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    Scheduled Pinned Locked Moved Animator Beta
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    • pilouP Offline
      pilou
      last edited by

      Yes all that is the normal way! 😉

      What about these 2 last icons ? lasticones.jpg
      Fredo use them in its videos !

      Does they indispensable ?
      (save position of objects, load and set position of objects)

      Have you use it in the videos above ?

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • fredo6F Offline
        fredo6
        last edited by

        These 2 icones are for positioners. Not strictly related to Animation, but useful to store and retrieve positions of objects, especially if ever the model is messed up.

        @chri: for editing a clip element, you can also double-click on it

        Fredo

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        • chriC Offline
          chri
          last edited by

          @fredo6 said:

          @chri: for editing a clip element, you can also double-click on it
          Fredo

          c'est noté , merci.
          Chri

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          • chriC Offline
            chri
            last edited by

            HI


            a more simple example of "follow me" like movement

            un exemple , plus simple , de mouvement type "suivez la trajectoire"

            Chri


            FOLLOWMELIKE.skp


            FOLLOWMELIKE.gif

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            • pilouP Offline
              pilou
              last edited by

              Exactly! 😄

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • pilouP Offline
                pilou
                last edited by

                For simulate the follow of a longer piece 😄
                Make first a translation (here front to the middle of the piece) then rotate!

                Press image for see animation!
                GIF_follow.gif

                A same Movement can be reused! Here the rotation!
                (of course an only 270° can be also work! )
                click_number.jpg


                GIF_follow2.gif

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • chriC Offline
                  chri
                  last edited by

                  Hi


                  a trick
                  in the next example the three box 4 rotate arround the box 1 (with orange frame).
                  if the box 1 move , the three box 4 rotate ... and follow the box 1 .
                  ( parts and pivot are attached during all movements )

                  Un truc
                  Dans l'exemple suivant les trois boîtes 4 tournent autour de la boite1 (avec cadre orange).
                  Si la boite 1 se déplace , les trois boîte 4 tournent ... et suivent la boite 1.
                  ( les pièces et le pivot sont liés pour tous les mouvements )

                  Chri


                  6 - ROTATE CHOICE2.png

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                  • chriC Offline
                    chri
                    last edited by

                    @pilou said:

                    For simulate the follow of a longer piece 😄
                    Make first a translation (here front to the middle of the piece) then rotate!

                    Pour simuler le "suivez-moi" d'une piéce longue , faire en premier , une translation ( ici , jusqu'au milieu de la piece ) , puis une rotation !


                    ROTATE.png

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                    • chriC Offline
                      chri
                      last edited by

                      HI

                      Another one to check the methodology
                      it take me about 30 minutes.

                      Thanks Fredo for this great present 👍

                      Chri


                      CUBE COLORE.gif


                      CUBE COLORE.skp

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                      • pilouP Offline
                        pilou
                        last edited by

                        Rotative indeed! ☀

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • chriC Offline
                          chri
                          last edited by


                          hi

                          Some explanations in pictures about ROTATE MOVEMENT

                          1 To modify somethink , click on the BAR
                          the BAR became blue , the part orange

                          2 Select the "properties" icon

                          3 The part appear

                          4 Select "In Context Mode" icon

                          5 Select "Modify Pivot / Axe" icon

                          6 Select axe and pivot
                          ( note that frame became orange to show the reference part for pivot )


                          Bonjour

                          Quelques explication en images a propos des modifications ( MOUVEMENT DE ROTATION )

                          1 Pour modifier quelque chose , cliquer sur la barre
                          La barre devient bleu , la pièce se colore en l'orange

                          2 Sélectionner l'icone "properties"

                          3 La pièce apparaît

                          4 Sélectionner l'icone "In Context" pour effectuer un changement de repère.

                          5 Sélectionner l'icone "Modify Pivot" / Axe , pour pouvoir modifier les paramètres

                          6 Sélectionner axe et pivot
                          ( notez qu'un cadre orange apparaît pour montrer la pièce qui sert de pivot )



                          1 - SELECT MOVEMENT.png


                          2 - EDIT PROPERTIES.png


                          3 - PROPERTIE MODE.png


                          4 - IN CONTEXT MODE.png


                          5 - MODIFY PIVOT MODE.png


                          6 - ROTATE CHOICE.png

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                          • chriC Offline
                            chri
                            last edited by

                            New test


                            ROTATEANYWHERE.gif


                            ROTATEANYWHERE.skp

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                            • pilouP Offline
                              pilou
                              last edited by

                              I am right if i want object invisible during this little sequence?

                              no_visibility.jpg

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • ntxdaveN Offline
                                ntxdave
                                last edited by

                                Yes, you can do it. See below:
                                Click to play

                                However, if there is going to be an overlap, you will need to capture the layer visibility at the beginning and end of each sequence.

                                Hope this helps........

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                                • chriC Offline
                                  chri
                                  last edited by

                                  @pilou said:

                                  I am right if i want object invisible during this little sequence?

                                  [attachment=2:23mm6v40]<!-- ia2 -->no_visibility.jpg<!-- ia2 -->[/attachment:23mm6v40]

                                  Same as ntxave


                                  LAYER-CALQUE.gif


                                  Capture-1.png

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                                  • ntxdaveN Offline
                                    ntxdave
                                    last edited by

                                    Chris, our responses overlapped. If you look at mine, you will see that you can also do it the way Pilou was asking about as long as there is no overlay with other visibilities.

                                    BTW: You and Pilou have give me some feedback on another thread where I was trying to rotate and object (garage door) but I still cannot find a way in that situation that works correctly (where panels follow the "track" for the garage door). See this thread: How to rotate better

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      I have clicked this last icon first! 😳

                                      GIF_layer.gif

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • pilouP Offline
                                        pilou
                                        last edited by

                                        Cool to see measures change! 😎

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • chriC Offline
                                          chri
                                          last edited by


                                          hi
                                          Here are my tests about Dim Factor/Pursue/repeat which allows to precisely adjust/pursue/repeat a movement.
                                          Note that the Dim Factor value is a percentage of the movement.
                                          It can be positive or negative
                                          The first example is about Translation , the second one about Rotation.
                                          (0.16666 allows rotation of 1/6 turn)
                                          (0.5 allows rotation of 1/2 turn)
                                          .
                                          Clic on the pictures to anim

                                          Bonjour
                                          Voici mes tests a propos de "Dim Factor/Pursue/repeat" qui permet d'ajuster / poursuivre / répéter un déplacement.
                                          Notez que la valeur de "Dim Factor" est un pourcentage du mouvement.
                                          Elle peut être positive ou négative
                                          Le premier exemple concerne la translation , le second , la rotation.
                                          ( 0.16666 permet la rotation de 1/6 de tour )
                                          ( 0.5 permet la rotation de 1/2 de tour )
                                          .
                                          Cliquer sur les images pour les animer.

                                          Chri


                                          PERSONAL TEST DIM FACTOR1.gif


                                          PERSONAL TEST DIM FACTOR2.gif


                                          PERSONAL TEST DIM FACTOR1.skp


                                          PERSONAL TEST DIM FACTOR2.skp

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                                          • chriC Offline
                                            chri
                                            last edited by

                                            a new test


                                            GIF.gif


                                            GIF3.gif


                                            GIF4.gif

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