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    [Plugin] Animator - v4.5a - 22 Jul 25

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    • ntxdaveN 離線
      ntxdave
      最後由 編輯

      OK - If I have multiple layers to show/hide, I cannot get it to work correctly (at least the way I would like) using the duration greater than 0.

      Here is an example. I have 2 spray units. I have them at different times and different durations. They both turn on correctly but they do not turn off until after the 2nd layer is to be hidden.
      Multiple layer control - click to view

      I will try later using the original method of setting 0 duration for each layer to show and hide and see what happens. While this works, I was hoping the previous method would work as well. Maybe I am pushing the envelope a little too far. I will have multiple situations like this is a full wash. As previously stated, if a single control for each layer can be accomplished, IMO it would be much easier to manage.

      Is this way out of perspective ❓

      OK - I see what is going on is that each time any action is taken, it is for ALL layers. Thus I would need to break my example down and have 5 layer visibility captures:

      1. At beginning to capture the initial state of all layers
      2. Beginning of the first spray to turn that layer on and the other spray layer off
      3. Beginning of the second spray to turn that layer on and make sure the other layer is still on
      4. End of the first spray to turn that layer off and make sure the other spray is still on (since in the case there is actually some overlap
      5. End of the second spray to turn that layer off

      Is it out of the question to ask if it is possible to control each layer independently?

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      • ntxdaveN 離線
        ntxdave
        最後由 編輯

        @solo said:

        Trying to figure out how to do the water spray

        Have not heard/seen anything more from and was wondering where you were headed with.

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        • JQLJ 離線
          JQL
          最後由 編輯

          @solo said:

          Trying to figure out how to do the water spray

          Why don't you composite it using Natron or other similar software?

          www.casca.pt
          Visit us on facebook!

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          • fredo6F 離線
            fredo6
            最後由 編輯

            New Release: Animator - v1.0v - 13 Jun 16

            Maintenance and small evolutions

            • Reworked the Movement engine to make it more contextual. This answers some valid requests by Pilou and Dave. See video below
            • Objects concerned by a movement are highlighted when mouse-over in the timeline. I still need to illustrate the movement itself
            • Possible assignment of color to a Clip element. This may help to distinguish them.
            • Bug fixing, in particular when creating new films and for random cases where the offset of transaltion was 'unset'
            • Cosmetic changes

            Note for the video:

            • The Rubiks cube is actualling 'orbiting' around the small cube. Orbiting means Rotation by a point which is attached to another object (versus absolute pivot).
            • It can however move by itself individually (the small jump)
            • The inside of the Rubiks cube is also animated
            • That why, in the second part of the video, the second instance only shows the movements within the Rubiks cube.

            Animator - Mix movements instances.gif

            See main post for RBZ files

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            • ntxdaveN 離線
              ntxdave
              最後由 編輯

              @fredo6 said:

              New Release: Animator - v1.0v - 13 Jun 16

              Maintenance and small evolutions

              • Reworked the Movement engine to make it more contextual. This answers some valid requests by Pilou and Dave. See video below
              • Objects concerned by a movement are highlighted when mouse-over in the timeline. I still need to illustrate the movement itself
              • Possible assignment of color to a Clip element. This may help to distinguish them.
              • Bug fixing, in particular when creating new films and for random cases where the offset of transaltion was 'unset'
              • Cosmetic changes

              Note for the video:

              • The Rubiks cube is actualling 'orbiting' around the small cube. Orbiting means Rotation by a point which is attached to another object (versus absolute pivot).
              • It can however move by itself individually (the small jump)
              • The inside of the Rubiks cube is also animated
              • That why, in the second part of the video, the second instance only shows the movements within the Rubiks cube.

              Some good enhancements. I am playing with these a little and having a point of reference for rotating (orbiting another object) will turn out to be valuable. Already playing with that a little.

              In particular, I like the ability to hover a sequence and get some visual feedback on which objects the sequence is attached to is REALLY valuable (IMO). I also like that I can color code a sequence so I can easily identify all of the sequences that belong to a given object visually. I think this will be another tool that can be used a lot.

              Here is good example. I have 2 panels of the garage door that I have animated. By color coding each panel, I can easily see which sequences belong to which panel.
              Garage Door Animation (WIP)

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              • fredo6F 離線
                fredo6
                最後由 編輯

                About Orbiting, for the time being:

                • when you have clicked to select the pivot, you should click-right and choose the reference object if this is not the one taken by Animator or if you wish an absolute pivot.
                • The reference object for pivot is highlighted in Orange.

                I'll make the GUI more explicit in a next version.

                Fredo

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                • fredo6F 離線
                  fredo6
                  最後由 編輯

                  New Release: Animator - v1.0x - 08 Jul 16

                  • New Features

                  • Visual Effects: Layer visibility on-off (see tutorial)

                  • Visual Effects: zoom

                  • Cameras: Tracking Cameras (see tutorial)

                  • Cameras: Scene Cameras

                  • Support of Twilight Render Pro (thanks to Chris)

                  • Minimize timeline(to hide all palettes when playing animation) - see tutorial

                  • Maintenance - Fixes and adjustments

                  • Corrections for Rotation with orbiting

                  • Various bugs

                  • Cosmetic changes in GUI

                  See main post for RBZ files

                  Here are two videos

                  1) Tracking Cameras

                  2) Layer visibility: State and On-Off

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                  • fredo6F 離線
                    fredo6
                    最後由 編輯

                    chri,

                    Can you open the Ruby console to see what is going on

                    Fredo

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                    • fredo6F 離線
                      fredo6
                      最後由 編輯

                      Chri,

                      Thanks.
                      I fixed it and republish as LibFredo6 7.0x2 9 Jul 16 (Animator is unchanged)

                      Fredo

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                      • fredo6F 離線
                        fredo6
                        最後由 編輯

                        Actually, the X2 is not good. Take the 7.0x3.

                        Fredo

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                        • chriC 離線
                          chri
                          最後由 編輯

                          hi Fredo
                          the new release don't works for me
                          When i click on the icon ... nothing !

                          (i use SKETCHUP PRO 2014 AND WINDOWS XP )

                          Chri

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                          • chriC 離線
                            chri
                            最後由 編輯

                            @fredo6 said:

                            chri,

                            Can you open the Ruby console to see what is going on

                            Fredo

                            message in Ruby console

                            Error: #<NoMethodError: undefined method `definition' for #Sketchup::Group:0x968a150>
                            ...

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                            • chriC 離線
                              chri
                              最後由 編輯

                              @fredo6 said:

                              Actually, the X2 is not good. Take the 7.0x3.

                              Fredo

                              It works for me
                              Thanks Fredo

                              Chri

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                              • pilouP 離線
                                pilou
                                最後由 編輯

                                @unknownuser said:

                                AmbientOcclusionEx v1.9.5.
                                TheaRender v1.5 (from Animator and in Batch from Thea)
                                SketchFX Ex v1.0.6
                                Twilight Render %(#FF0000)[Pro v3.5]
                                

                                It's Twilight Render Pro v2.5! 😉 (and I suppose also Hobby Version ? )

                                What is the process for use it with Twilight Render ?

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • chriC 離線
                                  chri
                                  最後由 編輯

                                  Hi Fredo

                                  I have a problem to ROTATE.
                                  Please , have a look on the next GIF ( clic to anim )

                                  Chri


                                  PB ROTATING.gif

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                                  • ntxdaveN 離線
                                    ntxdave
                                    最後由 編輯

                                    @pilou said:

                                    @unknownuser said:

                                    AmbientOcclusionEx v1.9.5.
                                    TheaRender v1.5 (from Animator and in Batch from Thea)
                                    SketchFX Ex v1.0.6
                                    Twilight Render %(#FF0000)[Pro v3.5]
                                    

                                    It's Twilight Render Pro v2.5! 😉 (and I suppose also Hobby Version ? )

                                    What is the process for use it with Twilight Render ?

                                    It is my understanding that only the Pro version can be used with Animator. We will have to wait and see when they post the link today.

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                                    • pilouP 離線
                                      pilou
                                      最後由 編輯

                                      Idem! Seems there is blend of rotation / Object / General!
                                      GIF_idem.gif

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • fredo6F 離線
                                        fredo6
                                        最後由 編輯

                                        @chri said:

                                        Hi Fredo

                                        I have a problem to ROTATE.
                                        Please , have a look on the next GIF ( clic to anim )

                                        Chri

                                        Thanks for signaling. Fixed.

                                        Fredo

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                                        • fredo6F 離線
                                          fredo6
                                          最後由 編輯

                                          @pilou said:

                                          @unknownuser said:

                                          AmbientOcclusionEx v1.9.5.
                                          TheaRender v1.5 (from Animator and in Batch from Thea)
                                          SketchFX Ex v1.0.6
                                          Twilight Render %(#FF0000)[Pro v3.5]
                                          

                                          It's Twilight Render Pro v2.5! 😉 (and I suppose also Hobby Version ? )

                                          What is the process for use it with Twilight Render ?

                                          I think this is just for Pro version.

                                          Fredo

                                          1 條回覆 最後回覆 回覆 引用 0
                                          • fredo6F 離線
                                            fredo6
                                            最後由 編輯

                                            @pilou said:

                                            Idem! Seems there is blend of rotation / Object / General!
                                            [attachment=0:yeoqnx06]<!-- ia0 -->GIF_idem.gif<!-- ia0 -->[/attachment:yeoqnx06]

                                            Is there a bug there?

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