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    SubD examples and models

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    • tuna1957T Offline
      tuna1957
      last edited by

      Still shaking off the rust... Model the small section in the center. Copy it around your circle as on the left. Squeeze and stretch with Vertex tools until it suits you. Run SubD and there you have it. Old school swag lampshade. Just add some metal bits and textures, ready to hang....


      swag lamp2.jpg

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      • HornOxxH Offline
        HornOxx
        last edited by

        ๐Ÿ˜„ cool nice vintage look ๐Ÿ‘ again and again a surprise to me what happens to rectangles when pressing the SubD button ๐Ÿ˜„

        never trust a skinny cook

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        • tuna1957T Offline
          tuna1957
          last edited by

          Thanks HornOxx. Had brain fade. Should have shown proxy right before SubD..... so here it is !


          swag lamp2proxy.jpg

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          • BoxB Offline
            Box
            last edited by

            Here's one you don't automatically think of using SUbD on. I created the threads using a standard 24 segment circle in the usual manner, then tapered them using FredoScale. Then using QFT I converted all the faces to quads so I could SUbD it and get these lovely smooth spindles. The rest was added after the SUbD.


            SpindleSU.jpg


            Spindle.jpg

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            • HornOxxH Offline
              HornOxx
              last edited by

              ๐Ÿ‘ ๐Ÿ˜ฒ the modelling is brilliant! as well as the quality of the metal representation in your render!

              never trust a skinny cook

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              • BoxB Offline
                Box
                last edited by

                Thanks HornOxx, but there's always something that catches you out. To me the colour of the screws and the shape of the galvanized bracket just aren't right. But this is a SUbD thread so it's not so important.

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                • tuna1957T Offline
                  tuna1957
                  last edited by

                  Box , your spindles are just insane ๐Ÿ‘ ๐Ÿ‘

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                  • BoxB Offline
                    Box
                    last edited by

                    Thanks Tuna.

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                    • ntxdaveN Offline
                      ntxdave
                      last edited by

                      The spindles would be another good one for your tips And tricks thread. ๐Ÿ‘

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                      • T Offline
                        TeKnoel
                        last edited by

                        Here's a study of a custom golf club I cranked out for one of the partners in my firm. Make of that what you will. Fun to model tho.


                        Ken's Klub.jpg

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                        • BoxB Offline
                          Box
                          last edited by

                          Something to keep in mind, SUbD and using quads isn't just about smoothing faces, the quads allow so much more control of the faces that make up your shapes.
                          The grid structure of the quads let me use Components onto Faces (onto Face Collections) to position all the cones evenly.
                          I could add and remove loops to thicken areas and thin others very easily too.


                          Punk.jpg


                          PunkMono.jpg

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                          • cottyC Offline
                            cotty
                            last edited by

                            Very nice!

                            my SketchUp gallery

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              I'm happy to see how quad-based workflows have caught on within SketchUp users. For a while I felt like a raving lunatic back when I first created QuadFace Tools.

                              Always great to see your creations Box!

                              Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • thomthomT Offline
                                thomthom
                                last edited by

                                Btw, do you have some quad that are not fully QuadFace quads? I see some unexpected uneven edges in the back there:

                                2019-01-19_13h26_35.png

                                Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • BoxB Offline
                                  Box
                                  last edited by

                                  Yeah something odd happened there Thomas. They look right before using SUbD but you get that odd line of wobble. It was inside so I wasn't too concerned. The QFT convert often needs a bit of fixing.

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    Do you have the control mesh so I can have a look?

                                    Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • HornOxxH Offline
                                      HornOxx
                                      last edited by

                                      ... what a cool idea again Box !! - is this the way you created your cool "galaxy-like flying" lights recently? - somehow with a hidden quad geometry then? ๐Ÿ‘ ๐Ÿ˜„ but why aren't the prickles(?) inside too? ๐Ÿ˜ฎ

                                      @teknoel said:

                                      ... a custom golf club I cranked ... Fun to model tho.
                                      ๐Ÿ‘ ๐Ÿ‘ a well chosen SubD application example, Prima! ๐Ÿ˜„

                                      never trust a skinny cook

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                                      • BoxB Offline
                                        Box
                                        last edited by

                                        The file is on a different computer, but I'm not sure if I still have the control, I normally unsubd them when I start playing around with them and render, as sometimes it seems to effect the render time.
                                        So I probably saved it unSUbD'd. I'll have a look tomorrow.

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                                        • BoxB Offline
                                          Box
                                          last edited by

                                          @hornoxx said:

                                          ๐Ÿ˜„ but why aren't the prickles(?) inside too?

                                          It was too much with them inside, needed a bit of contrast. Bit hard on the mollusc too.

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                                          • BoxB Offline
                                            Box
                                            last edited by

                                            Here's a quick shell I'm trying to get right, but too sleepy now. So maybe later.


                                            Shell.gif

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