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    Any suggestions? Making a basin with Curviloft...

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    • K Offline
      kaas
      last edited by

      Using curviloft:

      • do only half and mirror it. That way you don't get problems aligning the starting points of the individual curves.

      • only trace the horizontal contours and put them on the proper Z

      • edit: use the same amount of segments on every part of each contour

      • create a (quad) shape from the contours by picking them in the right order.

      By using curviloft you can control the amount of segments in the curves quite well.
      Thus it's easy to make different quality versions of your object just by controlling the amount of segments.

      In the pic an example I did a while ago using curviloft, a terminal box with lots of slightly curved shapes. After the lofting, and after some booleans the model was used for 3d printing.


      3dprint.jpg

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      • pbacotP Offline
        pbacot
        last edited by

        ๐Ÿ˜„


        Screen Shot 2015-12-13 at 11.11.53 AM.png

        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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        • Rich O BrienR Online
          Rich O Brien Moderator
          last edited by

          Artisan will get a very similar result.

          Only not as cross platform friendly.

          Sent from my iPhone using Tapatalk

          Download the free D'oh Book for SketchUp ๐Ÿ“–

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          • utilerU Offline
            utiler
            last edited by

            @rich o brien said:

            Quick and dirty example....

            [attachment=0:we0el7pe]<!-- ia0 -->[tut]sink.skp<!-- ia0 -->[/attachment:we0el7pe]

            WHAT THE ????????? ๐Ÿ˜ฎ

            Just when you think you're across this program.... Nice 'dirty job', mate! ๐Ÿ‘

            purpose/expression/purpose/....

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            • utilerU Offline
              utiler
              last edited by

              @pbacot said:

              Is this something more like the shape you were after (I used simple curves, not quite like yours)? Note the setup.[attachment=0:16bzgi9l]<!-- ia0 -->Screen Shot 2015-12-12 at 10.04.44 PM.png<!-- ia0 -->[/attachment:16bzgi9l] You can do this with "skinning of shapes". You can also use "extrude edges by rails"

              That makes sense, Peter, cheers will try it!

              purpose/expression/purpose/....

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              • utilerU Offline
                utiler
                last edited by

                @kaas said:

                • create a (quad) shape from the contours by picking them in the right order.

                kaas, Not sure what you mean by this? Can you explain?

                Thanks by the way for your in depth explaination.... ๐Ÿ‘

                purpose/expression/purpose/....

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                • utilerU Offline
                  utiler
                  last edited by

                  @Rich, where do I find SubD??

                  purpose/expression/purpose/....

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                  • Rich O BrienR Online
                    Rich O Brien Moderator
                    last edited by

                    Use Artisan Andrew. SubD ain't out ....yet

                    Should do the same job.

                    Download the free D'oh Book for SketchUp ๐Ÿ“–

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                    • utilerU Offline
                      utiler
                      last edited by

                      Cheers,

                      purpose/expression/purpose/....

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                      • ccaponigroC Offline
                        ccaponigro
                        last edited by

                        Y'all are making me feel stupid.

                        cfcaia.com

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                        • utilerU Offline
                          utiler
                          last edited by

                          Thanks guys, think I've got the knack of it now. Here's the end result.

                          Really needed to model it accurately [overalls at least] for dimensioning later.

                          Looking forward to SubD comes out though; looks really neat!


                          2015-12-14_1439.png


                          2015-12-14_1439_001.png

                          purpose/expression/purpose/....

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                          • K Offline
                            kaas
                            last edited by

                            @utiler said:

                            ..kaas, Not sure what you mean by this? Can you explain?

                            As often, my comment was a bit too short. I meant to say that you have to pick the contours in the right order or your shape will be messed up (see pic).

                            Also, this lofting technique could be used as well for roads for instance. I tend to use quads for the shape type for more easy texturing with the Quad tools (also see pic, I added a small segment of the dialog to the original pic).

                            I had a quick(!) go at the sink. To really get the results you desire you have to play a bit with the amount of segments in the contours, the position of the contours and the individual curviloft settings.

                            edit: I just noticed that using offset on some of the contours made a few vertices go just over the mirror plane. Something to be aware of.


                            sink.jpg


                            IdealStandard-ActiveVessel.skp

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                            • utilerU Offline
                              utiler
                              last edited by

                              Thanks mate, understand now!!

                              purpose/expression/purpose/....

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                              • oceanembersO Offline
                                oceanembers
                                last edited by

                                Rich, what was the plugin you used to model that sink? With the maya/max/blender/etc. style manipulator? I feel like I'm missing out on a massively useful tool here...

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                                • utilerU Offline
                                  utiler
                                  last edited by

                                  George it's called SubD, by Thomthom. Not out yet apparently but will be a real winner by the looks of it!!

                                  purpose/expression/purpose/....

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                                  • Rich O BrienR Online
                                    Rich O Brien Moderator
                                    last edited by

                                    @oceanembers said:

                                    Rich, what was the plugin you used to model that sink? With the maya/max/blender/etc. style manipulator? I feel like I'm missing out on a massively useful tool here...

                                    I used Vertex Tools for the modelling and SubD for the organic form at the end.

                                    Sent from my iPhone using Tapatalk

                                    Download the free D'oh Book for SketchUp ๐Ÿ“–

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