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    SubD examples and models

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    • HornOxxH Offline
      HornOxx
      last edited by

      πŸ‘ an interesting study!! - frames and glass panels are together one group? or SubDed separately each glass panel?

      never trust a skinny cook

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      • BoxB Offline
        Box
        last edited by

        All one solid group. You can see the straight copy, outside to the right, before I deformed it with Vertex tools.

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        • thomthomT Offline
          thomthom
          last edited by

          Instant Gaudi! πŸ˜„ ...oooh... maybe that would be an interesting modelling competition....

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • PepetrucciP Offline
            Pepetrucci
            last edited by

            Hi guys! Super quick subd practice, also wrap-red, sent to substance and back to sketchup again for some rendering tests. This is so fun! (kudos to alsomar for the tips)

            https://i.imgur.com/OY48dqo.jpg

            https://i.imgur.com/v8Y0BgT.jpg

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            • HornOxxH Offline
              HornOxx
              last edited by

              @pepetrucci said:

              ...This is so fun!...
              Yes!! πŸ˜„ & Prima!

              never trust a skinny cook

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              • tuna1957T Offline
                tuna1957
                last edited by

                Still shaking off the rust... Model the small section in the center. Copy it around your circle as on the left. Squeeze and stretch with Vertex tools until it suits you. Run SubD and there you have it. Old school swag lampshade. Just add some metal bits and textures, ready to hang....


                swag lamp2.jpg

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                • HornOxxH Offline
                  HornOxx
                  last edited by

                  πŸ˜„ cool nice vintage look πŸ‘ again and again a surprise to me what happens to rectangles when pressing the SubD button πŸ˜„

                  never trust a skinny cook

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                  • tuna1957T Offline
                    tuna1957
                    last edited by

                    Thanks HornOxx. Had brain fade. Should have shown proxy right before SubD..... so here it is !


                    swag lamp2proxy.jpg

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                    • BoxB Offline
                      Box
                      last edited by

                      Here's one you don't automatically think of using SUbD on. I created the threads using a standard 24 segment circle in the usual manner, then tapered them using FredoScale. Then using QFT I converted all the faces to quads so I could SUbD it and get these lovely smooth spindles. The rest was added after the SUbD.


                      SpindleSU.jpg


                      Spindle.jpg

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                      • HornOxxH Offline
                        HornOxx
                        last edited by

                        πŸ‘ 😲 the modelling is brilliant! as well as the quality of the metal representation in your render!

                        never trust a skinny cook

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                        • BoxB Offline
                          Box
                          last edited by

                          Thanks HornOxx, but there's always something that catches you out. To me the colour of the screws and the shape of the galvanized bracket just aren't right. But this is a SUbD thread so it's not so important.

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                          • tuna1957T Offline
                            tuna1957
                            last edited by

                            Box , your spindles are just insane πŸ‘ πŸ‘

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                            • BoxB Offline
                              Box
                              last edited by

                              Thanks Tuna.

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                              • ntxdaveN Offline
                                ntxdave
                                last edited by

                                The spindles would be another good one for your tips And tricks thread. πŸ‘

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                                • T Offline
                                  TeKnoel
                                  last edited by

                                  Here's a study of a custom golf club I cranked out for one of the partners in my firm. Make of that what you will. Fun to model tho.


                                  Ken's Klub.jpg

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                                  • BoxB Offline
                                    Box
                                    last edited by

                                    Something to keep in mind, SUbD and using quads isn't just about smoothing faces, the quads allow so much more control of the faces that make up your shapes.
                                    The grid structure of the quads let me use Components onto Faces (onto Face Collections) to position all the cones evenly.
                                    I could add and remove loops to thicken areas and thin others very easily too.


                                    Punk.jpg


                                    PunkMono.jpg

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                                    • cottyC Offline
                                      cotty
                                      last edited by

                                      Very nice!

                                      my SketchUp gallery

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                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        I'm happy to see how quad-based workflows have caught on within SketchUp users. For a while I felt like a raving lunatic back when I first created QuadFace Tools.

                                        Always great to see your creations Box!

                                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          Btw, do you have some quad that are not fully QuadFace quads? I see some unexpected uneven edges in the back there:

                                          2019-01-19_13h26_35.png

                                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • BoxB Offline
                                            Box
                                            last edited by

                                            Yeah something odd happened there Thomas. They look right before using SUbD but you get that odd line of wobble. It was inside so I wasn't too concerned. The QFT convert often needs a bit of fixing.

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