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    • cottyC Offline
      cotty
      last edited by

      Thank you, those are rendered with Indigo Renderer.

      my SketchUp gallery

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      • tuna1957T Offline
        tuna1957
        last edited by

        A little late night messing about..... Made the little curved piece down front, follow me then Vertex tools to get the twist... Now what ???? Copy around and you get a kind of crazy flower shaped fruit bowl !


        flower fruit bowl.jpg


        fruit bowl render2_pp.jpg

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        • HornOxxH Offline
          HornOxx
          last edited by

          πŸ˜„ love this "messing" πŸ‘
          (btw "Messing" in German is the metal alloy brass πŸ˜„ πŸ˜„)

          never trust a skinny cook

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          • tuna1957T Offline
            tuna1957
            last edited by

            @hornoxx said:

            πŸ™‚ love this "messing" πŸ‘
            (btw "Messing" in German is the metal alloy brass πŸ˜„ πŸ˜„)

            Thanks HornOxx. Curious would "fooling about" translate better πŸ˜‰

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            • O Offline
              optimaforever
              last edited by

              @thomthom said:

              Btw, do you have some quad that are not fully QuadFace quads? I see some unexpected uneven edges in the back there:

              [attachment=0:1mfg7n1x]<!-- ia0 -->2019-01-19_13h26_35.png<!-- ia0 -->[/attachment:1mfg7n1x]

              This is the same strange behaviour I got last year with some meshes. Dunno why, but it seems that some vertices react as a 1.0 crease when subdivided although they are 0 when checked with the crease tool.
              I usually delete the problematic edges and redraw the geometry from scratch when that happens.

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              • tuna1957T Offline
                tuna1957
                last edited by

                More late night fooling about / practice. Seem obsessed with what I can make out of copies of one piece. Made the piece on the left, copy _ array twelve times. Exploded and regrouped. Cleaned up the internal bits with Solid Inspector. Decided to flare the top a little more, as always Vertex tools makes it easy. There you have another crazy vase.


                groovy vase.jpg

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                • HornOxxH Offline
                  HornOxx
                  last edited by

                  @tuna1957 said:

                  ...Seem obsessed with what I can make out of copies of one piece...
                  πŸ˜† πŸ˜† be careful - there is such a high addiction factor πŸ˜† again a so nice (not fooling!) practice πŸ‘ !
                  (in the throat(?) above you end up with a triangle - I still do not really understand correctly whether triangles are no longer an obstacle in this kind of workflow, which they were at the beginning of SubD)

                  never trust a skinny cook

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                  • BoxB Offline
                    Box
                    last edited by

                    Next you'll start twisting them, then all is lost.
                    You'll have to start on the twelve steps and put your faith in a higher power...
                    .
                    .
                    .
                    .
                    .
                    .
                    .
                    .
                    .
                    .
                    Box

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                    • HornOxxH Offline
                      HornOxx
                      last edited by

                      @box said:

                      Next you'll start twisting them...and put your faith in a higher power...
                      .
                      .

                      πŸ˜† πŸ˜† wunderbar !!

                      never trust a skinny cook

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                      • tuna1957T Offline
                        tuna1957
                        last edited by

                        Thanks Box , HornOxx.

                        HornOxx, you asked about triangles..... After I exploded the twelve pieces I erased and redrew the flat bottom inside and out so they were all quads. The pairs of triangles at the top just bellow the rim I could eliminate by " soft, smooth, no cast shadows" but I lost to much definition of the crease that way. Leaving them as triangles kept a better look to the vertical grooves. It seems you can cheat on the quads a little sometimes and still get a nice result.


                        groovy vase triangles.jpg


                        groovy vase triangles2.jpg

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                        • HornOxxH Offline
                          HornOxx
                          last edited by

                          thanks for these Infos - yes, you are geting a better shape so πŸ‘
                          This Green-Blue look is this quadface tools live mesh analysis feature - I always forget about this good feature πŸ˜‰

                          never trust a skinny cook

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                          • tuna1957T Offline
                            tuna1957
                            last edited by

                            HornOxx, your correct the green, purple colors are from Quadface tools analyze function. I forget about it myself sometimes πŸ˜† .

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              @optimaforever said:

                              @thomthom said:

                              Btw, do you have some quad that are not fully QuadFace quads? I see some unexpected uneven edges in the back there:

                              [attachment=0:gkjocs9z]<!-- ia0 -->2019-01-19_13h26_35.png<!-- ia0 -->[/attachment:gkjocs9z]

                              This is the same strange behaviour I got last year with some meshes. Dunno why, but it seems that some vertices react as a 1.0 crease when subdivided although they are 0 when checked with the crease tool.
                              I usually delete the problematic edges and redraw the geometry from scratch when that happens.

                              If you send me one of these models I can have a look into what is going on.

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • tuna1957T Offline
                                tuna1957
                                last edited by

                                Some more of my weird Vertex tools and SubD stuff. Twisted up the piece on the left, did some copy - array business. Add a few more bits and pieces and I ended up with a hanging lamp. SubD on the twisty bits and bottom trim ring the rest native SU.....


                                twist shade2.jpg

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  Not by me! πŸ˜‰

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • BoxB Offline
                                    Box
                                    last edited by

                                    A couple of sinks I knocked up as an example.
                                    Simple

                                    https://i.imgur.com/cVYgeHu.gif

                                    Somewhat more complex

                                    https://i.imgur.com/vgEyLkv.gif

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      No thickness ? πŸ˜‰

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • HornOxxH Offline
                                        HornOxx
                                        last edited by

                                        @pilou said:

                                        No thickness ? πŸ˜‰
                                        πŸ˜„ πŸ˜„ I think thickness doesn't make sense where it's not to be seen. but did you notice that Box even models the water overflow correctly? 😲 πŸ˜„ πŸ‘

                                        never trust a skinny cook

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                                        • pilouP Offline
                                          pilou
                                          last edited by

                                          Yes of course, it was for find a little default on these voluptuous design beauties! πŸ˜‰

                                          The cool thing about Subdivision modeling it's that is always a surprise before the final object! β˜€

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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                                          • HornOxxH Offline
                                            HornOxx
                                            last edited by

                                            @pilou said:

                                            The cool thing about Subdivision modeling it's that is always a surprise before the final object!
                                            Yes, each time 😎

                                            never trust a skinny cook

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