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    • HornOxxH Offline
      HornOxx
      last edited by

      thanks for the nice compliment ๐Ÿ˜„
      I have a question about your cool geometry here: I still live in the idea that everything must consist of quads, what gets edited with SubD. You are showing a lot of pyramids on your geometry which seem like triangles to me. - is this no longer a problem for SubD?

      never trust a skinny cook

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      • alsomarA Offline
        alsomar Extension Creator
        last edited by

        @hornoxx said:

        You are showing a lot of pyramids on your geometry which seem like triangles to me. - is this no longer a problem for SubD?

        Nope! SUbD first subdivision divides the triangles into three quads. So the ยซproblemยป is solved.

        This pic is from the SUbD website:

        https://uploads.tapatalk-cdn.com/20181027/300b22a34a660b6949ddd76d3aee44ea.gif

        Alejandro Soriano Visuals ยท All my links

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        • cottyC Offline
          cotty
          last edited by

          subdvase.jpg


          subdvase_cotty.skp

          my SketchUp gallery

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          • HornOxxH Offline
            HornOxx
            last edited by

            prima Cotty ๐Ÿ‘ such a great & shared model - the render is wonderful!

            never trust a skinny cook

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            • HornOxxH Offline
              HornOxx
              last edited by

              Again and again I am drawn to the, how should I express this? "lively" figures - probably as a contrast to the everyday banalities? ๐Ÿ˜„ This certainly "Not Jurassic Park suitable somehow T-Rex" is made with SubD - Entirely of course ! ๐Ÿ˜‰ Enjoy
              https://3dwarehouse.sketchup.com/model/b86d96ce-84c1-46dd-8464-5ad292fc5568/T-Rex
              And as always, the proxy skp-file is attached here

              Edit #1: after the first more simple Dino attempt (because just mirrored) I now tried to give this yellow beast some more motion and dynamic ๐Ÿ˜‰ (pic3)
              https://3dwarehouse.sketchup.com/model/cec353bc-37c1-4a24-a624-15320ff47d08/T-Rex-2


              dino_hx_Proxy.skp


              pic1 (Shaderlight rendered)


              pic2


              pic3 (Shaderlight rendered)

              never trust a skinny cook

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              • pilouP Offline
                pilou
                last edited by

                Without quadrangularity for chewing gum result ๐Ÿ˜„

                berceau0.jpg

                berceau1.jpg

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • HornOxxH Offline
                  HornOxx
                  last edited by

                  A Facial Reconstruction for a T-850
                  A just for fun wet-cold-Sunday-afternoon exercise ๐Ÿ˜‰
                  (Tools: SkUp 2015 Make, Quad-Face Tools, Vertex-Tools, SubD, Shaderlight, Photoshop) The T-850 wallpaper is of course taken from the web!


                  SkUp-Shaderlight Sreenshot_1600.jpg


                  T 850 face Render_1600.jpg

                  never trust a skinny cook

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                  • cottyC Offline
                    cotty
                    last edited by

                    Looks much less dangerous now, great result!

                    my SketchUp gallery

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      Wow! You guys are on fire! So many great models!

                      Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • O Offline
                        optimaforever
                        last edited by

                        Very impressive, all of you! Nice! Keep up the good work!

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                        • BoxB Offline
                          Box
                          last edited by

                          A single solid lamp. All one piece, theoretically printable.


                          Flower Lamp.jpg

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                          • HornOxxH Offline
                            HornOxx
                            last edited by

                            really really outstanding ๐Ÿ˜ฎ
                            the model, no, better this sculpture, is as ingenious as it is poetic. Could you please still show us your control mesh?

                            never trust a skinny cook

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                            • BoxB Offline
                              Box
                              last edited by

                              It's pretty simple really Hornie, yet another radial array and a few edges for follow me with a bit of scaling at the joins.

                              https://i.imgur.com/GSxBv75.gif

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                              • BoxB Offline
                                Box
                                last edited by

                                Here is the proxy if you want to study it further.
                                I have split the shade from the stand as the shade doesn't need as much subding.
                                If you want it as a solid again just explode both components(as proxy) and group them again.
                                Also note the scale of it, SUbD can fail due to tiny face issues just like everything else.


                                SUbDFlowerLampProxy.skp

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                                • HornOxxH Offline
                                  HornOxx
                                  last edited by

                                  @box said:

                                  Here is the proxy if you want to study it further...

                                  many thanks for sharing ๐Ÿ‘ ๐Ÿ˜„ I was interested in the thicker bezels(?) of the red glasses - so my standard sentence still applies: every time I marvel like a child at what happens after the subdividing from a "coarse block" to appear ๐Ÿ˜„

                                  never trust a skinny cook

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                                  • BoxB Offline
                                    Box
                                    last edited by

                                    This gif is how I made the armature, I simply put faces in after and used the crease tool along the edge of the 'glass' to sharpen the ridges.
                                    I only did it to show someone how few segments you need to get nice curves. Then I thought I'd finish it while watching a movie instead of deleting like I normally do.


                                    Lamp Armature.gif

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                                    • BoxB Offline
                                      Box
                                      last edited by

                                      Very nice, eight years now since I stared down the throat of one of them.

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                                      • HornOxxH Offline
                                        HornOxx
                                        last edited by

                                        @box said:

                                        ...I simply put faces in after and used the crease tool along the edge of the 'glass' to sharpen the ridges...I only did it to show someone how few segments....

                                        ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘ your methodical way of working is simply ingenious - you always succeed in making a 10th of the steps I would have gone - thanks for yours and now this template again ๐Ÿ‘

                                        never trust a skinny cook

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                                        • HornOxxH Offline
                                          HornOxx
                                          last edited by

                                          ... finally I finished an older little and too much pedantic ๐Ÿ˜ and complet beyond any scale detail work yesterday from an everyday banal item ๐Ÿ˜› !
                                          (next to Enscape Render, the used tools are Quaface-Tools, Vertex-Tools, Joint-Push-Pull, SubD)
                                          (and of course, the proxy is attached below)
                                          https://3dwarehouse.sketchup.com/model/f71bf403-3e4c-4a7a-b0b9-14138d76fb3d/Bic-Lighter?fbclid=IwAR0eHWm_vc4ulv3fyoAZjOEVorqKXR1bP6Tem70skPAd5z5_0d-Urh3y9lg


                                          Bic-Lighter_hx - Proxy.skp


                                          Render done with Enscape


                                          B_02_1600.jpg


                                          BreakDown.jpg

                                          never trust a skinny cook

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                                          • pilouP Offline
                                            pilou
                                            last edited by

                                            Tifanny lamp style! ๐Ÿ˜Ž

                                            Beautiful Bic lighter โ˜€ But very bad for health! ๐Ÿ’š

                                            Enscape has a less price version ? (except student)

                                            Frenchy Pilou
                                            Is beautiful that please without concept!
                                            My Little site :)

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