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    SubD examples and models

    Scheduled Pinned Locked Moved SUbD
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    • cottyC Offline
      cotty
      last edited by

      airplane.jpg


      airplane.zip

      my SketchUp gallery

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      • thomthomT Offline
        thomthom
        last edited by

        I'm reposting this on behalf of 600v a.k.a. ixlrlxi (with permission):.

        He used Vertex Tools, QuadFace Tools and SUbD. πŸ˜„


        the_wonder_of_subd_plugin_by_600v-d9v41d3.jpg


        rm_307__1_by_600v-d9v3z5a.jpg


        rm_307__2_by_600v-d9v3z6k.jpg


        rm_307__3_by_600v-d9v3z6v.jpg


        rm_307__4_by_600v-d9v3z7m.jpg


        rm_307__5_by_600v-d9v3z7v.jpg

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • O Offline
          optimaforever
          last edited by

          very impressive!

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          • Z Offline
            ZahariStoyanov
            last edited by

            Bruh! 600v is one of my favorite SketchUppers!

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            • pilouP Offline
              pilou
              last edited by

              Ixlrlxi was yet a master modeler, so with SubD it will be a super master! 😎

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • olisheaO Offline
                olishea
                last edited by

                the rear end of that car is so emotive. love it.

                oli

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                • BoxB Offline
                  Box
                  last edited by

                  He's a simple Dolphin if anyone wants one.
                  It's only very quick and straight out of my head so may offend the aesthetic sensibilities of any passing Aquatic Mammal specialists.
                  Saved the proxy back to 8.


                  Dolphin.gif


                  DolphinSU8.skp

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                  • HornOxxH Offline
                    HornOxx
                    last edited by

                    πŸ‘
                    a great idea and model for this place - thanks for that

                    never trust a skinny cook

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                    • ntxdaveN Offline
                      ntxdave
                      last edited by

                      Very nice Box - good basic example of how to use the tools.

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                      • alsomarA Offline
                        alsomar Extension Creator
                        last edited by

                        Well, here comes mine:

                        http://imagizer.imageshack.us/v2/xq90/923/lQPbJA.jpg

                        and after a little bit of Thea and Photoshop, this is the result:

                        http://imagizer.imageshack.us/v2/xq90/924/FVT3MO.jpg

                        Alejandro Soriano Visuals Β· All my links

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                        • Rich O BrienR Online
                          Rich O Brien Moderator
                          last edited by

                          love that tyre!

                          Download the free D'oh Book for SketchUp πŸ“–

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                          • O Offline
                            optimaforever
                            last edited by

                            impressive!
                            did you model one groove, component it and copy it in revolving fashion, then explode them before subdividing??

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                            • alsomarA Offline
                              alsomar Extension Creator
                              last edited by

                              @optimaforever said:

                              did you model one groove, component it and copy it in revolving fashion, then explode them before subdividing??

                              You nailed it. That's exactly what I did πŸ˜‰

                              Alejandro Soriano Visuals Β· All my links

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                              • pilouP Offline
                                pilou
                                last edited by

                                How many time the subdivision itself ? Negligible or...

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • alsomarA Offline
                                  alsomar Extension Creator
                                  last edited by

                                  @pilou said:

                                  How many time the subdivision itself ? Negligible or...

                                  There's two subdivisions and it took about 2 mins to complete the process.

                                  Alejandro Soriano Visuals Β· All my links

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    @alsomar said:

                                    and after a little bit of Thea and Photoshop, this is the result:

                                    Great model - and I love that presentation style. Reminded me of the LEGO instructions.

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • N Offline
                                      numerobis
                                      last edited by

                                      @alsomar said:

                                      There's two subdivisions and it took about 2 mins to complete the process.

                                      πŸ’š
                                      I really hope Trimble is following this thread and finally realizes that there is something wrong - 2 mins for such a small model is a joke and one reason why i still do my subd work in Max.
                                      Something like this should be generated instantly.

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                                      • olisheaO Offline
                                        olishea
                                        last edited by

                                        Yes and about a half second in Wings 3D (which is pretty much redundant) and a half second in meshlab. SU is really bad at subdivision times; makes you wonder if you can integrate a subdivision app via a plugin so that SU doesn't even have to calculate the subdivision at all.

                                        oli

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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          @olishea said:

                                          SU is really bad at subdivision times; makes you wonder if you can integrate a subdivision app via a plugin so that SU doesn't even have to calculate the subdivision at all.

                                          At the moment; no. The current API require me to generate new model entities in the model DOM. Where as the ideal way would be to be able to override the viewport presentation of an object. Basically highjack the render-pipeline for a given object. That would allowed me to avoid the biggest bottleneck: generating SU entities which each needs to merge with each other for the special SU stickyness.

                                          The SU magic isn't ideal for extensions like SUbD where you aren't supposed to be editing the final result in the viewport. Had SU known only about the control mesh then any tool could edit the mesh while the viewport displayed the subdivided result.

                                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • olisheaO Offline
                                            olishea
                                            last edited by

                                            @thomthom said:

                                            Had SU known only about the control mesh then any tool could edit the mesh while the viewport displayed the subdivided result.

                                            You explain things better than I do! πŸ˜„

                                            This is what I mean; is there a way to show the subdivided mesh in a small window that runs real-time with the SU model?

                                            You would simply play with the control mesh in SU and a window shows a subdivided version that moves in real time with the SU model? When you rotate, zoom and orbit the subdivided "render" does so too.

                                            Then when you are happy you can do the final subdivision inside SU right at the end.

                                            oli

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