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    [Plugin] Animator - v4.5a - 22 Jul 25

    Scheduled Pinned Locked Moved Animator Beta
    renderpluginsextensions
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    • fredo6F Offline
      fredo6
      last edited by

      New Release: Animator - v1.0v - 13 Jun 16

      Maintenance and small evolutions

      • Reworked the Movement engine to make it more contextual. This answers some valid requests by Pilou and Dave. See video below
      • Objects concerned by a movement are highlighted when mouse-over in the timeline. I still need to illustrate the movement itself
      • Possible assignment of color to a Clip element. This may help to distinguish them.
      • Bug fixing, in particular when creating new films and for random cases where the offset of transaltion was 'unset'
      • Cosmetic changes

      Note for the video:

      • The Rubiks cube is actualling 'orbiting' around the small cube. Orbiting means Rotation by a point which is attached to another object (versus absolute pivot).
      • It can however move by itself individually (the small jump)
      • The inside of the Rubiks cube is also animated
      • That why, in the second part of the video, the second instance only shows the movements within the Rubiks cube.

      Animator - Mix movements instances.gif

      See main post for RBZ files

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      • ntxdaveN Offline
        ntxdave
        last edited by

        @fredo6 said:

        New Release: Animator - v1.0v - 13 Jun 16

        Maintenance and small evolutions

        • Reworked the Movement engine to make it more contextual. This answers some valid requests by Pilou and Dave. See video below
        • Objects concerned by a movement are highlighted when mouse-over in the timeline. I still need to illustrate the movement itself
        • Possible assignment of color to a Clip element. This may help to distinguish them.
        • Bug fixing, in particular when creating new films and for random cases where the offset of transaltion was 'unset'
        • Cosmetic changes

        Note for the video:

        • The Rubiks cube is actualling 'orbiting' around the small cube. Orbiting means Rotation by a point which is attached to another object (versus absolute pivot).
        • It can however move by itself individually (the small jump)
        • The inside of the Rubiks cube is also animated
        • That why, in the second part of the video, the second instance only shows the movements within the Rubiks cube.

        Some good enhancements. I am playing with these a little and having a point of reference for rotating (orbiting another object) will turn out to be valuable. Already playing with that a little.

        In particular, I like the ability to hover a sequence and get some visual feedback on which objects the sequence is attached to is REALLY valuable (IMO). I also like that I can color code a sequence so I can easily identify all of the sequences that belong to a given object visually. I think this will be another tool that can be used a lot.

        Here is good example. I have 2 panels of the garage door that I have animated. By color coding each panel, I can easily see which sequences belong to which panel.
        Garage Door Animation (WIP)

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        • fredo6F Offline
          fredo6
          last edited by

          About Orbiting, for the time being:

          • when you have clicked to select the pivot, you should click-right and choose the reference object if this is not the one taken by Animator or if you wish an absolute pivot.
          • The reference object for pivot is highlighted in Orange.

          I'll make the GUI more explicit in a next version.

          Fredo

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          • fredo6F Offline
            fredo6
            last edited by

            New Release: Animator - v1.0x - 08 Jul 16

            • New Features

            • Visual Effects: Layer visibility on-off (see tutorial)

            • Visual Effects: zoom

            • Cameras: Tracking Cameras (see tutorial)

            • Cameras: Scene Cameras

            • Support of Twilight Render Pro (thanks to Chris)

            • Minimize timeline(to hide all palettes when playing animation) - see tutorial

            • Maintenance - Fixes and adjustments

            • Corrections for Rotation with orbiting

            • Various bugs

            • Cosmetic changes in GUI

            See main post for RBZ files

            Here are two videos

            1) Tracking Cameras

            2) Layer visibility: State and On-Off

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            • fredo6F Offline
              fredo6
              last edited by

              chri,

              Can you open the Ruby console to see what is going on

              Fredo

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              • fredo6F Offline
                fredo6
                last edited by

                Chri,

                Thanks.
                I fixed it and republish as LibFredo6 7.0x2 9 Jul 16 (Animator is unchanged)

                Fredo

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                • fredo6F Offline
                  fredo6
                  last edited by

                  Actually, the X2 is not good. Take the 7.0x3.

                  Fredo

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                  • chriC Offline
                    chri
                    last edited by

                    hi Fredo
                    the new release don't works for me
                    When i click on the icon ... nothing !

                    (i use SKETCHUP PRO 2014 AND WINDOWS XP )

                    Chri

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                    • chriC Offline
                      chri
                      last edited by

                      @fredo6 said:

                      chri,

                      Can you open the Ruby console to see what is going on

                      Fredo

                      message in Ruby console

                      Error: #<NoMethodError: undefined method `definition' for #Sketchup::Group:0x968a150>
                      ...

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                      • chriC Offline
                        chri
                        last edited by

                        @fredo6 said:

                        Actually, the X2 is not good. Take the 7.0x3.

                        Fredo

                        It works for me
                        Thanks Fredo

                        Chri

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                        • pilouP Offline
                          pilou
                          last edited by

                          @unknownuser said:

                          AmbientOcclusionEx v1.9.5.
                          TheaRender v1.5 (from Animator and in Batch from Thea)
                          SketchFX Ex v1.0.6
                          Twilight Render %(#FF0000)[Pro v3.5]
                          

                          It's Twilight Render Pro v2.5! ๐Ÿ˜‰ (and I suppose also Hobby Version ? )

                          What is the process for use it with Twilight Render ?

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • chriC Offline
                            chri
                            last edited by

                            Hi Fredo

                            I have a problem to ROTATE.
                            Please , have a look on the next GIF ( clic to anim )

                            Chri


                            PB ROTATING.gif

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                            • ntxdaveN Offline
                              ntxdave
                              last edited by

                              @pilou said:

                              @unknownuser said:

                              AmbientOcclusionEx v1.9.5.
                              TheaRender v1.5 (from Animator and in Batch from Thea)
                              SketchFX Ex v1.0.6
                              Twilight Render %(#FF0000)[Pro v3.5]
                              

                              It's Twilight Render Pro v2.5! ๐Ÿ˜‰ (and I suppose also Hobby Version ? )

                              What is the process for use it with Twilight Render ?

                              It is my understanding that only the Pro version can be used with Animator. We will have to wait and see when they post the link today.

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                              • pilouP Offline
                                pilou
                                last edited by

                                Idem! Seems there is blend of rotation / Object / General!
                                GIF_idem.gif

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

                                1 Reply Last reply Reply Quote 0
                                • fredo6F Offline
                                  fredo6
                                  last edited by

                                  @chri said:

                                  Hi Fredo

                                  I have a problem to ROTATE.
                                  Please , have a look on the next GIF ( clic to anim )

                                  Chri

                                  Thanks for signaling. Fixed.

                                  Fredo

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                                  • fredo6F Offline
                                    fredo6
                                    last edited by

                                    @pilou said:

                                    @unknownuser said:

                                    AmbientOcclusionEx v1.9.5.
                                    TheaRender v1.5 (from Animator and in Batch from Thea)
                                    SketchFX Ex v1.0.6
                                    Twilight Render %(#FF0000)[Pro v3.5]
                                    

                                    It's Twilight Render Pro v2.5! ๐Ÿ˜‰ (and I suppose also Hobby Version ? )

                                    What is the process for use it with Twilight Render ?

                                    I think this is just for Pro version.

                                    Fredo

                                    1 Reply Last reply Reply Quote 0
                                    • fredo6F Offline
                                      fredo6
                                      last edited by

                                      @pilou said:

                                      Idem! Seems there is blend of rotation / Object / General!
                                      [attachment=0:yeoqnx06]<!-- ia0 -->GIF_idem.gif<!-- ia0 -->[/attachment:yeoqnx06]

                                      Is there a bug there?

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                                      • ntxdaveN Offline
                                        ntxdave
                                        last edited by

                                        I have been rebuilding my Pendulum animation (preparing for Twilight Render) and I have not seen a problem. I thought I did once but went back and redid my sequence and all worked well for me.

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                                        • pilouP Offline
                                          pilou
                                          last edited by

                                          @unknownuser said:

                                          Is there a bug there?

                                          Yes same than Chris!
                                          Rotation must be from a point outside the object, but result gives from a point inside the object! ๐Ÿ˜ฎ

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

                                          1 Reply Last reply Reply Quote 0
                                          • ntxdaveN Offline
                                            ntxdave
                                            last edited by

                                            @pilou said:

                                            @unknownuser said:

                                            Is there a bug there?

                                            Yes same than Chris!
                                            Rotation must be from a point outside the object, but result gives from a point inside the object! ๐Ÿ˜ฎ

                                            OK - I understand. My rotations were from inside the object.

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