Copied components automatically tilted to remain flat on sur
-
As I said, I have never used gluing for any component. And when I checked my model, when I click on each of the components that were involved in this, the "unglue" option is greyed out - wouldn't this indicate that they were not glued?
-
Just watched a couple of videos on YouTube, much more helpful than that website. So I think I have it now, you can't just pick a glued component and copy it, you have to keep getting them from the component browser for this to work, right? That seems to be working.
-
yes maybe. If you look at the component in the component browser and select "edit" it should say.
Oh wait. I can make a component like that. First when you create a component on a surface,SU automatically makes it a gluing component. I did this, then went in and reset the "glue to: none" in the component window. Copy and paste, it still adjusted to the new surface, but "Unglue" was gray....How you did it IDK. Hmm, but subsequent use is sketchy.
-
@hellnbak said:
Just watched a couple of videos on YouTube, much more helpful than that website. So I think I have it now, you can't just pick a glued component and copy it, you have to keep getting them from the component browser for this to work, right? That seems to be working.
Yes, glueing is a "behavior" tied to the component definition. It comes into play when you fetch a new instance from the component browser. As noted earlier, under certain circumstances it gets set by default when you create a new component (sort of like the "replace selection" checkbox). You have to pay attention or you might get one glued without knowing!
-
I cannot remember the last time I used the component browser. But now that I know how to use the glue function, it will make some of my efforts much, much, much easier,
While at the same time making me very, very, very discouraged. All those wasted hours spent placing components by hand. Many wasted hours. I can't help but be discouraged knowing that my lack of knowledge about Sketchup has increased my difficulty level not only in this instance, but who knows how many other things have been needlessly complicated and time consuming simply because I just don't know how to do them the way they should be done.
-
Next time you are doing something that seems painfully tedious, post it and see how others would do it.
-
@hellnbak said:
who knows how many other things have been needlessly complicated and time consuming simply because I just don't know how to do them.
Well, I hadn't realised how much more helpful it would be to glue components either. I knew it was a option... just didn't take the time to explore it!
However, we never stop learning. If I hadn't read this thread... I wouldn't have learnt this technique. Hope that makes you feel a little better?
PS. perhaps we should now be call it 'rivet' not 'glue'!
-
I'm also surprised at how much you've done with so little. It makes me a little sad, though, because it means you've been working much harder than you need to.
In addition to adding the gluing behavior, you should think about where to put the origin so that you can easily direct the insertion of the component. Look at this video. The first part of the video shows inserting a component that has gluing behavior set and the insertion point located so the component goes exactly where it is wanted.
It seems to me someone (probably TIG) wrote a plugin a long time ago that obviates the need to go back to the component browser each time. It would certainly be useful for placing your rivets.
-
@Dave R
What plugin is this?
-
Bob, it's the Wudworx toolset. From the top, Dovetails, Mortises and Tenons, Boardmaker and Drill. I mostly use the Dovetail and Drill tools out of that set.
-
-
Bob, the Drill tool can make straight sided holes, counterbored holes and countersunk holes and can even make arrays of holes. In the video I made the holes after placing the bolts because the gluing plane was placed at the top of the head so they would sit flush with the surface of the part. The bolts would have been difficult to put in place like I wanted them if there was no surface under the guidepoint. I already had the dimensions for the counterbored holes set for the tool so I didn't need to call up the settings window before drilling.
-
I use gluing all the time with stuff like windows. The trick is, you can copy it from one face to another and keep the "glue" behavior, but it can be kind of hit or miss. If you are snapping to an edge, most often, it will NOT glue. If you just move "by eye" from one face to another, then it does most often glue. That's the way I usually do it, and then I go back and align by moving to relative alignment points (like I have to move a window up slightly to match the previous window heat height.) If I have time, I could do a quick video.
The other thing, stuff becomes automatically a glued component if you draw it on a face then make a group out of it. No need to use component browser at all for either of my points of advice.
Andy
-
@dave r said:
It seems to me someone (probably TIG) wrote a plugin a long time ago that obviates the need to go back to the component browser each time. It would certainly be useful for placing your rivets.
Dave, I have tried to locate the plugin you mentioned, but no luck. I stopped visiting the plugin thread a loooonnnngggg time ago, just got too frustrating with all the plugins that sounded so fantastic but knowing that I probably wouldn't be able to use the dang things right. The thread has changed a lot since then.
I did come across a few that sounded promising, I'll check them out later.
Anyhow, any idea how I might find that plugin?
I ask because I've not had a whole lot of luck with gluing my rivets and I'm working on several models that have approximately a bazillion of them.
Thanks in advance for any help you can provide. -
The fastest way to create one is drawing a closed shape in a face, without touching any edge.
(Design on Face and not on Group/Component)The fastest way to copy one around is using the face where it is glued as reference for the copy.
(Reference the point from the face outside the Gluing Component, and never from a point inside of the component)This is because the reference point you pick for copying the component MUST be in the same plane that it's glued into.
(sometimes this plan is easy to find even inside the component, most times it's better to find it in the face it's glued to.)Take a look at the gif:
Last but not least Superglue plugin is a Must have plugin for a Gluing and ungluing sets of components.
-
Have a look at Compo Spray
http://sketchucation.com/pluginstore?pln=compoSpray
With right settings it could be just the thing you want.
There are other, but this one popped into my head.
Another possibility depending on your structure, Chris Fullmers Component onto faces.
Please forgive the selection box graphic glitch.
-
Cool usage of both tools. However I don't insert windows as you insert rivets! move tool suits me fine!
-
Thanks JQL,
I followed your instructions and it seems to be working fine now. Not sure why it stopped working before. Although I suspect your advice about designing the component on a face and not on a group or component may have something to do with it.
I was also pleasantly surprised to see that I no longer need to get the component from the component browser, I can just copy and place as needed. Much easier.
Box,
Compo Spray sounds interesting, I've installed it but have not had a chance to play with it yet. Checked out it's thread, looks like it is going to be fairly complicated and has a real learning curve (for me, at least).
Thanks
Now maybe I can finish these dang models and move on with my life
Steve
-
@hellnbak said:
I followed your instructions and it seems to be working fine now. Not sure why it stopped working before. Although I suspect your advice about designing the component on a face and not on a group or component may have something to do with it.
When you create a component, pay attention to the various option boxes in the dialog. If you created the component geometry inset on an adjacent face, the "glue to" behavior will get automatically set to "any" unless you set it to "none". Conversely, if you draw on a group or component, the glue to will be set to "none" unless you change it.
Advertisement