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    SubD examples and models

    Geplant Angeheftet Gesperrt Verschoben SUbD
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    • HornOxxH Offline
      HornOxx
      zuletzt editiert von

      ... Builder54, obviously you must have found any shortcut to master such a comlex thing 😄 😉 Prima! 👍 👍

      never trust a skinny cook

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      • B Offline
        Builder54
        zuletzt editiert von

        Expanding my approach to greater detail. Partial body only. Next post will have eyes, feet, facial topology, and a slug at the tongue tip 😄


        SketchUp_ZwAHvpvBsH.png

        "Don't be afraid of working hard. There are No shortcuts to mastering something."

        Robh Ruppel

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        • B Offline
          Builder54
          zuletzt editiert von

          @hornoxx said:

          ... Builder54, obviously you must have found any shortcut to master such a comlex thing 😄 😉 Prima! 👍 👍

          Indeed I did. Sore ass, sore fingers, tired eyes from hours in front of my 15" laptop 😛 . I'm thinking it will pay off though. Seriously, thank you for the encouragement.

          Edit: HornOxx You must be referring to my Slug 3D buddy Forrest Gimp. He is awesome. It just took me all day to get that. 💚

          "Don't be afraid of working hard. There are No shortcuts to mastering something."

          Robh Ruppel

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          • B Offline
            Builder54
            zuletzt editiert von

            The wire mesh looks decent but I can see that before it is ready for rendering, a lot of fine tuning would be needed.


            SketchUp_zNyf5CLfnV.png

            "Don't be afraid of working hard. There are No shortcuts to mastering something."

            Robh Ruppel

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            • B Offline
              Builder54
              zuletzt editiert von

              Improving the Slug


              SketchUp_gKafKKED0H.png


              SketchUp_LyXkTCMSm7.png

              "Don't be afraid of working hard. There are No shortcuts to mastering something."

              Robh Ruppel

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              • B Offline
                Builder54
                zuletzt editiert von

                Just an exercise with Vertex Tools. Six sided polygon. Playing with soft selection radius.
                SketchUp_zzSispXnbe.png


                cus7iD9aaR.gif

                "Don't be afraid of working hard. There are No shortcuts to mastering something."

                Robh Ruppel

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                • B Offline
                  Builder54
                  zuletzt editiert von

                  More Training exercises..

                  Needed improvements are

                  1 A number of loops remain open around the eyes and mouth
                  2 There are poles that have more than 4 sides. This is cause distortion in the final SUbD
                  3 Loops are not all parallel. Again this will cause distortion

                  Overall I'm happy with the natural looking form

                  SketchUp_BEh3nNqzyG.png[attachment=1:3m3hqq33]<!-- ia1 -->HZmYi8cJsz.png[/attachment[attachment=0]yAKctnQODk.png<!-- ia1 -->[/attachment:3m3hqq33]


                  HZmYi8cJsz.png


                  yAKctnQODk.png

                  "Don't be afraid of working hard. There are No shortcuts to mastering something."

                  Robh Ruppel

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                  • pilouP Offline
                    pilou
                    zuletzt editiert von

                    Don't remember if this cool address was given
                    http://wiki.polycount.com/wiki/Subdivision_Surface_Modeling

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • pbacotP Offline
                      pbacot
                      zuletzt editiert von

                      Very good head! Is there some way the mirror boudary is controlled to not have a visible change in the surfaces' angle? The ear proxy doesn't show much what you did. That must have been a harder part.

                      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                      • B Offline
                        Builder54
                        zuletzt editiert von

                        @pilou said:

                        Don't remember if this cool address was given
                        http://wiki.polycount.com/wiki/Subdivision_Surface_Modeling

                        Much appreciated Pilou.

                        "Don't be afraid of working hard. There are No shortcuts to mastering something."

                        Robh Ruppel

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                        • B Offline
                          Builder54
                          zuletzt editiert von

                          @pbacot said:

                          Very good head! Is there some way the mirror boudary is controlled to not have a visible change in the surfaces' angle?

                          Thank you. I find that that boundary edge between the two mirrored halves to be a problem. I try to manipulate that edge with the 2 halves in place to see if its either raised or depressed on the plane. Once I'm happy then the 2 components can be exploded and joined

                          @pbacot said:

                          The ear proxy doesn't show much what you did. That must have been a harder part.

                          I had done the ear a while back as another exercise. I just stuck it on to complete the profile. My goal here was not to produce a finished product, but to gain experience with quad modelling and all its intricacies.

                          "Don't be afraid of working hard. There are No shortcuts to mastering something."

                          Robh Ruppel

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                          • B Offline
                            Builder54
                            zuletzt editiert von

                            Next exercise: Focusing on Poles in quad modelling, reducing their number.

                            QFT's Pole identification

                            Frog poles.png

                            SketchUp_EhonncvWKe.png

                            SketchUp_cpXIrALI1I.png


                            SketchUp_EsUvL1SrHv.png

                            "Don't be afraid of working hard. There are No shortcuts to mastering something."

                            Robh Ruppel

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                            • thomthomT Offline
                              thomthom
                              zuletzt editiert von

                              Very nice! Thank you for posting back your experience and progress. 👍 👍

                              I love to see what people create, and hearing the experience helps me with future development.

                              Thomas Thomassen — SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • D Offline
                                Dong su
                                zuletzt editiert von

                                Even though you sold the vertex tool and received payment,
                                You didn't give me a code email.
                                Homepage inquiries and Facebook inquiries are also unanswered. When are you going to give me the code?

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                                • B Offline
                                  Builder54
                                  zuletzt editiert von

                                  Goldfish Model 2 iterations of Subdivision

                                  Low Poly.png

                                  Subdivided.png

                                  SketchUp_pmmVvKgtcX.png

                                  SketchUp_2tzjxrSXqs.png

                                  SketchUp_F3YAzQnT2Z.png

                                  "Don't be afraid of working hard. There are No shortcuts to mastering something."

                                  Robh Ruppel

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                                  • HornOxxH Offline
                                    HornOxx
                                    zuletzt editiert von

                                    Needful Things (just a Saturday morning 20 minutes sketch)
                                    [SkUp 2021, SubD, Skatter, Enscape]
                                    hopefully something will move this year 😉 - happy Easter to all of you anyway!


                                    Vaccine_Render_hx_1600.jpg

                                    never trust a skinny cook

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                                    • L Offline
                                      L i am
                                      zuletzt editiert von

                                      @hornoxx said:

                                      Needful Things (just a Saturday morning 20 minutes sketch)
                                      [SkUp 2021, SubD, Skatter, Enscape]
                                      hopefully something will move this year 😉 - happy Easter to all of you anyway!

                                      That is very good work 👍

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                                      • B Offline
                                        Builder54
                                        zuletzt editiert von

                                        @hornoxx said:

                                        (just a Saturday morning 20 minutes sketch)

                                        Show off 💚

                                        Nice to see you post. Love the work and presentation.

                                        "Don't be afraid of working hard. There are No shortcuts to mastering something."

                                        Robh Ruppel

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                                        • B Offline
                                          Builder54
                                          zuletzt editiert von

                                          Hey there beautiful..haven't seen you around here.

                                          SketchUp_QZqmXsjgHN.png

                                          "Don't be afraid of working hard. There are No shortcuts to mastering something."

                                          Robh Ruppel

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                                          • tuna1957T Offline
                                            tuna1957
                                            zuletzt editiert von

                                            Haven't used SubD in a while.... knocking off the rust. Mid century modern style sculpture. Bird was SubD and Vertex Tools. Posting the proxy for the bird and a quickie render of the finished model. Another piece for the parts file. Call me the king of simple stuff 😆 .


                                            bird proxy.jpg


                                            bird sculpture test copy.jpg

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