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[Plugin] MoveAlong - v1.2b - 07 Jul 14

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  • F Offline
    fredo6
    last edited by 24 Apr 2014, 21:54

    @cotty said:

    Shortcut 'M' updated!

    A little observation:
    The shadow is not updated until leaving the tool... (not really a problem)
    [screenr:3rgydhdx]cFxN[/screenr:3rgydhdx]

    At least you can tell that you move faster than your shadow!

    Fredo

    PS: nothing I can do, I have no control over shadows and the Move api does not seem to take care of them interactively.

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    • R Online
      Rich O Brien Moderator
      last edited by 25 Apr 2014, 07:44

      @Fredo

      Wonderful tool.

      Will we see it obey quad face convention in the future?

      Enabling Thomthom's AutoSmooth while using MoveAlong has no effect.

      Download the free D'oh Book for SketchUp

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      • F Offline
        fredo6
        last edited by 25 Apr 2014, 13:22

        @rich o brien said:

        Will we see it obey quad face convention in the future?

        Enabling Thomthom's AutoSmooth while using MoveAlong has no effect.

        Rich,

        Good suggestion. It should go in the next release.

        MoveAlong Autosmooth.gif

        I use thomthom's conventions for quads

        • smooth = soft = true
          cast_shadows = false

        Fredo

        PS: Apparently the Move api ( #transform_entities) behaves differently from the move tool regarding the creation / modification of entities. So it is more tricky.

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        • R Offline
          rv1974
          last edited by 27 Apr 2014, 07:10

          Fredo,
          is it possible to replicate the Acad's Tracking (with numeric distance input) as shown on vid.1? And I can't figure out how do standard Move with Shift pressed (vid.2.) Is it supported in MoveAlong?
          Another little thing: this strip of beige with current snapping info.. could it stay permanently (no popping-up)?


          acad.swf


          acad2.swf

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          • F Offline
            fredo6
            last edited by 27 Apr 2014, 09:26

            @rv1974 said:

            Fredo,
            is it possible to replicate the Acad's Tracking (with numeric distance input) as shown on vid.1? And I can't figure out how do standard Move with Shift pressed (vid.2.) Is it supported in MoveAlong?
            Another little thing: this strip of beige with current snapping info.. could it stay permanently (no popping-up)?

            I cannot read the swf files. Could you display them or use another format.

            Thanks

            Fredo

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            • T Offline
              TIG Moderator
              last edited by 27 Apr 2014, 11:12

              To read a swf file just drag+drop it on your browser - it's a flash-movie and should then play...

              @rv1974
              You can constrain the native move/copy to align with the edge - hover over it and hold shift, then the movement is inference constrained along an extension of that edge, BUT any typed in the distance is taken from the picked point on the original object [along that vector].
              You can of course use a premade guide-line offset the desired distance and snap to that using the inferred vector...

              TIG

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              • R Offline
                rv1974
                last edited by 27 Apr 2014, 11:20

                http://screencast.com/t/7ii1K2G10nsi
                http://screencast.com/t/ZXLyKo6h
                Can you see them online?

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                • R Offline
                  rv1974
                  last edited by 27 Apr 2014, 11:48

                  @TIG: Exactly, that's what I tried to illustrate with the 2nd vid. I just suggested to MoveAlong to support the Shift trick (with Acad's numeric input, if possible).

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                  • F Offline
                    fredo6
                    last edited by 27 Apr 2014, 11:59

                    @TIG, @rv1974

                    That's just remote inferencing (passive and active). It was planned and I am actually coding it. So should go in next release whenever I have time.

                    Fredo

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                    • X Offline
                      xianglin
                      last edited by 27 Apr 2014, 15:41

                      @fredo6 said:

                      @TIG, @rv1974

                      That's just remote inferencing (passive and active). It was planned and I am actually coding it. So should go in next release whenever I have time.

                      Fredo

                      Hello fredo.
                      DO you see the powerful road editor?
                      If there is a person who can do such the powerful road editor in SkethcUp.I think only you.

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                      • F Offline
                        fredo6
                        last edited by 28 Apr 2014, 14:32

                        @xianglin said:

                        Hello fredo.
                        DO you see the powerful road editor?
                        If there is a person who can do such the powerful road editor in SkethcUp.I think only you.

                        Yes I did. This is quite a piece of work. And the main difficulty is to create the roads over a surface mesh.
                        I think you should try to see if this tool can export the roads data format that can be re-imported into Sketchup. That would be the most efficient.

                        Fredo

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                        • F Offline
                          fredo6
                          last edited by 28 Apr 2014, 15:08

                          @rv1974 said:

                          Fredo,
                          is it possible to replicate the Acad's Tracking (with numeric distance input) as shown on vid.1? And I can't figure out how do standard Move with Shift pressed (vid.2.) Is it supported in MoveAlong?
                          Another little thing: this strip of beige with current snapping info.. could it stay permanently (no popping-up)?

                          Here is a preview of the remote inferencing feature. It allows to type the distance from the remote in the VCB.

                          MoveAlong Remote inference.gif

                          Fredo

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                          • rvizR Offline
                            rviz
                            last edited by 28 Apr 2014, 18:34

                            so far the best animated film in this season.
                            .. but it's important to keep it simple.

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                            • G Offline
                              g_wilson
                              last edited by 28 Apr 2014, 20:35

                              I really like movealong but have encountered a problem. I am running XP SP3 and Windows 8 both updated to final MS update and SU8. The problem comes when trying to use "Defer mode" and same occurs with either copy or move and plane or vector selected. The wirecage does not appear when a group (simple cube) is selected until I do a zoom then if I move the movealong cursor,the wireframe does not follow it until I do another zoom. Second case - if I select the group the wireframe does not appear until I run the cursor out of the drawing window,then it appears at whatever point I ran out of the dwg area. Then,if I move across the dwg area,the wireframe does not move until I leave the dwg area again and.as before,the wireframe moves to the point at which I left the dwg area. Every other function I have tried so far works just fine.

                              EDIT: No answer ??

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                              • F Offline
                                fredo6
                                last edited by 15 May 2014, 20:37

                                NEW RELEASE: MoveAlong v1.1a - 15 May 14

                                Movealong 1.1 is an update fixing bugs and including:

                                • Remote inferences (as in DrawAlong)
                                • AutoSmooth of new created edges when the selection is deformed by auto-folding

                                It is published as part of FredTools 1.9a.

                                See main post of this thread and FredoTools for download.

                                Fredo

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                                • R Online
                                  Rich O Brien Moderator
                                  last edited by 15 May 2014, 20:48

                                  Autosmooth support.

                                  Thank you Fred. Much appreciated

                                  Download the free D'oh Book for SketchUp

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                                  • F Offline
                                    fredo6
                                    last edited by 15 May 2014, 20:52

                                    @rich o brien said:

                                    Autosmooth support.

                                    Thank you Fred. Much appreciated

                                    That was your suggestion, Rich, and it makes a lot of sense.

                                    Fredo

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                                    • F Offline
                                      fredo6
                                      last edited by 17 May 2014, 14:49

                                      NEW RELEASE: MoveAlong v1.1b - 17 May 14

                                      Movealong 1.1 is an update fixing bugs and including:

                                      • Remote inferences (as in DrawAlong)
                                      • AutoSmooth of new created edges when the selection is deformed by auto-folding

                                      v1.1b fixes a bug preventing to enter architectural units (like 3' 4" ou 5'2 1/4) in the VCB.

                                      It is published as part of FredTools 1.9b.

                                      See main post of this thread and FredoTools for download.

                                      Fredo

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                                      • D Offline
                                        dedmin
                                        last edited by 31 May 2014, 19:24

                                        1. Pick a component's insertion point when moving.
                                        2. Move a perpendicular to a curve - grab a center of a face and move it perpendicular to a curve.

                                        Thanks.

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                                        • F Offline
                                          fredo6
                                          last edited by 31 May 2014, 19:45

                                          @dedmin said:

                                          1. Pick a component's insertion point when moving.
                                          2. Move a perpendicular to a curve - grab a center of a face and move it perpendicular to a curve.

                                          Thanks.

                                          This is coming

                                          Fredo

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