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    Animator: Parametric Animation plugin - Discussion

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    • JQLJ Offline
      JQL
      last edited by

      Damn Pixero! I was coming here to post that! Vertex animation would simply...

      Well...

      www.casca.pt
      Visit us on facebook!

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      • HumpmetwiceH Offline
        Humpmetwice
        last edited by

        Is this something available now or something in the works?
        Either way nice work and I can't wait, been looking for something like this for sketch-up awhile now...

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        • ntxdaveN Offline
          ntxdave
          last edited by

          @humpmetwice said:

          Is this something available now or something in the works?
          Either way nice work and I can't wait, been looking for something like this for sketch-up awhile now...

          WIP by Fredo6 ❗

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          • soloS Offline
            solo
            last edited by

            http://www.blogcdn.com/www.joystiq.com/media/2006/12/simpsonhomerdrool.jpg

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • CadFatherC Offline
              CadFather
              last edited by

              @unknownuser said:

              Working on animating snow on the top of Fujiyama.
              Fredo

              Fredo, i have thought many a times you must be living somewhere at those heights...! ☀

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              • fredo6F Offline
                fredo6
                last edited by

                @cadfather said:

                @unknownuser said:

                Working on animating snow on the top of Fujiyama.
                Fredo

                Fredo, i have thought many a times you must be living somewhere at those heights...! ☀

                Yes, must be a nice place, but never been there, so just my imagination!

                So far, it seems to work, as you can judge in the video below 😄

                animation of snow on Fujiyama.jpg

                Overall, still a long journey for this plugin, but I am progressing (slowly) on the framework to later host advanced visual effects.

                Fredo

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                • jo-keJ Offline
                  jo-ke
                  last edited by

                  Wow. I'm looking forward to this phantastic plugin

                  http://www.zz7.de

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                  • fredo6F Offline
                    fredo6
                    last edited by

                    @jclements said:

                    What about exporting the animation to movie formats? Would that be left to the native SU export options or would there be other means for MP#, Avi, etc., formats?

                    I made some tests, and Animator can generate all or any of the following formats

                    • numbered sequence of images
                    • mp4
                    • avi
                    • mov
                    • mpg
                    • flv (for Flash)
                    • animated gif
                    • wmv (although seems to have problem of quality)
                    • ogv (ogg, but don't know what it is for)
                    • webm (for Android phones and tablets, I guess).

                    I don't know if miss some important ones. Also, there may be some options for each of the format.

                    Normally, this should work on Mac, but I still need to test (via a proxy 'kind user').

                    Fredo

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                    • ntxdaveN Offline
                      ntxdave
                      last edited by

                      WOW Fredo6, is there anything of any type you are not going to cover ❗ 😎

                      Cannot wait to give this tool a try. This sounds more exciting every time you post something in this thread. ❗ ❗

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                      • O Offline
                        optimaforever
                        last edited by

                        gr8
                        gr8
                        gr8
                        gr8?

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                        • JQLJ Offline
                          JQL
                          last edited by

                          Please Fredo, stop this already or I'll have to learn yet another thing... animations!

                          www.casca.pt
                          Visit us on facebook!

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                          • deaneauD Offline
                            deaneau
                            last edited by

                            @Fredo6

                            Hi Fredo, in your first post you have asking about models.

                            Eneroth Railroad System have Steam Locos.

                            http://sketchucation.com/forums/viewtopic.php?f=323%26amp;t=57831

                            2016-03-31 10h42_59.gif

                            Could be its usefull.

                            Im happy that you work for this Project.

                            This is a quantum leap.

                            when animations will be exportable to other 3d software (3DMax, Cinema4d etc.) this would be great.

                            yes this softwares have an own animation plugin however, the feeling in sketchup is better for all sketchup users.

                            why i search an exportable animation?

                            i ll design objects for the Simulator Trainz

                            http://sketchucation.com/forums/viewtopic.php?f=323%26amp;t=61818%26amp;hilit=+trainz

                            and some objects will need animations,too.

                            the problem of the export plugin is:
                            no support for attachement points and animations.
                            this will only support 3dmax 😕

                            good luck for this awseome project.

                            EDIT:

                            https://3dwarehouse.sketchup.com/warehouse/getpubliccontent?contentId=a2e01664-06aa-4b09-9efd-62eec3c588af

                            Link Preview Image
                            3D Warehouse

                            3D Warehouse is a website of searchable, pre-made 3D models that works seamlessly with SketchUp.

                            favicon

                            (3dwarehouse.sketchup.com)

                            Dean

                            MADE, BORN AND LIVING IN BERLIN
                            Big Thank You to all Programmers
                            Some German words are so long that they have a perspective. M.Twain

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                            • fredo6F Offline
                              fredo6
                              last edited by

                              Dean

                              I am still far from constrained kinematics, but know what to do. Simply, more GUI to code than the engine itself.

                              For your trains, I think that animation would always be superior in terms of simplicity when it is embedded in an application. For the Eneroth RailRoad, at least the rails serve as a guide for the movement.

                              Regarding export of animation, I have absolutely no clue of what would be needed, but I guess this would be in addition to exporting the objects themselves and their geometry. If someone knows what to do, I will be able to open Animator for the information on the animation part.

                              Fredo

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                              • JQLJ Offline
                                JQL
                                last edited by

                                Are you talking about some sort of SDK or API?

                                The question then will be: have you thought about how much will you charge for the plugin?

                                www.casca.pt
                                Visit us on facebook!

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                                • deaneauD Offline
                                  deaneau
                                  last edited by

                                  @Fredo6

                                  i have seen that many users work with Sketchup to design for Game Engines.

                                  Your Plugin go in the right direction.

                                  Animation-Export is needed to animate somethink, like Pantograph for Locos and Trams.

                                  I think, we all understand that is not the same like fast food or douglas "come in and find out". all this need time AND a strong brain.

                                  i will take the hat

                                  like on the picture, for you and all other programmer here.

                                  http://hilfe-fuer-kimberley.de/onewebstatic/313462468e-Hut ziehen.jpeg

                                  MADE, BORN AND LIVING IN BERLIN
                                  Big Thank You to all Programmers
                                  Some German words are so long that they have a perspective. M.Twain

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                                  • duanekempD Offline
                                    duanekemp
                                    last edited by

                                    Animation in SketchUp has been the dream since I first heard that it made scenes. Everything else has been like pulling teeth to get good animation. Last project I worked on was horrendous with Proper animation tools, tweens at 25 fps for blinking lights and everything had to work with only the 8 allowed positions available with the Proper Animation plugin.

                                    SO, I AM SO HAPPY TO DISCOVER THIS HERE! (Thank you Solo for sharing the link!)

                                    I use both Mac and PC. I'd be more than happy to assist in anyway I can. Please consider me for any testing. I have a WIP spaceship project that is rigged for flight, opening landing gear and tail movement for landing, turrets and more just WAITING for this.

                                    ![Landing Gear "Parked](/uploads/imported_attachments/MTFR_SeedBudteststransfer-Scene262.jpeg "Landing Gear "Parked")

                                    ![Landing Gear "extended"](/uploads/imported_attachments/cQNS_SeedBudteststransfer-Scene27B.jpeg "Landing Gear "extended"")

                                    ![Tail Position "Break/Landing"](/uploads/imported_attachments/m3t2_SeedBudteststransfer-Scene28b.jpeg "Tail Position "Break/Landing"")

                                    Flight: Tail position normal/Gear retracted to thorax.

                                    And if possible to get some basic movement from the people models for (not TOO close) shots on landing.... cool.
                                    Cockpit crew

                                    As I'm working with Thea, I can't wait to participate in testing, if available or get my hands on this.
                                    Congratulations on the initiative.

                                    Can't WAIT!

                                    Duane Kemp

                                    Kemp Productions
                                    Puidoux, Switzerland
                                    Gallery:
                                    https://duanekemp.artstation.com/

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                                    • romboutR Offline
                                      rombout
                                      last edited by

                                      Its looking really and has come a far way.

                                      The thing i quite not understand all these requests. As a base for sort of simple thing this is great. A lot of request i see are for quite difficult animations. If you would want to do that go to a app which support that. Making advanced animations you need tons of panels to control your mesh, record sheets, loops etc etc.

                                      The first major issue that the Viewport of sketchup wont coupe with heavy models, so why try to make beautiful animations with low poly models?

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                                      • JQLJ Offline
                                        JQL
                                        last edited by

                                        Why try to kick a ball with your feet into an objective when you can take it there with your hands?

                                        Because taking it with your hands hurts!

                                        http://epmgaa.media.lionheartdms.com/img/photos/2015/09/14/Rugby-Championships-Big-Hit.jpg

                                        Both of them are great fun though!

                                        www.casca.pt
                                        Visit us on facebook!

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                                        • Rich O BrienR Online
                                          Rich O Brien Moderator
                                          last edited by

                                          All I'll say is peeps will have lots of fun with Animator 😄

                                          Download the free D'oh Book for SketchUp 📖

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                                          • Rich O BrienR Online
                                            Rich O Brien Moderator
                                            last edited by

                                            😮


                                            animator.gif

                                            Download the free D'oh Book for SketchUp 📖

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