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    • F Offline
      faust07
      last edited by

      Hi HornOxx, your steel monster is definitiv cooler than all the competitors and a big fun and a great product presentation and, and, and... πŸ‘
      If I had time I would love to throw a little bit MSPhysics over it and would like to see it's adventures on the dark side of the moon… 😎

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      • HornOxxH Offline
        HornOxx
        last edited by

        Faust, thanks a lot and I'd be so proud (wie Bolle πŸ˜‰ ) if you'd try to move that iron-thing πŸ˜„
        Please believe me - even at the first parts I thought of you and your skills πŸ˜„ I'll look to pack this huge something on the DropBox (it's file sice is far too big even for the 3D Warehouse)

        never trust a skinny cook

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        • cottyC Offline
          cotty
          last edited by

          @nirajp18 said:

          ...
          I saw this on the artisan website and wanted to try out SubD to model similarly...

          Nice model πŸ˜‰

          For a clean and nice quad topology, you can try to eliminate these ngons...

          tablesoccersubd.JPG

          my SketchUp gallery

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          • N Offline
            Nirajp18
            last edited by

            @cotty so great to receive your feedback. I will be sure to correct the N-gons and re-sub D the geometry. Your work in this thread is an inspiration. Thank you.

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            • HornOxxH Offline
              HornOxx
              last edited by

              German Technology conquers Foreign Planets!

              InSight Mars Lander, Opportunity, Curiosity, Chang’e 4, etc… All Nonsense! Here comes the ultimate German Technology to conquer foreign planets. Robust, enduring and indestructible, made of thumb-thick steel instead of cola can sheet metal and carbon fibre something. Why a little glue only, where instead hundreds of thick screws are better. Microprocessor controling, developed in Japan or USA - also nonsense! This challenger here is controlled by THREE transistor tubes, that’s enough!
              NASA, ESA, Roskosmos, ChinaΒ΄s Space Agency etc. They should All dress warm!

              Although I think my monster is cooler than all the competitors named above, all this is just fun of course and the only real nonsense here πŸ˜„ and IΒ΄m only playing a little with some funny more visual clichΓ©s - this steel monster, stuffed with an incredible amount of so pointless and useless detailings is a just for fun exercise only, which stretched out of control a little but was so much fun to do - Enjoy! πŸ˜„

              (Again: rendered with Enscape and Shaderlight)


              Enscape Render


              Enscape Render


              Shaderlight Render


              Typ HX 1-19 InfoChart.jpg


              ... some model details


              up 1600.jpg

              never trust a skinny cook

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              • cottyC Offline
                cotty
                last edited by

                Some recent SubD examples...

                holzvase2.jpg

                octahedron_render.jpg

                sculpture_subd.jpg

                subd_glassvase_2.jpg

                teelicht_1.jpg

                my SketchUp gallery

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                • HornOxxH Offline
                  HornOxx
                  last edited by

                  πŸ‘ πŸ‘ love these all! One example is more beautiful than the other - And I notice, that, as always before, the marvelous representation of wood (first picture) is a mark of your renders...
                  Thanks for sharing!

                  never trust a skinny cook

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                  • utilerU Offline
                    utiler
                    last edited by

                    Beautiful work as always, Cotty! Do you mind me asking what render program you're using? Very crisp.

                    purpose/expression/purpose/....

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                    • cottyC Offline
                      cotty
                      last edited by

                      Thank you, those are rendered with Indigo Renderer.

                      my SketchUp gallery

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                      • tuna1957T Offline
                        tuna1957
                        last edited by

                        A little late night messing about..... Made the little curved piece down front, follow me then Vertex tools to get the twist... Now what ???? Copy around and you get a kind of crazy flower shaped fruit bowl !


                        flower fruit bowl.jpg


                        fruit bowl render2_pp.jpg

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                        • HornOxxH Offline
                          HornOxx
                          last edited by

                          πŸ˜„ love this "messing" πŸ‘
                          (btw "Messing" in German is the metal alloy brass πŸ˜„ πŸ˜„)

                          never trust a skinny cook

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                          • tuna1957T Offline
                            tuna1957
                            last edited by

                            @hornoxx said:

                            πŸ™‚ love this "messing" πŸ‘
                            (btw "Messing" in German is the metal alloy brass πŸ˜„ πŸ˜„)

                            Thanks HornOxx. Curious would "fooling about" translate better πŸ˜‰

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                            • O Offline
                              optimaforever
                              last edited by

                              @thomthom said:

                              Btw, do you have some quad that are not fully QuadFace quads? I see some unexpected uneven edges in the back there:

                              [attachment=0:1mfg7n1x]<!-- ia0 -->2019-01-19_13h26_35.png<!-- ia0 -->[/attachment:1mfg7n1x]

                              This is the same strange behaviour I got last year with some meshes. Dunno why, but it seems that some vertices react as a 1.0 crease when subdivided although they are 0 when checked with the crease tool.
                              I usually delete the problematic edges and redraw the geometry from scratch when that happens.

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                              • tuna1957T Offline
                                tuna1957
                                last edited by

                                More late night fooling about / practice. Seem obsessed with what I can make out of copies of one piece. Made the piece on the left, copy _ array twelve times. Exploded and regrouped. Cleaned up the internal bits with Solid Inspector. Decided to flare the top a little more, as always Vertex tools makes it easy. There you have another crazy vase.


                                groovy vase.jpg

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                                • HornOxxH Offline
                                  HornOxx
                                  last edited by

                                  @tuna1957 said:

                                  ...Seem obsessed with what I can make out of copies of one piece...
                                  πŸ˜† πŸ˜† be careful - there is such a high addiction factor πŸ˜† again a so nice (not fooling!) practice πŸ‘ !
                                  (in the throat(?) above you end up with a triangle - I still do not really understand correctly whether triangles are no longer an obstacle in this kind of workflow, which they were at the beginning of SubD)

                                  never trust a skinny cook

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                                  • BoxB Online
                                    Box
                                    last edited by

                                    Next you'll start twisting them, then all is lost.
                                    You'll have to start on the twelve steps and put your faith in a higher power...
                                    .
                                    .
                                    .
                                    .
                                    .
                                    .
                                    .
                                    .
                                    .
                                    .
                                    Box

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                                    • HornOxxH Offline
                                      HornOxx
                                      last edited by

                                      @box said:

                                      Next you'll start twisting them...and put your faith in a higher power...
                                      .
                                      .

                                      πŸ˜† πŸ˜† wunderbar !!

                                      never trust a skinny cook

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                                      • tuna1957T Offline
                                        tuna1957
                                        last edited by

                                        Thanks Box , HornOxx.

                                        HornOxx, you asked about triangles..... After I exploded the twelve pieces I erased and redrew the flat bottom inside and out so they were all quads. The pairs of triangles at the top just bellow the rim I could eliminate by " soft, smooth, no cast shadows" but I lost to much definition of the crease that way. Leaving them as triangles kept a better look to the vertical grooves. It seems you can cheat on the quads a little sometimes and still get a nice result.


                                        groovy vase triangles.jpg


                                        groovy vase triangles2.jpg

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                                        • HornOxxH Offline
                                          HornOxx
                                          last edited by

                                          thanks for these Infos - yes, you are geting a better shape so πŸ‘
                                          This Green-Blue look is this quadface tools live mesh analysis feature - I always forget about this good feature πŸ˜‰

                                          never trust a skinny cook

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                                          • tuna1957T Offline
                                            tuna1957
                                            last edited by

                                            HornOxx, your correct the green, purple colors are from Quadface tools analyze function. I forget about it myself sometimes πŸ˜† .

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