AmbientOcclusion for SketchUp released
-
The result is displayed in a seperate window, not the Sketchup viewport, right?
-
Yes, unfortunately the SketchUp api doesn't allow to render directly into the standard viewport
-
@fluid said:
Yes, unfortunately the SketchUp api doesn't allow to render directly into the standard viewport
Isn't that what LightUp does?
-
@fluid said:
Yes, unfortunately the SketchUp api doesn't allow to render directly into the standard viewport
Within a custom Tool, you can draw in the viewport. http://www.sketchup.com/intl/en/developer/docs/ourdoc/view#draw2d
Tomasz from Thea Render even found a way to inject the render in the assembly to be able to see the render in the viewport while using any tool. But that's another master level
-
I'm trying to figure out how this differs from Visualizer...
-
Repeated BUGSPLATs, on Windows 7 under Parallels.
-
@juju said:
I'm trying to figure out how this differs from Visualizer...
Visualizer is a true renderer (although very limited features). This is "just" Ambient Occlusion.
It could actually be very interesting if it was happening in the viewport. For client presentation/interaction, etc
Sometimes you just want to add some depth to the model without a realistic render. -
Is the blur in the last image a part of the plugin's function or post pro?
-
The blur is a ray-traced depth of field done directly by the plugin (in the pro version)
-
-
Thanks for pointing that out, we'll look into it for the upcoming release
-
We just did a new release, fixing the Bugsplat that some users were experiencing. You can get it here
-
Hmmm...The output looks like Podium version 1.x with no lighting and AO preset. I remember it well as wrote a preset and it was damn fast. If is not real time in the SU viewport it is step backward IMHO.
-
What would realtime in the SU Viewport mean? You could view your models like this while navigating and working on them?
-
would be cool if it baked the textures
-
@sepo said:
If is not real time in the SU viewport it is step backward IMHO.
-
@fluid said:
We just released a new version of AmbientOcclusion, you can get it here: http://www.ambientocclusion-sketchup.com
This new version adds rendering directly inside the SketchUp viewport.
[flash:7ci503sq]https://www.youtube.com/v/Rst3-SoYAvA[/flash:7ci503sq]
nice...
-
We just released a new version of AmbientOcclusion, adding support for SketchUp 2015 for Mac and fixing some bugs. You can get it here.
-
I like it; simple and effective.
Would be awesome if you had an option to overlay the sketchup lines onto the render in one shot Anti-aliased of course. Should be able to maintain the current sketchup line style too such as line extension.
Many people like to make simple "clay" renders with a line overlay to help reveal details.
A vignette option may also be cool. Goes really well with AO renders.
-
We just released AmbientOcclusion 1.5.0, you can get it here.
In this version:- Added hard shadows
- Added opacity control for xray effect
Advertisement