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SubD examples and models

Scheduled Pinned Locked Moved SUbD
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  • A Offline
    alsomar Extension Creator
    last edited by 18 Oct 2019, 06:25

    D'oh! What a great Homer!

    Alejandro Soriano Visuals · All my links

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    • A Offline
      alsomar Extension Creator
      last edited by 18 Oct 2019, 06:33

      Hello there!
      Here's a vintage fan I modelled yesterday. Besides SUbD I used some other extensions like VertexTools and QuadFace Tools.

      Rendered pic in V-Ray
      Rendered pic in V-Ray (quads overlayed)

      Views in SketchUp (0 subdivisions)
      Views in SketchUp (2 subdivisions)
      Views in SketchUp (just profiles)

      Alejandro Soriano Visuals · All my links

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      • H Offline
        HornOxx
        last edited by 18 Oct 2019, 06:39

        ... Prima !! 👍

        never trust a skinny cook

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        • B Offline
          Box
          last edited by 18 Oct 2019, 08:41

          Excellent.

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          • A Offline
            alsomar Extension Creator
            last edited by 25 Oct 2019, 06:32

            An old fashioned caravan.

            carromato_subd.jpg

            Alejandro Soriano Visuals · All my links

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            • H Offline
              HornOxx
              last edited by 25 Oct 2019, 07:51

              😄 👍 ... again a so nice model idea - especially with the box-shaped carriage, I wouldn't have guessed SubD first 😄

              never trust a skinny cook

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              • H Offline
                HornOxx
                last edited by 25 Oct 2019, 19:00

                Hi All - To bring my Homer Simpson endless project to an end, I finally decided to put him on his white shirt, his blue pants and his shoes. Finally the winter is approaching here and Homer should not freeze 😄
                If anyone wants to SubD-play with this thick cuddly yellow guy himself, I´ll add the entire proxy model here...
                The rendered model, without SubD-function then, is also available in the 3D Warehouse:
                https://3dwarehouse.sketchup.com/model/60074a83-9b9d-4f29-85aa-73cf6e29be75/Homer-Simpson-by-HornOxx

                edit: pic2 - did some minor modeling improvements at Homer's mouth


                PROXY model


                Homer Simpson HornOxx Final ENSC 1600.jpg


                Homer Simpson HornOxx Final 3 1600.jpg

                never trust a skinny cook

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                • B Offline
                  Box
                  last edited by 6 Nov 2019, 22:57

                  A little early morning SUbD insanity, took quite a while to subdivide. I wouldn't have done the whole thing if I had thought about it properly, just one segment and array. But this is all one piece with thickness and is a solid. Added the cutaway to see the inner structure.


                  Urchin001.jpg


                  Urchin.png

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                  • P Offline
                    pilou
                    last edited by 25 Nov 2019, 02:28

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • B Offline
                      Box
                      last edited by 9 Dec 2019, 13:49

                      Just a bit of fun. For the absolute simplicity of it.


                      SUbD Ball.jpg


                      Block.jpg

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                      • H Offline
                        HornOxx
                        last edited by 9 Dec 2019, 17:18

                        ... wunderbar - how does this inner glass shape look like (raw)? Somewhere I read of "extra thumbs up" - you know where it right now comes from...

                        never trust a skinny cook

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                        • B Offline
                          Box
                          last edited by 10 Dec 2019, 01:41

                          Is this what you mean?
                          I didn't save the model so I reproduced it.
                          Note the outer layer I have thickened with JPP, not shown in the original image.


                          Raw.gif

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                          • B Offline
                            Box
                            last edited by 10 Dec 2019, 03:55

                            This one shows how if you SUbD before JPP you get the sharp edges in the original render rather than the soft ones in the second model.


                            Oddball.gif

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                            • H Offline
                              HornOxx
                              last edited by 10 Dec 2019, 06:09

                              Thanks, now I got it 😄 - I first assumed to see 2 shapes above. To see your competent handling with geometry is impressive allways 👍 - for exampe that you started with a section plane to generate this first shape ...

                              never trust a skinny cook

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                              • B Offline
                                Box
                                last edited by 10 Dec 2019, 06:27

                                No, you are right, there are two shapes, the red and the blue. The blue one fits around the red one.
                                Here's the rest of it, hope that makes sense.


                                Oddball2.gif

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                                • H Offline
                                  HornOxx
                                  last edited by 10 Dec 2019, 07:08

                                  Yes 😄 - and I really enjoy this kind of geometry exercises ...

                                  never trust a skinny cook

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                                  • V Offline
                                    Vizan
                                    last edited by 13 Dec 2019, 17:59

                                    @cotty said:

                                    Hopefully the beginning of a looong and helpful topic...

                                    subd6.jpg

                                    How did you render with a square grid without triangles? It doesn’t work out for me((


                                    LaForma Стул ZADINE+Барный стул ZADINE_06.jpg


                                    screenshot50.png

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                                    • C Offline
                                      Callegari_hr
                                      last edited by 14 Dec 2019, 07:14

                                      In QuadFaceTools plugin there is Convert Triangulated Mesh to Quads, select two triangles of one quad and run that tool.

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                                      • cottyC Offline
                                        cotty
                                        last edited by 14 Dec 2019, 12:15

                                        You can use this tool with no visible hidden geometry for it.

                                        quads.jpg

                                        my SketchUp gallery

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                                        • V Offline
                                          Vizan
                                          last edited by 15 Dec 2019, 15:12

                                          @cotty said:

                                          You can use this tool with no visible hidden geometry for it.

                                          [attachment=4:3726vs77]<!-- ia4 -->quads.jpg<!-- ia4 -->[/attachment:3726vs77]

                                          After the Subd plugin, my model looks like on a screenshot. But when rendering a polygon mesh in Vray, I see triangles. I noticed that if the dividing line of the square is hidden, then it is not visible on the visualization.
                                          It would be great if the Subd plugin itself hid this dividing line, or there would be some sort of automatic way.


                                          img_15122019_161259.jpg


                                          screenshot52.png


                                          screenshot53.png


                                          screenshot54.png

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