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    [Plugin] Animator - v4.5a - 22 Jul 25

    Scheduled Pinned Locked Moved Animator Beta
    renderpluginsextensions
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    • M Offline
      meapiper
      last edited by

      Can I use this extension with Maxwell Render to create a rendered video? I believe I need to creates multiple scenes to bring into Maxwell.

      1 Reply Last reply Reply Quote 0
      • fredo6F Offline
        fredo6
        last edited by

        @meapiper said:

        Can I use this extension with Maxwell Render to create a rendered video? I believe I need to creates multiple scenes to bring into Maxwell.

        I have no API to Maxwell, so it is not supported in Direct mode by Animator.

        And I doubt that Maxwell support the reverse mode (as Thea does), because they would have contacted me.

        So short answer is NO.

        Fredo

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        • fredo6F Offline
          fredo6
          last edited by

          New Release: Animator - v2.4d - 14 Jun 19

          Requirement: LibFredo6 v8.7f

          Minor release

          • Added a permanent FFMeg button to be able to change the location of the FFmpeg executable
            FFmpeg button reload.png
          • Extension of validity

          See plugin home page of Animator for Download of RBZ from the PluginStore.

          See Main Post of the Animator thread for more information.

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          • fredo6F Offline
            fredo6
            last edited by

            New Release: Animator - v2.5a - 11 Sep 19

            Requirement: LibFredo6 v9.1b

            Minor release

            • fixed some bug around video generation
            • Extension of validity

            See plugin home page of Animator for Download of RBZ from the PluginStore.

            See Main Post of the Animator thread for more information.

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            • Y Offline
              yonofun
              last edited by

              Any advice concerning ffmpeg video download. I followed the link and the FFmpeg.org pdf directions but didn't find the exact steps available and got into a baited ads trap and downloaded similarly labeled ffmpeg files that were unrelated. I successfully created an edit in animator and would love to get it to mp4.

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              • fredo6F Offline
                fredo6
                last edited by

                @yonofun said:

                Any advice concerning ffmpeg video download. I followed the link and the FFmpeg.org pdf directions but didn't find the exact steps available and got into a baited ads trap and downloaded similarly labeled ffmpeg files that were unrelated. I successfully created an edit in animator and would love to get it to mp4.

                For Mac, here is the download page.

                Then I suggest you pick the latest build of FFmpeg for Mac (dated 3 Jan 2020).

                https://ffmpeg.zeranoe.com/builds/macos64/static/ffmpeg-20200102-81172b5-macos64-static.zip

                Just extract the ffmpegexecutable in the ** bin**subfolder and put it in a known place where you will point to from Animator.

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                • fredo6F Offline
                  fredo6
                  last edited by

                  New Release: Animator - v2.6a - 12 Jan 20

                  Requirement: LibFredo6 v9.5

                  Minor release

                  • New instructions for FFmpeg installation
                  • Extension of validity

                  See plugin home page of Animator for Download of RBZ from the PluginStore.

                  See Main Post of the Animator thread for more information.

                  1 Reply Last reply Reply Quote 0
                  • S Offline
                    stopping
                    last edited by

                    Hi there,

                    thank you for this incredible plugin! I've been using it for about half a year now creating animation films and it's truly one of the greatest SU plugins out there.

                    However, since yesterday afternoon I'm experiencing a few bugs.

                    1. Animations aren't previewed in the editor
                    2. I can't select a specific time in my timeline any more. On mouseover it hovers in turquoise, however, nothing happens upon clicking. When I temporarily exit to SU and return to Animator it has then selected the moment I wasn't able to select previously. However, it doesn't show the animations that should have happened up to this point.
                    3. When I proceed to "Generate a Video for the Film" it does not show a pop up window. It just hides all menus and displays a red frame around the editor.

                    All these issues occured from one moment to the other. It was fine yesterday morning but started behaving like this in the afternoon. I tried to reinstall both the animator as well as the lib but it didn't help. I then proceeded to try the plugins in SU17 - same issues here.

                    I'm using Win 10 Pro 64 Bit, SU19.2.222, Lib 9.5g, Animator 2.6a

                    Here are the lines from the Ruby Console upon opening the animator:

                    Error; #<ArgumentError; wrong number of arguments (given 2, expected 3)>
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6spline.rbe;46;in `evaluate'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;291;in `bezier'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;260;in `call'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;260;in `double'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;246;in `block in standard_function_calculate'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;254;in `standard_function_calculate'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;214;in `standard_interpolate'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;61;in `interpolate'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;988;in `animal_apply_easing_oscillation'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;920;in `animal_calculate_ratio'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;852;in `block in animal_animate_contribution'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;845;in `each'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;845;in `animal_animate_contribution'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;638;in `animal_animate_processing'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;574;in `animal_animate_film'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatorclipmanager.rbe;1356;in `clip_animate'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatorclipmanager.rbe;1534;in `notify_from_clip_animation'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6animationengine.rbe;239;in `call'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6animationengine.rbe;239;in `notify_event'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6animationengine.rbe;447;in `perform'
                    ...
                    

                    And this is what I get when I try to select a specific time from the timeline:

                    Error; #<ArgumentError; wrong number of arguments (given 2, expected 3)>
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6spline.rbe;46;in `evaluate'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;291;in `bezier'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;260;in `call'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;260;in `double'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;246;in `block in standard_function_calculate'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;58;in `interpolate'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;988;in `animal_apply_easing_oscillation'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;927;in `animal_calculate_ratio'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;852;in `block in animal_animate_contribution'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;845;in `each'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;845;in `animal_animate_contribution'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;638;in `animal_animate_processing'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;574;in `animal_animate_film'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatorclipmanager.rbe;1356;in `clip_animate'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatorclipmanager.rbe;1534;in `notify_from_clip_animation'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6animationengine.rbe;239;in `call'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6animationengine.rbe;239;in `notify_event'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6animationengine.rbe;447;in `perform'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6animationengine.rbe;317;in `rewind'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6animationengine.rbe;466;in `goto_time'
                    ...
                    

                    This is the result from selecting "Generate a Video for the Film":

                    RENDERING INIT
                    Status natural = {}
                    Status thea = ;not_supported
                    Status ambient_occlusion = ;not_supported
                    Status sketchFX = ;not_supported
                    Status twilight = ;not_supported
                    
                    VRAY Init
                    Status vray = ;not_supported
                    Error; #<ArgumentError; wrong number of arguments (given 2, expected 3)>
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6spline.rbe;46;in `evaluate'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;291;in `bezier'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;260;in `call'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;260;in `double'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;246;in `block in standard_function_calculate'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;58;in `interpolate'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;988;in `animal_apply_easing_oscillation'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;920;in `animal_calculate_ratio'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;852;in `block in animal_animate_contribution'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;845;in `each'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;845;in `animal_animate_contribution'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;638;in `animal_animate_processing'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;574;in `animal_animate_film'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatorclipmanager.rbe;1356;in `clip_animate'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatorclipmanager.rbe;1340;in `clip_animate_rewind'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatordialogvideogeneration.rbe;582;in `assign_clip'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatordialogvideogeneration.rbe;559;in `build_list_clips'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatordialogvideogeneration.rbe;363;in `dialog_invoke'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatortool.rbe;2206;in `movie_dialog'
                    c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatortool.rbe;2176;in `movie_clip_generation'
                    ...
                    
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                    • fredo6F Offline
                      fredo6
                      last edited by

                      Thanks for signaling.

                      It should normally be fixed with LibFredo6 9.5h, just published.

                      Fredo

                      1 Reply Last reply Reply Quote 0
                      • S Offline
                        stopping
                        last edited by

                        @fredo6 said:

                        Thanks for signaling.

                        It should normally be fixed with LibFredo6 9.5h, just published.

                        Fredo

                        Excellent, Thanks for the quick reply! That actually solved it!

                        1 Reply Last reply Reply Quote 0
                        • E Offline
                          Emersonvip
                          last edited by

                          any chance to work with Enscape?

                          1 Reply Last reply Reply Quote 0
                          • fredo6F Offline
                            fredo6
                            last edited by

                            @emersonvip said:

                            any chance to work with Enscape?

                            No for the time being. I would need to liaise with the Enscape developers to see if something can be done.

                            Fredo

                            1 Reply Last reply Reply Quote 0
                            • E Offline
                              Emersonvip
                              last edited by

                              That would be wonderful.

                              1 Reply Last reply Reply Quote 0
                              • MechaHercM Offline
                                MechaHerc
                                last edited by

                                Hi guys, i got problem with new version, am i missing something here?

                                the exploded filter not working in vray rendered..


                                Vray Rendered


                                Sketchup Animation

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  Chelle
                                  last edited by

                                  Hi,

                                  I love the animator and it works great for creating spinning camera angles of my building designs however I've found an issue when rendering animations involving movement and kinetics of doors.

                                  The animation works fine within Sketchup and in Animator. It also shows on the interactive render within Vray.
                                  However when it comes to creating the MP4, it is only rendering the first image of the closed doors on repeat and not creating an animation.

                                  This is the video which I am trying to render using Vray Next (working when just using Sketchup):

                                  This is an example of the videos I have been creating where it has worked fine and rendered in Vray:

                                  Please help as I am loving the software so far and would like the animated door videos to match the showcasing of the model.

                                  Versions I am using:
                                  Sketchup - Sketchup Pro 2020
                                  Vray - Vray Next 4.20.01 Feb 18 2020
                                  Fredo6 Animator - 2.6c - 19 Mar 20

                                  1 Reply Last reply Reply Quote 0
                                  • fredo6F Offline
                                    fredo6
                                    last edited by

                                    Could you post or PM the model.

                                    Difficult to find out without.

                                    Also, when you run the video generation, could you leave the Ruby Console open. There are traces showing the processing of frames. And there may be errors as well.

                                    Thanks

                                    Fredo

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      Chelle
                                      last edited by

                                      Hi,

                                      Thanks for replying.

                                      I've attached the model as well for you to look at.

                                      Ruby Console was showing the following, however I was having the same issue where it was rendering the first frame on repeat/no movement :

                                      RENDERING INIT
                                      Status natural = {}
                                      Status thea = ;not_supported
                                      Status ambient_occlusion = ;not_supported
                                      Status sketchFX = ;not_supported
                                      Status twilight = ;not_supported
                                      
                                      VRAY Init
                                      Status vray = nil
                                      ;beg_time => 0
                                      ;end_time => 6.0
                                      ;frame_rate => 15
                                      ;speed_factor => 1.0
                                      ;reversed_play => nil
                                      ;transparent => false
                                      ;dimX => 1440
                                      ;dimY => 864
                                      ;dim_mode => "r5_3"
                                      ;filter => {
                                      }  (;filter)
                                      ;root_dir => (Don't want to post this bit publicly)
                                      ;movie_dir => "Cedar Garden Room Doors - 12-Apr-2020 10-18-12"
                                      ;movie_name => "Door Move"
                                      ;date_modified => 1586615101.854707
                                      ;movie_formats => {
                                         ;mp4 => true
                                         ;mov => false
                                      }  (;movie_formats)
                                      ;rendering_method => ;vray
                                      MOVIE PX = 1440 PY = 864 transpa = false
                                      
                                      VRAY Movie frame 1 animation time = 0.00s 
                                      Path = U1586683108_Image01.png
                                      AFTER launching Rendering and Timer; status = true
                                      VRAY Status check - status = 6
                                      VRay rendering not finished yet elapsed = 2.00s
                                      VRAY Status check - status = 6
                                      VRay rendering not finished yet elapsed = 4.00s
                                      VRAY Status check - status = 6
                                      VRay rendering not finished yet elapsed = 5.99s
                                      VRAY Status check - status = 6
                                      VRay rendering not finished yet elapsed = 8.46s
                                      VRAY Status check - status = 4
                                      VRAY Finished after 10.47s
                                      
                                      VRAY Movie frame 2 animation time = 0.07s 
                                      Path = U1586683108_Image02.png
                                      AFTER launching Rendering and Timer; status = true
                                      VRAY Status check - status = 6
                                      VRay rendering not finished yet elapsed = 1.99s
                                      VRAY Status check - status = 6
                                      VRay rendering not finished yet elapsed = 3.99s
                                      VRAY Status check - status = 6
                                      VRay rendering not finished yet elapsed = 5.99s
                                      VRAY Status check - status = 6
                                      VRay rendering not finished yet elapsed = 7.99s
                                      VRAY Status check - status = 4
                                      VRAY Finished after 9.99s
                                      
                                      VRAY Movie frame 3 animation time = 0.13s 
                                      Path = U1586683108_Image03.png
                                      AFTER launching Rendering and Timer; status = true
                                      VRAY Status check - status = 6
                                      VRay rendering not finished yet elapsed = 2.01s
                                      VRAY Status check - status = 6
                                      VRay rendering not finished yet elapsed = 4.01s
                                      VRAY Status check - status = 6
                                      VRay rendering not finished yet elapsed = 6.01s
                                      VRAY Status check - status = 6
                                      VRay rendering not finished yet elapsed = 8.02s
                                      VRAY Status check - status = 4
                                      VRAY Finished after 10.01s
                                      
                                      VRAY Movie frame 4 animation time = 0.20s 
                                      Path = U1586683108_Image04.png
                                      AFTER launching Rendering and Timer; status = true
                                      VRAY Status check - status = 6
                                      VRay rendering not finished yet elapsed = 2.00s
                                      VRAY Status check - status = 6
                                      VRay rendering not finished yet elapsed = 4.02s
                                      VRAY Status check - status = 6
                                      VRay rendering not finished yet elapsed = 6.02s
                                      VRAY Status check - status = 6
                                      VRay rendering not finished yet elapsed = 8.02s
                                      VRAY Status check - status = 4
                                      VRAY Finished after 10.02s
                                      
                                      VRAY Movie frame 5 animation time = 0.27s 
                                      Path = U1586683108_Image05.png
                                      AFTER launching Rendering and Timer; status = true
                                      VRAY Status check - status = 6
                                      VRay rendering not finished yet elapsed = 1.99s
                                      VRAY Status check - status = 6
                                      VRay rendering not finished yet elapsed = 3.99s
                                      VRAY Status check - status = 6
                                      VRay rendering not finished yet elapsed = 5.99s
                                      VRAY Status check - status = 6
                                      VRay rendering not finished yet elapsed = 7.99s
                                      VRAY Status check - status = 4
                                      VRAY Finished after 9.99s
                                      
                                      VRAY Movie frame 6 animation time = 0.33s 
                                      Path = U1586683108_Image06.png
                                      AFTER launching Rendering and Timer; status = true
                                      VRAY Status check - status = 6
                                      VRay rendering not finished yet elapsed = 2.00s
                                      VRAY Status check - status = 6
                                      VRay rendering not finished yet elapsed = 4.00s
                                      VRAY Status check - status = 6
                                      VRay rendering not finished yet elapsed = 5.99s
                                      VRAY Status check - status = 6
                                      VRay rendering not finished yet elapsed = 8.01s
                                      VRAY Status check - status = 6
                                      VRay rendering not finished yet elapsed = 10.02s
                                      VRAY Status check - status = 4
                                      VRAY Finished after 12.03s
                                      
                                      VRAY Movie frame 7 animation time = 0.40s 
                                      Path = U1586683108_Image07.png
                                      AFTER launching Rendering and Timer; status = true
                                      VRAY Status check - status = 6
                                      VRay rendering not finished yet elapsed = 1.99s
                                      VRAY Status check - status = 1
                                      VRAY Error or Time out
                                      
                                      VRAY Movie frame 8 animation time = 0.47s 
                                      Path = U1586683108_Image08.png
                                      AFTER launching Rendering and Timer; status = true
                                      INTERRUPT true
                                      VRAY STOP timer = 31539
                                      VRAY STOP timer = 
                                      

                                      I stopped the render at this point as this is when there is a gap in the door which is easily visible to see if it is working.

                                      Thanks.


                                      Model I'm Using

                                      1 Reply Last reply Reply Quote 0
                                      • S Offline
                                        Serge73
                                        last edited by

                                        @fredo6 said:

                                        Could you post or PM the model.

                                        Also, when you run the video generation, could you leave the Ruby Console open. There are traces showing the processing of frames. And there may be errors as well.

                                        Fredo

                                        The problem appears on any primitive model. For example, rectilinear movement of a cube.

                                        The problem with SketchUP 2020 and V-REY 4.20.01
                                        Render only the first frame. The clip consists of the same frames, the duration is not important.

                                        there is a problem on the forum

                                        ;beg_time => 0
                                        ;end_time => 2.0
                                        ;frame_rate => 25
                                        ;speed_factor => 1.0
                                        ;reversed_play => false
                                        ;transparent => false
                                        ;dimX => 740
                                        ;dimY => 416
                                        ;dim_mode => "r16_9"
                                        ;filter => {
                                        }  (;filter)
                                        ;root_dir => "C;/TEMP/Animator Videos"
                                        ;movie_dir => "test - 14-Apr-2020 23-57-29"
                                        ;movie_name => "Film 1"
                                        ;date_modified => 1586890168.103433
                                        ;movie_formats => {
                                           ;mp4 => true
                                           ;mov => false
                                        }  (;movie_formats)
                                        ;rendering_method => ;vray
                                        MOVIE PX = 740 PY = 416 transpa = false
                                        
                                        VRAY Movie frame 1 animation time = 0.00s 
                                        Path = U1586890672_Image01.png
                                        AFTER launching Rendering and Timer; status = true
                                        VRAY Status check - status = 4
                                        VRAY Finished after 1.99s
                                        
                                        VRAY Movie frame 2 animation time = 0.04s 
                                        Path = U1586890672_Image02.png
                                        AFTER launching Rendering and Timer; status = true
                                        VRAY Status check - status = 4
                                        VRAY Finished after 1.99s
                                        
                                        VRAY Movie frame 3 animation time = 0.08s 
                                        Path = U1586890672_Image03.png
                                        AFTER launching Rendering and Timer; status = true
                                        VRAY Status check - status = 4
                                        VRAY Finished after 2.00s
                                        
                                        
                                        ......cut out........
                                        
                                        
                                        VRAY Movie frame 49 animation time = 1.92s 
                                        Path = U1586890672_Image49.png
                                        AFTER launching Rendering and Timer; status = true
                                        VRAY Status check - status = 4
                                        VRAY Finished after 2.00s
                                        
                                        VRAY Movie frame 50 animation time = 1.96s 
                                        Path = U1586890672_Image50.png
                                        AFTER launching Rendering and Timer; status = true
                                        VRAY Status check - status = 4
                                        VRAY Finished after 1.99s
                                        
                                        VRAY Movie frame 51 animation time = 2.00s 
                                        Path = U1586890672_Image51.png
                                        AFTER launching Rendering and Timer; status = true
                                        VRAY Status check - status = 4
                                        VRAY Finished after 2.00s
                                        VRAY STOP timer = 
                                        
                                        Command FFmpeg for mp4 = "C;/Program Files/ffmpeg/bin/ffmpeg.exe" -framerate 25 -i "U1586890672_Image%02d.png" -c;v libx264 -pix_fmt yuv420p -q;v 1  "Film 1.mp4" 2> FFmpeg_log_mp4.txt
                                        ===> Status FFmpeg for mp4 = true
                                        
                                        Command FFmpeg for mov = "C;/Program Files/ffmpeg/bin/ffmpeg.exe" -i "Film 1.mp4" -acodec copy -vcodec copy -f mov "Film 1.mov" 2> FFmpeg_log_mov.txt
                                        ===> Status FFmpeg for mov = true
                                        
                                        1 Reply Last reply Reply Quote 0
                                        • T Offline
                                          TonyAU
                                          last edited by

                                          Hi,
                                          Before I get into my issue I would like to thank Fredo for the hard work in creating this plug-in, it's awesome!!
                                          Now I just need to check if anyone else is having issues with animating camera views, For some reason in this release the camera's seem to be glitching.. If I save a camera view in the animator, they start in the correct position then jump out to an unexpected view then finish on the correct location.. There's no fluidity to the movement, not sure if it's something I'm doing wrong though.. It definitely could be.. 😄

                                          Let me know your thoughts

                                          Cheers..


                                          Capture.PNG

                                          1 Reply Last reply Reply Quote 0
                                          • fredo6F Offline
                                            fredo6
                                            last edited by

                                            @tonyAU

                                            It would help to have the model.

                                            Do you use only ONE camera or several?

                                            1 Reply Last reply Reply Quote 0
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