I hear crickets....
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If by lag you mean the time it takes to parse, this is a huge issue we all have with SU/VR as our models get larger and larger. No tricks to solve this other than make small crappy models, who wants that?
As for RT. I think there are still bugs there so I would be as bold to say that it doesn't fully work.
Thea uses CPU AND GPU for its RT engines. Presto is very fast and parsing times are almost instant. The biggest thing for me with Thea is there are constant updates, new developments, they implement community suggestions quickly and seriously, and a good amount of transparency over there. I think Chaos needs to either send us some kind of teaser, update on development, or they are going to start losing some of us to Thea or other engines.
When/if Corona for SketchUp comes out, that might be another threat to V-Ray also.
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I have been trying out Thea the last couple of days and indeed it's a very neat render! I sure hope Chaosgroup shows some teasers because the low price point of thea along with support etc. could make me switch... (only hoping for Corona on Mac/Sketchup but that's another story...)
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Working on my Thea proxy library today. I haven't given up on V-Ray but I do hope that along with the a 3.0 release there is a more seriousness taken with the SketchUp community. The Thea guys are on the ball and as far as a rendering engine in SketchUp, it's a great solution.
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So I pulled the Trigger and bought Thea and I must say I am liking the interface and stability....Just need to learn the UI on the Studio Part and find the best driver for my Dual GTX 780. Thea in SU is very easy to use. Thanks again for the advice...!
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