a million!
                    I was looking for a way to import pmx files into Sketchup, this one does the trick perfectly
                    You are a lifesaver!!!

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                    • M Offline
                      Moltres Rider
                      last edited by

                      Plugin DOES NOT work with Sketchup 2020 ๐Ÿ˜ž STILL NO OPTION to import obj files and fbx files. In fact, it did not add a single new file format to import. Still just the usual default stuff ๐Ÿ˜ž

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                      • Rich O BrienR Offline
                        Rich O Brien Moderator
                        last edited by

                        https://i.imgur.com/pTrxpA5.png

                        Download the free D'oh Book for SketchUp ๐Ÿ“–

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                        • J Offline
                          JArtz
                          last edited by

                          Thank you so much. I certainly appreciate this.

                          I been wanting to use it to import my SVG vector creations - a text I made - (of which I have to export via FBX online), and it has helped a bit, only thing - I have to manually put in the lines of the text.

                          Still like the plugin.

                          Many thanks.

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                          • C Offline
                            chalupsky
                            last edited by

                            So grateful to find this!!

                            Two questions, importing a .x model from Vehicle Simulator. The model materials do not map to the model (I choose cancel each time), and the scale of the model. I'm asked the maximum height, (1800mm), I cancel, and the model comes in at about 1/18 the size.

                            Any assistance appreciated!

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                            • E Offline
                              Ekon
                              last edited by

                              @samuel_t said:

                              @paladinjnr said:

                              [...]

                              Hi Here is a link to the model as requested.

                              Filehorst wurde abgeschaltet! Filehorst has been shut down!

                              favicon

                              (filehorst.de)

                              [...]

                              Your model had absolute paths to textures. That's not supported by plugin.
                              I converted absolute paths to relative paths with a text editor. It's OK now:

                              [attachment=1:ewxujz9c]<!-- ia1 -->Fixed DirectX Model.png<!-- ia1 -->[/attachment:ewxujz9c]

                              Fixed model is attached below:

                              [attachment=0:ewxujz9c]<!-- ia0 -->fixed-directx-model.zip<!-- ia0 -->[/attachment:ewxujz9c]

                              Hello Samuel, first off, thank you so much for this superb tool!! I have the same issue about textures. I just installed the plugin and imported and FBX file but it comes in without textures. My base model comes from Revit. How can I re-path the textures so that the plugin car read / load them into Sketchup? (Text editor, ok, but how?)

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                              • samuel_tS Offline
                                samuel_t
                                last edited by

                                @chalupsky said:

                                So grateful to find this!!

                                ๐Ÿ˜‰

                                @chalupsky said:

                                The model materials do not map to the model [...]

                                You don't select materials? Can you elaborate on this?

                                @chalupsky said:

                                I'm asked the maximum height, (1800mm), I cancel, and the model comes in at about 1/18 the size.

                                It's a known issue: sizing doesn't work for all models ๐Ÿ˜•

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                                • samuel_tS Offline
                                  samuel_t
                                  last edited by

                                  @ekon said:

                                  Hello Samuel, first off, thank you so much for this superb tool!!

                                  Hello Ekon! With pleasure ๐Ÿ˜‰

                                  @samuel_t said:

                                  [...] Your model had absolute paths to textures. That's not supported by plugin.
                                  I converted absolute paths to relative paths with a text editor. It's OK now [...]

                                  @ekon said:

                                  I have the same issue about textures. I just installed the plugin and imported and FBX file but it comes in without textures. My base model comes from Revit. How can I re-path the textures so that the plugin can read / load them into Sketchup? (Text editor, ok, but how?)

                                  First, if you can, upgrade Revit to latest version to increase chances to have more export options.
                                  Then, tell me what export options Revit offers to you. Some .x (DirectX) and .fbx files are text-encoded. All .mtl files are plain text. Open exported file with a text editor to see if textures paths are editable.

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                                  • P Offline
                                    p11205
                                    last edited by

                                    Hi Samuel,
                                    Thanks for making this plug in available. I am having the same issue as others when importing a model. The model itself imports fine but without textures. I have read your response to others about the absolute path but am not sure what to do. I have attached the model file below if you have a chance to take a look and advise. thanks

                                    the file is here:
                                    https://www.dropbox.com/t/cwZOdCb32a1BrBoZ

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                                    • samuel_tS Offline
                                      samuel_t
                                      last edited by

                                      @p11205 said:

                                      Hi Samuel,
                                      Thanks for making this plug in available.

                                      Hi Paul ๐Ÿ˜„

                                      @p11205 said:

                                      I am having the same issue as others when importing a model. The model itself imports fine but without textures. I have read your response to others about the absolute path but am not sure what to do. I have attached the model file below if you have a chance to take a look and advise. thanks

                                      the file is here:
                                      https://www.dropbox.com/t/cwZOdCb32a1BrBoZ

                                      I successfully imported model as is on SketchUp 2017. See screenshot below. I followed these steps:

                                      1. Extract whole archive.
                                      2. Import "12044_w_Rae_30k.OBJ" file.
                                      3. Cancel when plugin asks about "DefaultMaterial".

                                      12044_w_Rae_30k.png

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                                      • P Offline
                                        p11205
                                        last edited by

                                        Hi Samuel,
                                        Thanks for responding so quickly. I tried again as you outlined.after importing the 12044_w_Rae_30k.OBJ file I never got the message regarding default material from the plug in. The model again came in with no textures. Not sure how to proceed.


                                        these are screenshots of what I did

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                                        • MikeG73M Offline
                                          MikeG73
                                          last edited by

                                          Hello Sam,

                                          Is there a recommended way to get the most out of your model as you reduce its poly count, I mean I keep getting wild responses. I have tried 20/50/70% etc... and my models look like crap up, not at all like your deer example. ๐Ÿ˜ฒ

                                          Should I break down the model into groups and reduce each group at the same settings??? I hope I am making sense!

                                          Cheers Sam. ๐Ÿ˜„

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                                          • samuel_tS Offline
                                            samuel_t
                                            last edited by

                                            @Paul To import this ".OBJ" file with its textures, extract also "12044_w_Rae_30k.mtl" file and "tex" subfolder. Keep folder hierarchy.

                                            @Mike Hello ๐Ÿ˜„ I suppose groups don't matter. I don't know if there's an optimal percent... Poly reduction algorithm is in MeshLab hands.

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