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    SketchUp 2016 Wishlist

    Scheduled Pinned Locked Moved SketchUp Feature Requests
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    • Rich O BrienR Online
      Rich O Brien Moderator
      last edited by

      Faster imports

      Better mapping

      Quads

      Proper animation

      Keyframing

      Download the free D'oh Book for SketchUp πŸ“–

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      • KrisidiousK Offline
        Krisidious
        last edited by

        @rich o brien said:

        Faster imports

        Better mapping

        Quads

        Proper animation

        Keyframing

        yes, yes, yes, yes and yes.

        By: Kristoff Rand
        Home DesignerUnique House Plans

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        • soloS Offline
          solo
          last edited by

          Better mapping heck yeah, we need UV controls next

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • KrisidiousK Offline
            Krisidious
            last edited by

            I bought AC3D just so I could have proper mapping tools.

            By: Kristoff Rand
            Home DesignerUnique House Plans

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            • jeff hammondJ Offline
              jeff hammond
              last edited by

              maybe mess around with newer openGL stuffs* and change the look of, or allow additional controls over, the visual aspects of our models/workspace.

              nothing too crazy yet (real time photorealistic rendering).. just a little more modern(?) looking

              screenshot from the onShape website... http://www.onshape.com

              *.. that mention of newer openGL stuffs.. well, that's one of those mistakes of requesting a feature by offering the solution when in reality, i'm not sure if this is even an openGL thing πŸ˜„
              but i'll say it like that anyway πŸ˜‰

              dotdotdot

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              • Rich O BrienR Online
                Rich O Brien Moderator
                last edited by

                or at least offload that presentational aspect to StyleBuilder.

                Which is still the same since its inception.

                Download the free D'oh Book for SketchUp πŸ“–

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                • FrederikF Offline
                  Frederik
                  last edited by

                  @numerobis said:

                  Compairing my wishlist for 2013, 2014, 2015...

                  • importing improvements (maybe this is improved with new face finder)
                  • Quads
                  • sub-D modeling
                  • better texturing tools
                  • 64bit πŸ‘
                  • multicore support (yes, this is the way processors evolve now - since a few years)
                  • high poly support
                  • faster ruby script execution (it's just a joke, that you have to watch a counter when you round some edges, where another app can do this instantly...)
                  • faster saving/auto-saving (!)
                  • faster explode or copy/paste (i have to test 2015...)
                  • disable/configure snapping

                  Can you elaborate on the "Multicore support"...?
                  I understand what multicore is, but unless you're talking about SU native render, what purpose would/should it serve...?

                  As for the high poly support...
                  Please take one of your heavy models and give it a test with SU2015 64-bit, I'm sure you'll notice that it's behaving much better now...
                  I'm quite sure you can agree that the model no longer change to wireframe when orbiting or panning...

                  I'll also claim that there is a much faster execution of ruby scripts...

                  Cheers
                  Kim Frederik

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                  • K Offline
                    kaas
                    last edited by

                    @numerobis said:

                    ...

                    • faster saving/auto-saving (!)

                    Have you tried disabling 'redefine thumbnail on save' in Model Info - File? Should make it save instantly (on an SSD).

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                    • BoxB Offline
                      Box
                      last edited by

                      @frederik said:

                      As for the high poly support...
                      Please take one of your heavy models and give it a test with SU2015 64-bit, I'm sure you'll notice that it's behaving much better now...
                      I'm quite sure you can agree that the model no longer change to wireframe when orbiting or panning...

                      You need to be a bit careful saying that, Kim.
                      Many people assume that 64 will fix all their graphic issues, but if your card isn't up to it it won't totally solve the problem.
                      As you can see below , this is 64bit 2015, but on a steam driven laptop, and all the little columns in the balustrade and light fittings switch to wireframe when moving.


                      Wires.JPG

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                      • FrederikF Offline
                        Frederik
                        last edited by

                        @box said:

                        You need to be a bit careful saying that, Kim.
                        Many people assume that 64 will fix all their graphic issues, but if your card isn't up to it it won't totally solve the problem.
                        As you can see below , this is 64bit 2015, but on a steam driven laptop, and all the little columns in the balustrade and light fittings switch to wireframe when moving.

                        I see, Box...
                        It's just that IMPO it's now much more rare that I see these wireframes, when moving, so I believe that there's been a great improvement in this area already...

                        Cheers
                        Kim Frederik

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                        • BoxB Offline
                          Box
                          last edited by

                          True Kim and I'm sure there is a huge improvement. I don't expect this laptop to manage much better as I know it's graphics card is pretty basic. But thought it worth noting because people will complain when 64bit doesn't seem to make that much difference on their system.

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                          • oceanembersO Offline
                            oceanembers
                            last edited by

                            So since layout got a little discreet love with 2015, in the form of dynamic reporting, I'm getting quite interested in the ultimate possibilities it holds. So Imma put down my wish for layout plugin support, plus an API.

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                            • pbacotP Offline
                              pbacot
                              last edited by

                              I wish there was a date stamp that updates automatically. So many things missing in LO that make drawing production easier in CAD. This is only a small one, but saves headaches.

                              MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                              • N Offline
                                numerobis
                                last edited by

                                @frederik said:

                                Can you elaborate on the "Multicore support"...?
                                I understand what multicore is, but unless you're talking about SU native render, what purpose would/should it serve...?

                                To improve the overall sketchup performance? If you compare the single thread performance of the processors of the last years, there has been not much improvement. The last bigger jump in IPC was from Nehalem/Westmere to Sandy Bridge with maybe 15-20%. Incl. the higher possible frequency a bit more - if you overclock. But the real progress is done on the core count - we are now at 14 cores @3,5GHz and up to 18 with slower clocks.

                                I'm aware that it is not an easy task to make a modeling program multithreaded and maybe there are many operations where it is impossible today. But when i look at the current and coming processors i think it is how it has to work now and that it is the only way to get more performance in the future if you look at the IPC improvements of the last two generations.
                                And i think there are things that could be "easily" done using multiple cores, like exporting images (as you mentioned), background saving or if it is only opening the components window with a few thousand entries. But i think also exploding should be possible, maybe more complex ruby scripts, maybe shadow calculation, everything that can be split up in several parts for processing...

                                @frederik said:

                                As for the high poly support...
                                Please take one of your heavy models and give it a test with SU2015 64-bit, I'm sure you'll notice that it's behaving much better now...
                                I'm quite sure you can agree that the model no longer change to wireframe when orbiting or panning...

                                I'll also claim that there is a much faster execution of ruby scripts...

                                I'm curious about it - i will try it.

                                @kaas said:

                                Have you tried disabling 'redefine thumbnail on save' in Model Info - File? Should make it save instantly (on an SSD).

                                i think i tried that already but i'll test it again. Thanks!

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                                • Chris FullmerC Offline
                                  Chris Fullmer
                                  last edited by

                                  @pbacot said:

                                  I wish there was a date stamp that updates automatically. So many things missing in LO that make drawing production easier in CAD. This is only a small one, but saves headaches.

                                  Hi Peter, Layout does have Auto-Text tags that have a current date stamp, which always shows the current date. Is that not quite the feature you need?

                                  Just insert this <CurrentDate> tag into any text.

                                  Lately you've been tan, suspicious for the winter.
                                  All my Plugins I've written

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                                  • KrisidiousK Offline
                                    Krisidious
                                    last edited by

                                    Yes... I would love Layout to have Ruby. Never understood why Layout was such a separate program and had no developer support. We had all the drawing and text tools in SU. I always wondered why Layout wasn't actual inside of or part of SU.

                                    By: Kristoff Rand
                                    Home DesignerUnique House Plans

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                                    • pbacotP Offline
                                      pbacot
                                      last edited by

                                      @chris fullmer said:

                                      @pbacot said:

                                      I wish there was a date stamp that updates automatically. So many things missing in LO that make drawing production easier in CAD. This is only a small one, but saves headaches.

                                      Hi Peter, Layout does have Auto-Text tags that have a current date stamp, which always shows the current date. Is that not quite the feature you need?

                                      Just insert this <CurrentDate> tag into any text.

                                      Nice. I looked around for command. Where are these tags?

                                      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                      • N Offline
                                        numerobis
                                        last edited by

                                        Comparing my wishlist for 2013, 2014, 2015...

                                        • importing improvements (maybe this is improved with new face finder)
                                        • Quads
                                        • sub-D modeling
                                        • better texturing tools
                                        • 64bit πŸ‘
                                        • multicore support (yes, this is the way processors evolve now - since a few years)
                                        • high poly support
                                        • faster ruby script execution (it's just a joke, that you have to watch a counter when you round some edges, where another app can do this instantly...)
                                        • faster saving/auto-saving (!)
                                        • faster explode or copy/paste (i have to test 2015...)
                                        • disable/configure snapping

                                        I add to my list:

                                        • less wasted space around the icons, like it was up to v8. I can't find it to be better readable, it just looks worse and i have less space.
                                        • a PhotoMatch window that has the same width as the other windows (layers/info etc.) so that they don't get wider when you dock it ...like it was in v8. I don't see any reason why this window has to be bigger now, same content. Just wasted space, again.

                                        and... since this is a wish list (i don't really think this will ever happen): non destructive and parametrical modeling using a modifier stack or node graphs. But maybe we'll see a ruby πŸ˜‰

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                                        • KrisidiousK Offline
                                          Krisidious
                                          last edited by

                                          You just put that code in Text pbscot.

                                          By: Kristoff Rand
                                          Home DesignerUnique House Plans

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                                          • L Offline
                                            Lushi
                                            last edited by

                                            The option to move objects without sticking together, as in AutoCAD, where the "Move" tool to differentiate the "stretch", and thus without a little more "groups" that accumulate in our models .

                                            A "mirror" internal tool in the program, that way it would avoid problems with external tools, and the quality of it would improve, for example, to differentiate a "2d mirror" to "3d mirror", showing in real time where would the reflected object, the option of inverted symmetry (rotating on two axes), or copied to a "group" to prevent sticking.
                                            Β 
                                            the possibility to enable or disable the snap, in ALL the tools

                                            angular Dimensions

                                            A "splice" internal tool

                                            A soft line to create surfaces, but it does not hide

                                            a 'ellipse' internal tool (also arcs of ellipse)

                                            divide the screen into four: Top, front, right, projection (default)

                                            Tool "Clone" in matrix, row, rotate, And scale

                                            A "Align" internal tool

                                            Export a blueprint of the current view to a 2d dwg file with Their model layers

                                            View from below

                                            That the sun is visible in the sky, giving us a better idea of ​​where he is located

                                            Improve the follow me tool

                                            uv mapping

                                            Button groups such as layout or bar "first steps"

                                            Layout attached to sketchup (no sense having them in separate programs)

                                            Launcher with recent files, templates, recovered files, and models uploaded by the community

                                            Inscribed and circumscribed polygons

                                            Groups of scenes to higher order and open them to more easily

                                            improve tool "freehand" to deactivate the snap and lock to a 2D plane

                                            achieve world peace

                                            Reliving the dinosaurs

                                            Get me a cup of tea

                                            We could start there πŸ˜‰

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