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    SUbD - Non-destructive subdivision with creases and quads

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    • thomthomT 離線
      thomthom
      最後由 thomthom 編輯

      It's been a while since I posted a new plugin. New job change my situation quite a bit - but I still got something in development. I showed this to a few people at BaseCamp - I guess I should show it here as well. 😄

      Quads and Subdivisions 😄

      Live crease adjustment on the limit mesh

      Note: This is very early development preview. It's not even alpha stage.

      Non-destructive subdivisions with soft creases that support the pseduo-quads of QuadFace Tools Anything else will be triangulated.

      It perform Catmull-Clark subdivisions which is optimal with quads.

      As always, this is a personal project I do on my spare time. No estimate on when it will be done. But for this project I'd trying to be strict with myself and aim for a first release with core essential features and improve in smaller increment.

      What about Bezier Surface you say? To be honest it's been somewhat shelved for the time being. There is a great number of challenges in getting such surfaces be continuous without artefacts. That being said, much of the work put into it has been applied in SUbD. And an interesting property of a 3x3 patch of quads is that it will normalize into a B-Spline patch - meaning that a patch system can be implemented on top of SUbD as an abstraction. So it might be that I end up merging the two projects - but not for the initial release.

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • Rich O BrienR 離線
        Rich O Brien Moderator
        最後由 編輯

        nom nom nom......

        Download the free D'oh Book for SketchUp 📖

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        • A 離線
          Anton_S
          最後由 編輯

          I still don't get the use of it, but it looks cool! 👍 It seems you migrated back to Windows. 😆 Windows is awesome 👍

          1 條回覆 最後回覆 回覆 引用 0
          • andybotA 離線
            andybot
            最後由 編輯

            Nice work Thomthom!!!

            I've been curious to know where BZ surfaces was headed, glad to see a glimpse of the future 😄

            I can see how using subD instead of the BZ patches as the base structure can be significantly more flexible. That was one thing I was really wondering with seeing the early bits and pieces of BZsurfaces how it would work to make much larger structures when you basically have to add one patch at a time.

            Keep up the good work!

            http://charlottesvillearchitecturalrendering.com/

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            • thomthomT 離線
              thomthom
              最後由 編輯

              @anton_s said:

              I still don't get the use of it, but it looks cool!

              At the moment I've been working on the subdivision algorithm. Still some stuff to do on that before I begin tackling the tools.

              @anton_s said:

              :thumb: It seems you migrated back to Windows. 😆 Windows is awesome 👍

              Never really migrated away. I jump into OSX for testing and platform development, but I'm a long time user of Windows and feel more comfortable there. Also, Visual Studio is a far better tool than Xcode IMO.
              So I sit there, working on my Mac Book Pro using Windows - enfuriating every Apple zealot. 😛

              @andybot said:

              That was one thing I was really wondering with seeing the early bits and pieces of BZsurfaces how it would work to make much larger structures when you basically have to add one patch at a time.

              Exactly - that's what I was struggling with. There was a huge amount of tools required to make a patch workflow work reasonable.
              With subdivisions you use existing tools on the control mesh. Less new things to learn. Though it would help if you took to heart quads - which is where new tools are needed.

              It's also be nice with some tools to modify the limit surface live without needing to jump back to the control mesh. I'll be looking into that, but I'm still on the fence to whether any of that make it into the initial release. I don't want to run into the same trap as before in trying to solve everything at once.

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • jiminy-billy-bobJ 離線
                jiminy-billy-bob
                最後由 編輯

                Awesome!

                25% off Skatter for SketchUcation Premium Members

                1 條回覆 最後回覆 回覆 引用 0
                • N 離線
                  numerobis
                  最後由 編輯

                  very cool! 👍 😎

                  1 條回覆 最後回覆 回覆 引用 0
                  • cottyC 離線
                    cotty
                    最後由 編輯

                    You've got my vote for doing it in your spare time AND at work!

                    my SketchUp gallery

                    1 條回覆 最後回覆 回覆 引用 0
                    • Dave RD 離線
                      Dave R
                      最後由 編輯

                      Shut up and take my money! 😄

                      Etaoin Shrdlu

                      %

                      (THERE'S NO PLACE LIKE)

                      G28 X0.0 Y0.0 Z0.0

                      M30

                      %

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                      • jolranJ 離線
                        jolran
                        最後由 編輯

                        Sweetness!

                        Are you using your "drawcache" class and hiding the original, or is the original geometry altered back and forth?

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                        • KrisidiousK 離線
                          Krisidious
                          最後由 編輯

                          😍 sooo much awesome.

                          By: Kristoff Rand
                          Home DesignerUnique House Plans

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                          • thomthomT 離線
                            thomthom
                            最後由 編輯

                            @jolran said:

                            Are you using your "drawcache" class and hiding the original, or is the original geometry altered back and forth?

                            I did that in my very first prototype: https://www.youtube.com/watch?v=19BnGnR7bSs

                            But for this I've not had to yield to tricks like that. It's all native SketchUp geometry.

                            Thomas Thomassen — SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • jolranJ 離線
                              jolran
                              最後由 編輯

                              Yeah, I figured that. I had to ask, since I remember you did do so before(the link) and I thought somehow Sketchup now could render shaded mode in Tools drawing methods 😄

                              Nevertheless, It's even more impressive doing it the way you do now..

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                              • thomthomT 離線
                                thomthom
                                最後由 編輯

                                @jolran said:

                                Yeah, I figured that. I had to ask, since I remember you did do so before(the link) and I thought somehow Sketchup now could render shaded mode in Tools drawing methods 😄

                                Ah - I wish!

                                Thomas Thomassen — SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

                                1 條回覆 最後回覆 回覆 引用 0
                                • R 離線
                                  reymond
                                  最後由 編輯

                                  Sketchup & Vray Trainer

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                                  • panixiaP 離線
                                    panixia
                                    最後由 編輯

                                    @thomthom said:

                                    This is very early development preview. It's not even alpha stage.

                                    oh my god! this is awesome!!
                                    I have two questions:

                                    1. Where is the "Buy now" button?
                                    2. What's that pencil? 👿
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                                    • thomthomT 離線
                                      thomthom
                                      最後由 編輯

                                      @panixia said:

                                      1. Where is the "Buy now" button?

                                      Last on the todo list.

                                      @panixia said:

                                      1. What's that pencil? 👿

                                      The one in the QuadFace Tools toolbar?

                                      Thomas Thomassen — SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • Rich O BrienR 離線
                                        Rich O Brien Moderator
                                        最後由 編輯

                                        The pencil is awesome. That's what it is.

                                        Download the free D'oh Book for SketchUp 📖

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                                        • pilouP 離線
                                          pilou
                                          最後由 編輯

                                          Play piano during a sketchup session is a real task! 💚
                                          Seems you master the 2 actions with brio! ☀

                                          Does all this Ruby 2 ?

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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                                          • panixiaP 離線
                                            panixia
                                            最後由 編輯

                                            @thomthom said:

                                            Last on the todo list.

                                            😢

                                            @thomthom said:

                                            The one in the QuadFace Tools toolbar?

                                            yes.. that one.. 😎

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