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    [Plugin] Universal Importer - v1.2.6 - 30 July 2024

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    • samuel_tS 離線
      samuel_t
      最後由 編輯

      @autumnwind said:

      Hello Samuel,

      First, thanks for the plugin, the idea is very cool.

      The only problem I encountered is that when I try to reduce the polygon count, instead they will increase (together with the size of the 3D model) and it's the opposite result of what I'm trying to achieve. What do you suggest?

      Face count before reduction: 261609
      Face count after reduction: 4544015

      My target was 80000

      Hello Autumn Wind,

      Try to start with a greater target (eg. 200000) then decrease...

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      • samuel_tS 離線
        samuel_t
        最後由 編輯

        @rv1974 said:

        Samuel, thanks for creating and sharing this plugin.
        Question: is it possible to to implement the original scale, units and origin respect (in fbx at least)?

        I don't think so... 😕 The scale is lost during model conversion. I'd study the question if I find the time 😉

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        • C 離線
          coro28
          最後由 編輯

          How do I install your Universal Importer plugin in Sketchup 2021 Pro?

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          • samuel_tS 離線
            samuel_t
            最後由 編輯

            @coro28 said:

            How do I install your Universal Importer plugin in Sketchup 2021 Pro?

            Follow instructions given in Universal Importer plugin documentation.

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            • TIGT 離線
              TIG Moderator
              最後由 編輯

              If you use the PluginStore you login, find and download an RBZ archive for an extension.
              Typically you save it in your Downloads folder.
              In SketchUp use the Extension Manager and in its dialog use the Install... button, select the RBZ and it auto-installs for you...

              Alternatively, if you have the SketchUcation Toolset installed then you find an extension's entry in its ExtensionStore³ dialog [red toolbar button opens that] and click the button against its entry in the dialog to install it automatically... [essentially skipping the need to manually download an RBZ file...]

              TIG

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              • F 離線
                fabrice
                最後由 編輯

                Hello
                Thank you very much for this plugin.
                But I also have a problem with sketchup 2017, unable to import an obj, yet I have given the permissions.
                A miracle solution ?? 🤣


                import1.jpg


                import2.jpg

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                • TIGT 離線
                  TIG Moderator
                  最後由 編輯

                  Find the folder C:/ProgramData/Universal Importer/
                  Select its icon - select it and right-click > context-menu > Properties > Security > Edit...
                  Ensure that every entry listed has FULL permissions set...
                  OK to save changes.
                  Thereafter you should be able to read/write/delete files in that subfolder or its tmp folder...

                  TIG

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                  • F 離線
                    fabrice
                    最後由 編輯

                    great, it works THANKS !!!!

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                    • E 離線
                      ekoek0999
                      最後由 編輯

                      thanks a million!
                      I was looking for a way to import pmx files into Sketchup, this one does the trick perfectly
                      You are a lifesaver!!!

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                      • M 離線
                        Moltres Rider
                        最後由 編輯

                        Plugin DOES NOT work with Sketchup 2020 😞 STILL NO OPTION to import obj files and fbx files. In fact, it did not add a single new file format to import. Still just the usual default stuff 😞

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                        • Rich O BrienR 離線
                          Rich O Brien Moderator
                          最後由 編輯

                          https://i.imgur.com/pTrxpA5.png

                          Download the free D'oh Book for SketchUp 📖

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                          • J 離線
                            JArtz
                            最後由 編輯

                            Thank you so much. I certainly appreciate this.

                            I been wanting to use it to import my SVG vector creations - a text I made - (of which I have to export via FBX online), and it has helped a bit, only thing - I have to manually put in the lines of the text.

                            Still like the plugin.

                            Many thanks.

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                            • C 離線
                              chalupsky
                              最後由 編輯

                              So grateful to find this!!

                              Two questions, importing a .x model from Vehicle Simulator. The model materials do not map to the model (I choose cancel each time), and the scale of the model. I'm asked the maximum height, (1800mm), I cancel, and the model comes in at about 1/18 the size.

                              Any assistance appreciated!

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                              • E 離線
                                Ekon
                                最後由 編輯

                                @samuel_t said:

                                @paladinjnr said:

                                [...]

                                Hi Here is a link to the model as requested.

                                Filehorst wurde abgeschaltet! Filehorst has been shut down!

                                favicon

                                (filehorst.de)

                                [...]

                                Your model had absolute paths to textures. That's not supported by plugin.
                                I converted absolute paths to relative paths with a text editor. It's OK now:

                                [attachment=1:ewxujz9c]<!-- ia1 -->Fixed DirectX Model.png<!-- ia1 -->[/attachment:ewxujz9c]

                                Fixed model is attached below:

                                [attachment=0:ewxujz9c]<!-- ia0 -->fixed-directx-model.zip<!-- ia0 -->[/attachment:ewxujz9c]

                                Hello Samuel, first off, thank you so much for this superb tool!! I have the same issue about textures. I just installed the plugin and imported and FBX file but it comes in without textures. My base model comes from Revit. How can I re-path the textures so that the plugin car read / load them into Sketchup? (Text editor, ok, but how?)

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                                • samuel_tS 離線
                                  samuel_t
                                  最後由 編輯

                                  @chalupsky said:

                                  So grateful to find this!!

                                  😉

                                  @chalupsky said:

                                  The model materials do not map to the model [...]

                                  You don't select materials? Can you elaborate on this?

                                  @chalupsky said:

                                  I'm asked the maximum height, (1800mm), I cancel, and the model comes in at about 1/18 the size.

                                  It's a known issue: sizing doesn't work for all models 😕

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                                  • samuel_tS 離線
                                    samuel_t
                                    最後由 編輯

                                    @ekon said:

                                    Hello Samuel, first off, thank you so much for this superb tool!!

                                    Hello Ekon! With pleasure 😉

                                    @samuel_t said:

                                    [...] Your model had absolute paths to textures. That's not supported by plugin.
                                    I converted absolute paths to relative paths with a text editor. It's OK now [...]

                                    @ekon said:

                                    I have the same issue about textures. I just installed the plugin and imported and FBX file but it comes in without textures. My base model comes from Revit. How can I re-path the textures so that the plugin can read / load them into Sketchup? (Text editor, ok, but how?)

                                    First, if you can, upgrade Revit to latest version to increase chances to have more export options.
                                    Then, tell me what export options Revit offers to you. Some .x (DirectX) and .fbx files are text-encoded. All .mtl files are plain text. Open exported file with a text editor to see if textures paths are editable.

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                                    • P 離線
                                      p11205
                                      最後由 編輯

                                      Hi Samuel,
                                      Thanks for making this plug in available. I am having the same issue as others when importing a model. The model itself imports fine but without textures. I have read your response to others about the absolute path but am not sure what to do. I have attached the model file below if you have a chance to take a look and advise. thanks

                                      the file is here:
                                      https://www.dropbox.com/t/cwZOdCb32a1BrBoZ

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                                      • samuel_tS 離線
                                        samuel_t
                                        最後由 編輯

                                        @p11205 said:

                                        Hi Samuel,
                                        Thanks for making this plug in available.

                                        Hi Paul 😄

                                        @p11205 said:

                                        I am having the same issue as others when importing a model. The model itself imports fine but without textures. I have read your response to others about the absolute path but am not sure what to do. I have attached the model file below if you have a chance to take a look and advise. thanks

                                        the file is here:
                                        https://www.dropbox.com/t/cwZOdCb32a1BrBoZ

                                        I successfully imported model as is on SketchUp 2017. See screenshot below. I followed these steps:

                                        1. Extract whole archive.
                                        2. Import "12044_w_Rae_30k.OBJ" file.
                                        3. Cancel when plugin asks about "DefaultMaterial".

                                        12044_w_Rae_30k.png

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                                        • P 離線
                                          p11205
                                          最後由 編輯

                                          Hi Samuel,
                                          Thanks for responding so quickly. I tried again as you outlined.after importing the 12044_w_Rae_30k.OBJ file I never got the message regarding default material from the plug in. The model again came in with no textures. Not sure how to proceed.


                                          these are screenshots of what I did

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                                          • MikeG73M 離線
                                            MikeG73
                                            最後由 編輯

                                            Hello Sam,

                                            Is there a recommended way to get the most out of your model as you reduce its poly count, I mean I keep getting wild responses. I have tried 20/50/70% etc... and my models look like crap up, not at all like your deer example. 😲

                                            Should I break down the model into groups and reduce each group at the same settings??? I hope I am making sense!

                                            Cheers Sam. 😄

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