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    Transparent material in preview, not transparent in render

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    • M Offline
      makro88
      last edited by

      Hi everyone,
      I'm encountering a problem with an emissive material. Using vray 3.4 on sketchup 2017.
      Basically, in the material preview I see the correct material, with transparency correctly displayed.
      But in the frame buffer, it shows the updated texture with plain white colour in place of the transparency.

      https://i.imgur.com/fh7MXHP.png

      Any thoughts? Thanks!

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      • filibisF Offline
        filibis
        last edited by

        Can you share your texture and opacity map (transparency)?
        Here is a working example:
        tested_emissive.jpg


        Note that it might not work with GPU acceleration or interactive mode.
        Check this for more information about Emissive Material.

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        • M Offline
          makro88
          last edited by

          Hi filibis,
          Thank you very much - disabling the gpu acceleration, the opacity map worked as supposed to.
          I wonder if it's a bug or a limitation.

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          • filibisF Offline
            filibis
            last edited by

            I think it's because GPU rendering is fairly new technology comparing to CPU rendering, so i believe it's just a matter of time that will support every feature like in CPU.

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