SketchUcation 3D Viewer (formerly the '[ignore]' thread)
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@box said:
It almost works on android, viewable but not 3d rotate . You can use the Last 3 buttons.
Swiping is not working (yet).
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@ntxdave said:
Can/will you supply any details about the software
Not at the moment. It is still alpha
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@rich o brien said:
@ntxdave said:
Can/will you supply any details about the software
Not at the moment. It is still alpha
Understand.......I look forward to your tool. I have tested CL3VER and Spread3D which has a little bit more of a "presentation" focus but I started out looking for the ability to view Sketchup models without the need for a plugin. My focus was in being able to provide links on a web page that would allow me to access our models at a convention. The idea (for us) was to have a web page that listed various models/versions (we build car washes) that we could then show potential customers in full 3d.
I have not tried this on my iPad yet but I will go off and do it and see what happens.
Hope you will keep us all up-to-date as I see this as being VERY interesting. As I said before, it would also be neat if you could use the viewer inside something like PowerPoint.
And yes, having full touch support would be neat also (particularly on the iPad or at the convention).
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If u want to get involved in the testing phase then let me know.
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@rich o brien said:
If u want to get involved in the testing phase then let me know.
Would be interesting to me. What would be involved? BTW many of my models are pretty big files......
On another note, I tried it on my iPad and since there is currently no touch support after I clicked on the picture, some of them would load but of course I could not do anything then. Some of them did not show after the load. The 2nd one (cartoon) did show up but because of the touch issue, I could not do anything with it.
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Ok, while its great to get all this feedback we are still adhering to our initial roadmap.
That being browser based initially.
Regards file size. What's large? >100mb?
The viewer allows you to embed into any web page. We generate the html code to do just that. You just paste.
Testing involves playing with it. Breaking it. Suggesting things. Nothing to strenuous.
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side note-- the phone screenshot I posted earlier was ios7.
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how you make it that color? looks sweet.
dark mode made it into iOS ?
edit- oh, tapatalk?
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Yes. Tapatalk for the next few months until the next build of the site rolls out.
Fully responsive across all devices.
So much for people ignoring this thread.
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i thought that was the point of the [ IGNORE ] tag
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Haha.
It was. I was gonna delete after testing as we had it visible to only some member types.
But when they heavy hitters above started giving feedback I felt I couldn't delete it.
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@rich o brien said:
Ok, while its great to get all this feedback we are still adhering to our initial roadmap.
That being browser based initially.
Regards file size. What's large? >100mb?
The viewer allows you to embed into any web page. We generate the html code to do just that. You just paste.
Testing involves playing with it. Breaking it. Suggesting things. Nothing to strenuous.
Well, I went and looked and the largest .skp file was a little under 16Mb but most are under 10Mb so they are a little smaller than I was thinking. I do have one model I built that is about 70Mb that I was using for a "presentation". It has a car wash inside a building with other equipment outside the building.
Sounds interesting to me.........one of my jobs in the past was to design web applications and then help test them.
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@rich o brien said:
So much for people ignoring this thread.
ha. you can't write 'ignore' and expect people to ignore it
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@ntxdave said:
the largest .skp file was a little under 16Mb but most are under 10Mb so they are a little smaller than I was thinking. I do have one model I built that is about 70Mb that I was using for a "presentation".
It will eat those up and spit them out is seconds...
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@rich o brien said:
@ntxdave said:
the largest .skp file was a little under 16Mb but most are under 10Mb so they are a little smaller than I was thinking. I do have one model I built that is about 70Mb that I was using for a "presentation".
It will eat those up and spit them out is seconds...
Sounds great......
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We fixed some of the earlier shading artifacts....
[sw:2ajphrf6]Yzue96VGtKVeEQX[/sw:2ajphrf6]
...the wheels on this model are funky in any viewer so that's my fault.
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No message under the Icons when mouse fly over them ?
No reset when the model fly away the screen on unknow territories ? -
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