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    [Preview] Wrap-R Video #2

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    • StinkieS Offline
      Stinkie
      last edited by

      @rich o brien said:

      I'm gonna add you to the test group this week if you've spare time to try it out.

      Much obliged, Rich. Testing will have to wait, regrettably. We're renovating our house. Believe me: I'd rather try out new SU plugins than dig holes for septic tanks.

      That being said, if the the eventual release of this plugin is solid, I'll happily buy it.

      @rich o brien said:

      I'm gonna commit to January for sure. January 2017.

      Thanks. June it is! 💚

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      • StinkieS Offline
        Stinkie
        last edited by

        Tried Wrap-R (why isn't it called WrapUp?) for the first time today. Is it supposed to work properly with SU2017?

        *Gotta watch Rich's vids before I start complaining. 💚 *

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        • alsomarA Offline
          alsomar Extension Creator
          last edited by

          Any new about this? I'm sure it will be a game changer!
          Greetings!

          Alejandro Soriano Visuals · All my links

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          • J Offline
            jfa
            last edited by

            Hello Rich O Brien... any news? I'm impatient ... Wrap-R is the first in my shopping list

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            • Rich O BrienR Offline
              Rich O Brien Moderator
              last edited by

              This month we open up the beta to test as many OS as we can.

              But here's a video I did for the current testers showing some of the new functionality...

              Download the free D'oh Book for SketchUp 📖

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              • Rich O BrienR Offline
                Rich O Brien Moderator
                last edited by

                Do you mean will it export the UV layout?

                You can export the UVs to SVG so you can scale them to any resolution without pixelation.

                Download the free D'oh Book for SketchUp 📖

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                • R Offline
                  rv1974
                  last edited by

                  Will Wrapper feature some kind of 'render UV template' with alpha (3DS Max terminology)?
                  https://vimeo.com/151742771
                  My idea is to use Object Painter tool later (upon proper set UV map)

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                  • alsomarA Offline
                    alsomar Extension Creator
                    last edited by

                    @rich o brien said:

                    This month we open up the beta to test as many OS as we can.

                    Great! 😄

                    Alejandro Soriano Visuals · All my links

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                    • GubermenschG Offline
                      Gubermensch
                      last edited by

                      Very excited for this.

                      I suspect the Beta will be closed. I'd be happy to participate if you're looking for more users.

                      http://www.jacobgubler.com/

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                      • J Offline
                        jonorman
                        last edited by

                        Second that, beta testing would be nice 😄

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                        • SJS66S Offline
                          SJS66
                          last edited by

                          Wow. Looks good. If you need a complete noob for testing, I'm in. Might be helpful.....can't blame a bloke for trying though 😛

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                          • S Offline
                            SebastianSztyber
                            last edited by

                            Could you upload part 2-3? 😃

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                            • P Offline
                              pinoy
                              last edited by

                              Hi Rich, Will we see Mac OS as well? Just downloaded but for Windows only.
                              Any news on this?
                              Cheers

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                              • S Offline
                                SourceSkyBoxer
                                last edited by

                                Hello I can not understand why does wrapr not work for me 😞 If I marked seam lines as green lines than export to obj file. than wrapr doesn't work why?? I can not understand 😞 PLEASE EXPLAIN ME CLEAN! HOW DO I USE STUPID GREEN LINES.....????????????????????????

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                                • G Offline
                                  Gábor
                                  last edited by

                                  @sourceskyboxer said:

                                  Hello I can not understand why does wrapr not work for me 😞 If I marked seam lines as green lines than export to obj file. than wrapr doesn't work why?? I can not understand 😞 PLEASE EXPLAIN ME CLEAN! HOW DO I USE STUPID GREEN LINES.....????????????????????????

                                  Thank you for testing Wrap-R beta. Do I understand well that after you mark the seams in SketchUp, you export your model to .obj from SketchUp? The .obj exporter will not export the marked seams so of course you will not see them in Wrap-R. The preferred way to do it:

                                  • Mark your seams in SketchUp with the Wrap-R plugin.
                                  • Select in SketchUp the geometry you want to unwrap.
                                  • Right click the selected geometry and from the context menu select "WrapR / Send to WrapR"

                                  Other option:
                                  If you want to use Wrap-R as a stand-alone application. You need to save your model in .skp format and open the .skp file in Wrap-R.

                                  I hope this helps.

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                                  • G Offline
                                    Gábor
                                    last edited by

                                    @pinoy said:

                                    Hi Rich, Will we see Mac OS as well? Just downloaded but for Windows only.
                                    Any news on this?
                                    Cheers

                                    Hi Pinoy,
                                    Currently we are concentrating on the development of the Win version. If the Win version will be popular on the market we plan to make a MAC version as well.

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