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    [Plugin] MoveAlong - v1.2b - 07 Jul 14

    Scheduled Pinned Locked Moved Plugins
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    • fredo6F Offline
      fredo6
      last edited by

      @cotty said:

      Shortcut 'M' updated!

      A little observation:
      The shadow is not updated until leaving the tool... (not really a problem)
      [screenr:3rgydhdx]cFxN[/screenr:3rgydhdx]

      At least you can tell that you move faster than your shadow!

      Fredo

      PS: nothing I can do, I have no control over shadows and the Move api does not seem to take care of them interactively.

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      • Rich O BrienR Offline
        Rich O Brien Moderator
        last edited by

        @Fredo

        Wonderful tool.

        Will we see it obey quad face convention in the future?

        Enabling Thomthom's AutoSmooth while using MoveAlong has no effect.

        Download the free D'oh Book for SketchUp 📖

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        • fredo6F Offline
          fredo6
          last edited by

          @rich o brien said:

          Will we see it obey quad face convention in the future?

          Enabling Thomthom's AutoSmooth while using MoveAlong has no effect.

          Rich,

          Good suggestion. It should go in the next release.

          MoveAlong Autosmooth.gif

          I use thomthom's conventions for quads

          • smooth = soft = true
            cast_shadows = false

          Fredo

          PS: Apparently the Move api ( #transform_entities) behaves differently from the move tool regarding the creation / modification of entities. So it is more tricky.

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          • R Offline
            rv1974
            last edited by

            Fredo,
            is it possible to replicate the Acad's Tracking (with numeric distance input) as shown on vid.1? And I can't figure out how do standard Move with Shift pressed (vid.2.) Is it supported in MoveAlong?
            Another little thing: this strip of beige with current snapping info.. could it stay permanently (no popping-up)?


            acad.swf


            acad2.swf

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            • fredo6F Offline
              fredo6
              last edited by

              @rv1974 said:

              Fredo,
              is it possible to replicate the Acad's Tracking (with numeric distance input) as shown on vid.1? And I can't figure out how do standard Move with Shift pressed (vid.2.) Is it supported in MoveAlong?
              Another little thing: this strip of beige with current snapping info.. could it stay permanently (no popping-up)?

              I cannot read the swf files. Could you display them or use another format.

              Thanks

              Fredo

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              • TIGT Offline
                TIG Moderator
                last edited by

                To read a swf file just drag+drop it on your browser - it's a flash-movie and should then play...

                @rv1974
                You can constrain the native move/copy to align with the edge - hover over it and hold shift, then the movement is inference constrained along an extension of that edge, BUT any typed in the distance is taken from the picked point on the original object [along that vector].
                You can of course use a premade guide-line offset the desired distance and snap to that using the inferred vector...

                TIG

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                • R Offline
                  rv1974
                  last edited by

                  http://screencast.com/t/7ii1K2G10nsi
                  http://screencast.com/t/ZXLyKo6h
                  Can you see them online?

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                  • R Offline
                    rv1974
                    last edited by

                    @TIG: Exactly, that's what I tried to illustrate with the 2nd vid. I just suggested to MoveAlong to support the Shift trick (with Acad's numeric input, if possible).

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                    • fredo6F Offline
                      fredo6
                      last edited by

                      @TIG, @rv1974

                      That's just remote inferencing (passive and active). It was planned and I am actually coding it. So should go in next release whenever I have time.

                      Fredo

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                      • X Offline
                        xianglin
                        last edited by

                        @fredo6 said:

                        @TIG, @rv1974

                        That's just remote inferencing (passive and active). It was planned and I am actually coding it. So should go in next release whenever I have time.

                        Fredo

                        Hello fredo.
                        DO you see the powerful road editor?
                        If there is a person who can do such the powerful road editor in SkethcUp.I think only you.

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                        • fredo6F Offline
                          fredo6
                          last edited by

                          @xianglin said:

                          Hello fredo.
                          DO you see the powerful road editor?
                          If there is a person who can do such the powerful road editor in SkethcUp.I think only you.

                          Yes I did. This is quite a piece of work. And the main difficulty is to create the roads over a surface mesh.
                          I think you should try to see if this tool can export the roads data format that can be re-imported into Sketchup. That would be the most efficient.

                          Fredo

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                          • fredo6F Offline
                            fredo6
                            last edited by

                            @rv1974 said:

                            Fredo,
                            is it possible to replicate the Acad's Tracking (with numeric distance input) as shown on vid.1? And I can't figure out how do standard Move with Shift pressed (vid.2.) Is it supported in MoveAlong?
                            Another little thing: this strip of beige with current snapping info.. could it stay permanently (no popping-up)?

                            Here is a preview of the remote inferencing feature. It allows to type the distance from the remote in the VCB.

                            MoveAlong Remote inference.gif

                            Fredo

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                            • rvizR Offline
                              rviz
                              last edited by

                              so far the best animated film in this season.
                              .. but it's important to keep it simple.

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                              • G Offline
                                g_wilson
                                last edited by

                                I really like movealong but have encountered a problem. I am running XP SP3 and Windows 8 both updated to final MS update and SU8. The problem comes when trying to use "Defer mode" and same occurs with either copy or move and plane or vector selected. The wirecage does not appear when a group (simple cube) is selected until I do a zoom then if I move the movealong cursor,the wireframe does not follow it until I do another zoom. Second case - if I select the group the wireframe does not appear until I run the cursor out of the drawing window,then it appears at whatever point I ran out of the dwg area. Then,if I move across the dwg area,the wireframe does not move until I leave the dwg area again and.as before,the wireframe moves to the point at which I left the dwg area. Every other function I have tried so far works just fine.

                                EDIT: No answer ??

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                                • fredo6F Offline
                                  fredo6
                                  last edited by

                                  NEW RELEASE: MoveAlong v1.1a - 15 May 14

                                  Movealong 1.1 is an update fixing bugs and including:

                                  • Remote inferences (as in DrawAlong)
                                  • AutoSmooth of new created edges when the selection is deformed by auto-folding

                                  It is published as part of FredTools 1.9a.

                                  See main post of this thread and FredoTools for download.

                                  Fredo

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                                  • Rich O BrienR Offline
                                    Rich O Brien Moderator
                                    last edited by

                                    Autosmooth support.

                                    Thank you Fred. Much appreciated

                                    Download the free D'oh Book for SketchUp 📖

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                                    • fredo6F Offline
                                      fredo6
                                      last edited by

                                      @rich o brien said:

                                      Autosmooth support.

                                      Thank you Fred. Much appreciated

                                      That was your suggestion, Rich, and it makes a lot of sense.

                                      Fredo

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                                      • fredo6F Offline
                                        fredo6
                                        last edited by

                                        NEW RELEASE: MoveAlong v1.1b - 17 May 14

                                        Movealong 1.1 is an update fixing bugs and including:

                                        • Remote inferences (as in DrawAlong)
                                        • AutoSmooth of new created edges when the selection is deformed by auto-folding

                                        v1.1b fixes a bug preventing to enter architectural units (like 3' 4" ou 5'2 1/4) in the VCB.

                                        It is published as part of FredTools 1.9b.

                                        See main post of this thread and FredoTools for download.

                                        Fredo

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                                        • D Offline
                                          dedmin
                                          last edited by

                                          1. Pick a component's insertion point when moving.
                                          2. Move a perpendicular to a curve - grab a center of a face and move it perpendicular to a curve.

                                          Thanks.

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                                          • fredo6F Offline
                                            fredo6
                                            last edited by

                                            @dedmin said:

                                            1. Pick a component's insertion point when moving.
                                            2. Move a perpendicular to a curve - grab a center of a face and move it perpendicular to a curve.

                                            Thanks.

                                            This is coming

                                            Fredo

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