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    SubD examples and models

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    • HornOxxH Offline
      HornOxx
      last edited by

      ... Prima !! ๐Ÿ‘

      never trust a skinny cook

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      • BoxB Online
        Box
        last edited by

        Excellent.

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        • alsomarA Offline
          alsomar Extension Creator
          last edited by

          An old fashioned caravan.

          carromato_subd.jpg

          Alejandro Soriano Visuals ยท All my links

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          • HornOxxH Offline
            HornOxx
            last edited by

            ๐Ÿ˜„ ๐Ÿ‘ ... again a so nice model idea - especially with the box-shaped carriage, I wouldn't have guessed SubD first ๐Ÿ˜„

            never trust a skinny cook

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            • HornOxxH Offline
              HornOxx
              last edited by

              Hi All - To bring my Homer Simpson endless project to an end, I finally decided to put him on his white shirt, his blue pants and his shoes. Finally the winter is approaching here and Homer should not freeze ๐Ÿ˜„
              If anyone wants to SubD-play with this thick cuddly yellow guy himself, Iยดll add the entire proxy model here...
              The rendered model, without SubD-function then, is also available in the 3D Warehouse:
              https://3dwarehouse.sketchup.com/model/60074a83-9b9d-4f29-85aa-73cf6e29be75/Homer-Simpson-by-HornOxx

              edit: pic2 - did some minor modeling improvements at Homer's mouth


              PROXY model


              Homer Simpson HornOxx Final ENSC 1600.jpg


              Homer Simpson HornOxx Final 3 1600.jpg

              never trust a skinny cook

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              • BoxB Online
                Box
                last edited by

                A little early morning SUbD insanity, took quite a while to subdivide. I wouldn't have done the whole thing if I had thought about it properly, just one segment and array. But this is all one piece with thickness and is a solid. Added the cutaway to see the inner structure.


                Urchin001.jpg


                Urchin.png

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                • pilouP Offline
                  pilou
                  last edited by

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • BoxB Online
                    Box
                    last edited by

                    Just a bit of fun. For the absolute simplicity of it.


                    SUbD Ball.jpg


                    Block.jpg

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                    • HornOxxH Offline
                      HornOxx
                      last edited by

                      ... wunderbar - how does this inner glass shape look like (raw)? Somewhere I read of "extra thumbs up" - you know where it right now comes from...

                      never trust a skinny cook

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                      • BoxB Online
                        Box
                        last edited by

                        Is this what you mean?
                        I didn't save the model so I reproduced it.
                        Note the outer layer I have thickened with JPP, not shown in the original image.


                        Raw.gif

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                        • BoxB Online
                          Box
                          last edited by

                          This one shows how if you SUbD before JPP you get the sharp edges in the original render rather than the soft ones in the second model.


                          Oddball.gif

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                          • HornOxxH Offline
                            HornOxx
                            last edited by

                            Thanks, now I got it ๐Ÿ˜„ - I first assumed to see 2 shapes above. To see your competent handling with geometry is impressive allways ๐Ÿ‘ - for exampe that you started with a section plane to generate this first shape ...

                            never trust a skinny cook

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                            • BoxB Online
                              Box
                              last edited by

                              No, you are right, there are two shapes, the red and the blue. The blue one fits around the red one.
                              Here's the rest of it, hope that makes sense.


                              Oddball2.gif

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                              • HornOxxH Offline
                                HornOxx
                                last edited by

                                Yes ๐Ÿ˜„ - and I really enjoy this kind of geometry exercises ...

                                never trust a skinny cook

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                                • V Offline
                                  Vizan
                                  last edited by

                                  @cotty said:

                                  Hopefully the beginning of a looong and helpful topic...

                                  subd6.jpg

                                  How did you render with a square grid without triangles? It doesnโ€™t work out for me((


                                  LaForma ะกั‚ัƒะป ZADINE+ะ‘ะฐั€ะฝั‹ะน ัั‚ัƒะป ZADINE_06.jpg


                                  screenshot50.png

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                                  • C Offline
                                    Callegari_hr
                                    last edited by

                                    In QuadFaceTools plugin there is Convert Triangulated Mesh to Quads, select two triangles of one quad and run that tool.

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                                    • cottyC Offline
                                      cotty
                                      last edited by

                                      You can use this tool with no visible hidden geometry for it.

                                      quads.jpg

                                      my SketchUp gallery

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                                      • V Offline
                                        Vizan
                                        last edited by

                                        @cotty said:

                                        You can use this tool with no visible hidden geometry for it.

                                        [attachment=4:3726vs77]<!-- ia4 -->quads.jpg<!-- ia4 -->[/attachment:3726vs77]

                                        After the Subd plugin, my model looks like on a screenshot. But when rendering a polygon mesh in Vray, I see triangles. I noticed that if the dividing line of the square is hidden, then it is not visible on the visualization.
                                        It would be great if the Subd plugin itself hid this dividing line, or there would be some sort of automatic way.


                                        img_15122019_161259.jpg


                                        screenshot52.png


                                        screenshot53.png


                                        screenshot54.png

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                                        • BoxB Online
                                          Box
                                          last edited by

                                          This is more of a v-ray question, if V-ray doesn't have an option to render specific edges then you need to be a bit clever.
                                          Render the shape then export the edges as a transparent background .png and combine the two.
                                          Hera's a very simple example.


                                          Pink.jpg


                                          PinkSu.jpg

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                                          • V Offline
                                            Vizan
                                            last edited by

                                            @box said:

                                            This is more of a v-ray question, if V-ray doesn't have an option to render specific edges then you need to be a bit clever.
                                            Render the shape then export the edges as a transparent background .png and combine the two.
                                            Hera's a very simple example.

                                            Thanks! This is a good idea)))

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