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    Scheduled Pinned Locked Moved Animator Beta
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    • pilouP Offline
      pilou
      last edited by

      Exactly! 😄

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • pilouP Offline
        pilou
        last edited by

        For simulate the follow of a longer piece 😄
        Make first a translation (here front to the middle of the piece) then rotate!

        Press image for see animation!
        GIF_follow.gif

        A same Movement can be reused! Here the rotation!
        (of course an only 270° can be also work! )
        click_number.jpg


        GIF_follow2.gif

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • chriC Offline
          chri
          last edited by

          Hi


          a trick
          in the next example the three box 4 rotate arround the box 1 (with orange frame).
          if the box 1 move , the three box 4 rotate ... and follow the box 1 .
          ( parts and pivot are attached during all movements )

          Un truc
          Dans l'exemple suivant les trois boîtes 4 tournent autour de la boite1 (avec cadre orange).
          Si la boite 1 se déplace , les trois boîte 4 tournent ... et suivent la boite 1.
          ( les pièces et le pivot sont liés pour tous les mouvements )

          Chri


          6 - ROTATE CHOICE2.png

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          • chriC Offline
            chri
            last edited by

            @pilou said:

            For simulate the follow of a longer piece 😄
            Make first a translation (here front to the middle of the piece) then rotate!

            Pour simuler le "suivez-moi" d'une piéce longue , faire en premier , une translation ( ici , jusqu'au milieu de la piece ) , puis une rotation !


            ROTATE.png

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            • chriC Offline
              chri
              last edited by

              HI

              Another one to check the methodology
              it take me about 30 minutes.

              Thanks Fredo for this great present 👍

              Chri


              CUBE COLORE.gif


              CUBE COLORE.skp

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              • pilouP Offline
                pilou
                last edited by

                Rotative indeed! ☀

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • chriC Offline
                  chri
                  last edited by


                  hi

                  Some explanations in pictures about ROTATE MOVEMENT

                  1 To modify somethink , click on the BAR
                  the BAR became blue , the part orange

                  2 Select the "properties" icon

                  3 The part appear

                  4 Select "In Context Mode" icon

                  5 Select "Modify Pivot / Axe" icon

                  6 Select axe and pivot
                  ( note that frame became orange to show the reference part for pivot )


                  Bonjour

                  Quelques explication en images a propos des modifications ( MOUVEMENT DE ROTATION )

                  1 Pour modifier quelque chose , cliquer sur la barre
                  La barre devient bleu , la pièce se colore en l'orange

                  2 Sélectionner l'icone "properties"

                  3 La pièce apparaît

                  4 Sélectionner l'icone "In Context" pour effectuer un changement de repère.

                  5 Sélectionner l'icone "Modify Pivot" / Axe , pour pouvoir modifier les paramètres

                  6 Sélectionner axe et pivot
                  ( notez qu'un cadre orange apparaît pour montrer la pièce qui sert de pivot )



                  1 - SELECT MOVEMENT.png


                  2 - EDIT PROPERTIES.png


                  3 - PROPERTIE MODE.png


                  4 - IN CONTEXT MODE.png


                  5 - MODIFY PIVOT MODE.png


                  6 - ROTATE CHOICE.png

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                  • chriC Offline
                    chri
                    last edited by

                    New test


                    ROTATEANYWHERE.gif


                    ROTATEANYWHERE.skp

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                    • pilouP Offline
                      pilou
                      last edited by

                      I am right if i want object invisible during this little sequence?

                      no_visibility.jpg

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • ntxdaveN Offline
                        ntxdave
                        last edited by

                        Yes, you can do it. See below:
                        Click to play

                        However, if there is going to be an overlap, you will need to capture the layer visibility at the beginning and end of each sequence.

                        Hope this helps........

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                        • chriC Offline
                          chri
                          last edited by

                          @pilou said:

                          I am right if i want object invisible during this little sequence?

                          [attachment=2:23mm6v40]<!-- ia2 -->no_visibility.jpg<!-- ia2 -->[/attachment:23mm6v40]

                          Same as ntxave


                          LAYER-CALQUE.gif


                          Capture-1.png

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                          • ntxdaveN Offline
                            ntxdave
                            last edited by

                            Chris, our responses overlapped. If you look at mine, you will see that you can also do it the way Pilou was asking about as long as there is no overlay with other visibilities.

                            BTW: You and Pilou have give me some feedback on another thread where I was trying to rotate and object (garage door) but I still cannot find a way in that situation that works correctly (where panels follow the "track" for the garage door). See this thread: How to rotate better

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                            • pilouP Offline
                              pilou
                              last edited by

                              I have clicked this last icon first! 😳

                              GIF_layer.gif

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • pilouP Offline
                                pilou
                                last edited by

                                Cool to see measures change! 😎

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • chriC Offline
                                  chri
                                  last edited by


                                  hi
                                  Here are my tests about Dim Factor/Pursue/repeat which allows to precisely adjust/pursue/repeat a movement.
                                  Note that the Dim Factor value is a percentage of the movement.
                                  It can be positive or negative
                                  The first example is about Translation , the second one about Rotation.
                                  (0.16666 allows rotation of 1/6 turn)
                                  (0.5 allows rotation of 1/2 turn)
                                  .
                                  Clic on the pictures to anim

                                  Bonjour
                                  Voici mes tests a propos de "Dim Factor/Pursue/repeat" qui permet d'ajuster / poursuivre / répéter un déplacement.
                                  Notez que la valeur de "Dim Factor" est un pourcentage du mouvement.
                                  Elle peut être positive ou négative
                                  Le premier exemple concerne la translation , le second , la rotation.
                                  ( 0.16666 permet la rotation de 1/6 de tour )
                                  ( 0.5 permet la rotation de 1/2 de tour )
                                  .
                                  Cliquer sur les images pour les animer.

                                  Chri


                                  PERSONAL TEST DIM FACTOR1.gif


                                  PERSONAL TEST DIM FACTOR2.gif


                                  PERSONAL TEST DIM FACTOR1.skp


                                  PERSONAL TEST DIM FACTOR2.skp

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                                  • chriC Offline
                                    chri
                                    last edited by

                                    a new test


                                    GIF.gif


                                    GIF3.gif


                                    GIF4.gif

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      There is a new function "Follow path" ? Or it's just several manual start-end ?

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • chriC Offline
                                        chri
                                        last edited by

                                        @pilou said:

                                        There is a new function "Follow path" ? Or it's just several manual start-end ?

                                        Not a follow path fonction
                                        Each color is a different movement .

                                        Chri

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                                        • pilouP Offline
                                          pilou
                                          last edited by

                                          So the hell! 😉
                                          I believe that is the more important function to implement! 🤓
                                          Surely not easy!

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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                                          • F Offline
                                            faust07
                                            last edited by

                                            A nice example. It also shows, how complex simple animations can be. Sure you can apply the copy function for the individual sections well. Tricky it is when you have to animate the individual wheels of a 3D car properly for each curve.
                                            A "Path Following" feature would be very helpful. Then would have to be determined an independent path move for the car and for each wheel...

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