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    SubD examples and models

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    • thomthomT Offline
      thomthom
      last edited by

      @rv1974 said:

      No, Pilou. I triedto ask Rich whether he was involved in Thomtom's toolbar design.
      I see something common in the penmanship.

      I create the icons myself.

      @rich o brien said:

      know for QFT he uses an icon pack which he credits in his docs.

      Not the toolbar icons. They are modelled after 3dmax though, but all created from scratch.

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • cottyC Offline
        cotty
        last edited by

        airplane.jpg


        airplane.zip

        my SketchUp gallery

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        • thomthomT Offline
          thomthom
          last edited by

          I'm reposting this on behalf of 600v a.k.a. ixlrlxi (with permission):.

          He used Vertex Tools, QuadFace Tools and SUbD. πŸ˜„


          the_wonder_of_subd_plugin_by_600v-d9v41d3.jpg


          rm_307__1_by_600v-d9v3z5a.jpg


          rm_307__2_by_600v-d9v3z6k.jpg


          rm_307__3_by_600v-d9v3z6v.jpg


          rm_307__4_by_600v-d9v3z7m.jpg


          rm_307__5_by_600v-d9v3z7v.jpg

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • O Offline
            optimaforever
            last edited by

            very impressive!

            1 Reply Last reply Reply Quote 0
            • Z Offline
              ZahariStoyanov
              last edited by

              Bruh! 600v is one of my favorite SketchUppers!

              1 Reply Last reply Reply Quote 0
              • pilouP Offline
                pilou
                last edited by

                Ixlrlxi was yet a master modeler, so with SubD it will be a super master! 😎

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • olisheaO Offline
                  olishea
                  last edited by

                  the rear end of that car is so emotive. love it.

                  oli

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                  • BoxB Offline
                    Box
                    last edited by

                    He's a simple Dolphin if anyone wants one.
                    It's only very quick and straight out of my head so may offend the aesthetic sensibilities of any passing Aquatic Mammal specialists.
                    Saved the proxy back to 8.


                    Dolphin.gif


                    DolphinSU8.skp

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                    • HornOxxH Offline
                      HornOxx
                      last edited by

                      πŸ‘
                      a great idea and model for this place - thanks for that

                      never trust a skinny cook

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                      • ntxdaveN Offline
                        ntxdave
                        last edited by

                        Very nice Box - good basic example of how to use the tools.

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                        • alsomarA Offline
                          alsomar Extension Creator
                          last edited by

                          Well, here comes mine:

                          http://imagizer.imageshack.us/v2/xq90/923/lQPbJA.jpg

                          and after a little bit of Thea and Photoshop, this is the result:

                          http://imagizer.imageshack.us/v2/xq90/924/FVT3MO.jpg

                          Alejandro Soriano Visuals Β· All my links

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                          • Rich O BrienR Online
                            Rich O Brien Moderator
                            last edited by

                            love that tyre!

                            Download the free D'oh Book for SketchUp πŸ“–

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                            • O Offline
                              optimaforever
                              last edited by

                              impressive!
                              did you model one groove, component it and copy it in revolving fashion, then explode them before subdividing??

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                              • alsomarA Offline
                                alsomar Extension Creator
                                last edited by

                                @optimaforever said:

                                did you model one groove, component it and copy it in revolving fashion, then explode them before subdividing??

                                You nailed it. That's exactly what I did πŸ˜‰

                                Alejandro Soriano Visuals Β· All my links

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  How many time the subdivision itself ? Negligible or...

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • alsomarA Offline
                                    alsomar Extension Creator
                                    last edited by

                                    @pilou said:

                                    How many time the subdivision itself ? Negligible or...

                                    There's two subdivisions and it took about 2 mins to complete the process.

                                    Alejandro Soriano Visuals Β· All my links

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                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      @alsomar said:

                                      and after a little bit of Thea and Photoshop, this is the result:

                                      Great model - and I love that presentation style. Reminded me of the LEGO instructions.

                                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • N Offline
                                        numerobis
                                        last edited by

                                        @alsomar said:

                                        There's two subdivisions and it took about 2 mins to complete the process.

                                        πŸ’š
                                        I really hope Trimble is following this thread and finally realizes that there is something wrong - 2 mins for such a small model is a joke and one reason why i still do my subd work in Max.
                                        Something like this should be generated instantly.

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                                        • olisheaO Offline
                                          olishea
                                          last edited by

                                          Yes and about a half second in Wings 3D (which is pretty much redundant) and a half second in meshlab. SU is really bad at subdivision times; makes you wonder if you can integrate a subdivision app via a plugin so that SU doesn't even have to calculate the subdivision at all.

                                          oli

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                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            @olishea said:

                                            SU is really bad at subdivision times; makes you wonder if you can integrate a subdivision app via a plugin so that SU doesn't even have to calculate the subdivision at all.

                                            At the moment; no. The current API require me to generate new model entities in the model DOM. Where as the ideal way would be to be able to override the viewport presentation of an object. Basically highjack the render-pipeline for a given object. That would allowed me to avoid the biggest bottleneck: generating SU entities which each needs to merge with each other for the special SU stickyness.

                                            The SU magic isn't ideal for extensions like SUbD where you aren't supposed to be editing the final result in the viewport. Had SU known only about the control mesh then any tool could edit the mesh while the viewport displayed the subdivided result.

                                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

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